Warhammer 40K - Tau ( Little info please! )

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Dectomax

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Jun 17, 2010
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Cal Mackay said:
Okay I know the feeling, I've run Tau Empire for years now and run a very similar set up as you, using a firing line strategy over the mobile army.

People complain about the Tau, especially the fire warriors, in the exact same way that people complain about snipers. Never put them in devilfish, fire warriors are better on foot put pathfinders in the devilfish because they have less range and are better at short range thanks to the pulse grenade launchers they sport.

Tau aren't the strongest or the fastest and they don't even have the most powerful guns (for standard troops we all know the hell that is brought down by the hammerhead gunship and the rail gun) but what they do have is some of the best accuracy and range as well as being highly flexible and can therefore be used to pin down at long range like what you are doing and what my favoured strategy was or using stealth troops to sneak around the enemies and take them down from all angles.

The simple fact is that people will always complain, I complain at how over powered the space marines are and everyone goes on. Just screw them and if your strategy works and you're having fun it's none of their business for not being able to adapt.
That was my thought too. I didn't see the point of putting them in a devilfish "ALL" the time, because then you're limiting the amount of shootyness you've got - and even though they might not as powerful as a space marine, they are still damn good at shooting.
 

Dectomax

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SckizoBoy said:
Dectomax said:
I did look into them at first as a few people said they were very useful against marines, but as I started looking through the codex and building an army list they were largely forgotten. Now I just need to pick up a few rail rifle sprues...and I might field them occasionally to experiment.
Ought to be fun, and they're not just useful against Marines, they're good against light vehicles, and most armies' elite troops because they can instant-kill some of them (e.g. IG/Eldar characters). Put them in a prime piece of cover and they can dominate the battlefield.

I'm happy I chose The Tau, I know the guard have a lot of options available to them but I love how the Tau army has to almost work synergistically ( is that even a word? :3 )and means I actually have to put thought into my army!
Yah, that works for me! Even with some of my Eldar lists, I don't need to think that much to put a beardy list together (though I not really that kind of player, there's a guy at my old club who spends a few days in his room and literally breaks lists and churns out the dirtiest armies imaginable, so much so, he didn't even bother with the Grey Knights list... -_- ). Actually, the army that requires most thought, I think are the Dark Eldar... but that's too challenging for me... oh well... TO THE LAUGHING GOD!! *raises beer glass*

Hmmm...Might have to make some free-points to include them. My strategy pretty much requires the enemy army to NOT get close ( as it should with any Tau force, really. ) So anything that can put down their big and stompy units fast...is a plus for me!

I was nearly that bad with my Dark Angels - but with the Tau I just kinda sat down and looked at how I wanted to play them and chose the units that were suited for the job.
 

Dectomax

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SckizoBoy said:
It's been a long time since this thread was active, but thought I'd post some new info seeing as 6th edition has just come out!

The list I'm running at the moment is a little something like this:

Commander Shas'el
Plasma Rifle, Missile Pod, Bonding Knife, target array, multi-tracker
112 Points

2xCrisis Suits
Missile Pods x2, Plasma Riflesx2
134 Points

2xBroadsides
Smart missile system, multi-tracker/Sheild drone
180Pts

3xStealth Suits
Burst cannons x3, Shas'vre w/Bonding Knife, Target array, target lock
131 Points

6xTau Firewarriors/Devilfish w/Multitracker and disruption pods
Shas'ui w/Bonding Knife
170 points

6xTau Firewarriors
Shas'ui w/Bonding Knife
75 points

3x sniper drones
Rail rifle, target lock, stealth feild
80 points

6x Pathfinders
Shas'ui, bonding knife, Markerlight
1x Rail rifle w/ target lock
107 points


Seems to be serving me well so far, crippled one of the GW staffs IG armies and then ran rings around it!

So for more discussion, what do you guys think about the list and any improvements and how are you all finding the 6th edition?