Warhammer 40K.

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Neverhoodian

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For video games, go with the Dawn of War series. The first game's campaign is a good intro to the mindset of the major factions and the universe as a whole. They're extremely well made RTS games to boot, so it's worth a look regardless.

As for novels, there are several good "starter" books. While the Space Marines are more iconic, I'd suggest you start with some Imperial Guard books simply because it's easier to relate to actual human characters. The Gaunt's Ghosts and Ciaphas Cain novels are the best of these, and some individual novels like Fifteen Hours and Gunheads are worth a look as well. If you want a slightly different perspective, Titanicus is an excellent book depicting the actions of Titan crews, and Double Eagle presents aerial combat much like if the Battle of Britain took place in the 41st millennium. As for Space Marines, the Space Wolves and Soul Drinkers series are good picks for contemporary versions of the current archetype. Crusade for Armageddon is fun in a pulpy kind of way, but the book's out of print nowadays. If wish to indulge your inner heretic, go with the Night Lords series.

Finally there's the book simply titled Space Marine, written by Ian Watson. It's been out of print for decades, but Games Workshop recently brought the title back on their Black Library website in print on demand form:

http://www.blacklibrary.com/Exclusive-Products/Print-on-Demand/Space-Marine.html

The book was written when Warhammer 40k was still young, when various elements of the universe were still being fleshed out. As such, there are some parts that aren't really compatible with the setting in its current iteration, and the book has been deeemed non-canonical in more recent years. This was also before Games Workshop started actively going after the teenage demographic, and this book is a reflection on that. Instead of being viewed as glorious "white knight" characters, the Space Marines in this book have the mentality of brainwashed child-soldiers raised in a horribly twisted parody of a "family." Despite their raw physical power, they are emotionally and psychologically fragile. They can even be downright psychotic in some cases. It's an unflinching look into just how warped the sensibilities of the Warhammer 40k universe really is. There are no "good guys," just varying degrees of harshness and cruelty.

I've actually never played the tabletop version nor do I have any interest in it, so you'll have to go by the recommendations of others.
 

Talson

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The original dawn of war games for the PC got me into the series. You can probably pick all of them up for cheap on steam.
 

ChupathingyX

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The Dawn of War series is a really good starting point.

From there you should read some of the more popular books usch as the Horus heresy series, gaunt's Ghosts, Ciaphas Cain etc.

Also the actual army Codexes are useful, if you have a local Games Workshop you could check them out.
 

Layz92

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Gaunt's Ghosts is pretty straight forward in it's terminology. Eisenhorn and Raevenor series are great too but they have slightly more involved storylines. Dawn of War would be a pretty good point to start from and also some of the Wikis.
 

Xooiid

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HT_Black said:
Nouw said:
Start by reading the Ultramarines books. Then play a few Dawn of War games. By then, if you 're still interested you should be able to find your own 40K niche.
JJMUG said:
It is always good to have the Lexicanum on hand.

http://wh40k.lexicanum.com/wiki/Main_Page
Some of it is out-dated canon and made-up fan-fluff. Not the most reliable.
HT_Black said:
Dawn of War. Start there. Then move onto Ciaphas Cain. And from there, the sky is the limit.
Wrong! The stars are the limit.
The universal walls are the limit.
There is no limit to the reach of the imperium! We will strike at the walls of this universe, and when all is under the banner of the Aquila we'll swarm into the Eye of Terror and the warp itself!

FOR THE EMPEROR!

..ahem...

There really is no limit, given the whole 'warp' and all.
 

The Forces of Chaos

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If you would like to move on chaos, I can recomend The word bearer series by Anthony Reynolds. Very good stuff on necrons, dark eldar, guard and spacemarines as well.
 

Zipa

batlh bIHeghjaj.
Dec 19, 2010
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The first Horus Heresy book is a good place to start, if I remember right its called Horus Rising.

Other than that the Dawn of War games are another good place to start if you like RTS games though some stuff you might still have to look up.
 

repeating integers

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Meteor4118 said:
No love for The Eisenhorn/Ravenor Trilogies? They're by far the best Warhammer 40k books.
Agreed. Eisenhorn is one of my favourite series ever. I also really like Gaunt's Ghosts. Neither of them have much to do with the tabletop game, though.
 

Versuvius

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Meteor4118 said:
thaluikhain said:
Don't buy anything with the name "C S Goto" on it. Just don't.
AGREE Nothing worse than the Dawn of War Novels.
Eldar Prophecy was worse. FALCON GRAV TANKS. WITH MULTILASERS. What the fuck, eldar and imperial guard style multilasers? HERESY. DOUBLE HERESY!...i call for an Exterminatus ¬_¬

Xooiid said:
HT_Black said:
Nouw said:
Start by reading the Ultramarines books. Then play a few Dawn of War games. By then, if you 're still interested you should be able to find your own 40K niche.
JJMUG said:
It is always good to have the Lexicanum on hand.

http://wh40k.lexicanum.com/wiki/Main_Page
Some of it is out-dated canon and made-up fan-fluff. Not the most reliable.
HT_Black said:
Dawn of War. Start there. Then move onto Ciaphas Cain. And from there, the sky is the limit.
Wrong! The stars are the limit.
The universal walls are the limit.
There is no limit to the reach of the imperium! We will strike at the walls of this universe, and when all is under the banner of the Aquila we'll swarm into the Eye of Terror and the warp itself!

FOR THE EMPEROR!

..ahem...

There really is no limit, given the whole 'warp' and all.
Outside the milky way the Warp goes calm. So there are no currents or tides to travel on. It would be the same situation as the ancient mariner. "Day after day, day after day, we stuck nor breath nor motion, As idle as a painted ship upon a painted ocean". No sentient life in the void, no stimulus. Not even a lonely warp beast or hunter.
 

Knusper

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Start with playing a Dawn of War game, probably Soulstorm because that has the most races to introduce to you and then go on to reading the Gaunt's Ghosts series by Dan Abnett because in my opinion, they are the best 40k books.
 

crimson5pheonix

It took 6 months to read my title.
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Knusper said:
Start with playing a Dawn of War game, probably Soulstorm because that has the most races to introduce to you and then go on to reading the Gaunt's Ghosts series by Dan Abnett because in my opinion, they are the best 40k books.
>Recommending Soulstorm.

YOU WILL GET TEH EMPRAH'S FUREH!
 

Knusper

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crimson5pheonix said:
Knusper said:
Start with playing a Dawn of War game, probably Soulstorm because that has the most races to introduce to you and then go on to reading the Gaunt's Ghosts series by Dan Abnett because in my opinion, they are the best 40k books.
>Recommending Soulstorm.

YOU WILL GET TEH EMPRAH'S FUREH!
Not so much for the gameplay but because it shows nearly the whole repertoire of races in the 40k universe.
 

Versuvius

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crimson5pheonix said:
Knusper said:
Start with playing a Dawn of War game, probably Soulstorm because that has the most races to introduce to you and then go on to reading the Gaunt's Ghosts series by Dan Abnett because in my opinion, they are the best 40k books.
>Recommending Soulstorm.

YOU WILL GET TEH EMPRAH'S FUREH!
The Inquisition will be at your door shortly to shoot you, destroy your Soulstorm CD and then fling your HDD into nurgles asscrack.

Soulstorm, not even once =I=
 

KingPiccolOwned

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Versuvius said:
Meteor4118 said:
thaluikhain said:
Don't buy anything with the name "C S Goto" on it. Just don't.
AGREE Nothing worse than the Dawn of War Novels.
Eldar Prophecy was worse. FALCON GRAV TANKS. WITH MULTILASERS. What the fuck, eldar and imperial guard style multilasers? HERESY. DOUBLE HERESY!...i call for an Exterminatus ¬_¬

Xooiid said:
HT_Black said:
Nouw said:
Start by reading the Ultramarines books. Then play a few Dawn of War games. By then, if you 're still interested you should be able to find your own 40K niche.
JJMUG said:
It is always good to have the Lexicanum on hand.

http://wh40k.lexicanum.com/wiki/Main_Page
Some of it is out-dated canon and made-up fan-fluff. Not the most reliable.
HT_Black said:
Dawn of War. Start there. Then move onto Ciaphas Cain. And from there, the sky is the limit.
Wrong! The stars are the limit.
The universal walls are the limit.
There is no limit to the reach of the imperium! We will strike at the walls of this universe, and when all is under the banner of the Aquila we'll swarm into the Eye of Terror and the warp itself!

FOR THE EMPEROR!

..ahem...

There really is no limit, given the whole 'warp' and all.
Outside the milky way the Warp goes calm. So there are no currents or tides to travel on. It would be the same situation as the ancient mariner. "Day after day, day after day, we stuck nor breath nor motion, As idle as a painted ship upon a painted ocean". No sentient life in the void, no stimulus. Not even a lonely warp beast or hunter.
That can't be right, if that's the case then how did the Tyranids get here?
 

Versuvius

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Apr 30, 2008
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KingPiccolOwned said:
Versuvius said:
Meteor4118 said:
thaluikhain said:
Don't buy anything with the name "C S Goto" on it. Just don't.
AGREE Nothing worse than the Dawn of War Novels.
Eldar Prophecy was worse. FALCON GRAV TANKS. WITH MULTILASERS. What the fuck, eldar and imperial guard style multilasers? HERESY. DOUBLE HERESY!...i call for an Exterminatus ¬_¬

Xooiid said:
HT_Black said:
Nouw said:
Start by reading the Ultramarines books. Then play a few Dawn of War games. By then, if you 're still interested you should be able to find your own 40K niche.
JJMUG said:
It is always good to have the Lexicanum on hand.

http://wh40k.lexicanum.com/wiki/Main_Page
Some of it is out-dated canon and made-up fan-fluff. Not the most reliable.
HT_Black said:
Dawn of War. Start there. Then move onto Ciaphas Cain. And from there, the sky is the limit.
Wrong! The stars are the limit.
Handwave. Some sources say they go into hibernation and drift, others say the combined psychic hive mind of the countless billions in the fleet causes its own currents and eddies, enough to propel the fleet. Im not sure if i made the last bit up, i know the first bit is legit.

The universal walls are the limit.
There is no limit to the reach of the imperium! We will strike at the walls of this universe, and when all is under the banner of the Aquila we'll swarm into the Eye of Terror and the warp itself!

FOR THE EMPEROR!

..ahem...

There really is no limit, given the whole 'warp' and all.
Outside the milky way the Warp goes calm. So there are no currents or tides to travel on. It would be the same situation as the ancient mariner. "Day after day, day after day, we stuck nor breath nor motion, As idle as a painted ship upon a painted ocean". No sentient life in the void, no stimulus. Not even a lonely warp beast or hunter.
That can't be right, if that's the case then how did the Tyranids get here?
Sigh. The damn thing lost my post. They supposedly go into hibernation and 'drift'. Im sure i heard their psychic gestalt of countless billions causes enough motion to push them through the warp too. Basically like having an engine on the back of your peddlo. Remember: Before life the warp was still and lifeless. Its intelligent, multicellular life that stirs it up and causes the currents that allow you to 'sail' the sea of souls. Its also why the vast psychic presence of the 'nids causes great big dead zones of head exploding white noise.
 

Xooiid

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Feb 1, 2011
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Versuvius said:
KingPiccolOwned said:
Versuvius said:
Meteor4118 said:
thaluikhain said:
Don't buy anything with the name "C S Goto" on it. Just don't.
AGREE Nothing worse than the Dawn of War Novels.
Eldar Prophecy was worse. FALCON GRAV TANKS. WITH MULTILASERS. What the fuck, eldar and imperial guard style multilasers? HERESY. DOUBLE HERESY!...i call for an Exterminatus ¬_¬

Xooiid said:
HT_Black said:
Nouw said:
Start by reading the Ultramarines books. Then play a few Dawn of War games. By then, if you 're still interested you should be able to find your own 40K niche.
JJMUG said:
It is always good to have the Lexicanum on hand.

http://wh40k.lexicanum.com/wiki/Main_Page
Some of it is out-dated canon and made-up fan-fluff. Not the most reliable.
HT_Black said:
Dawn of War. Start there. Then move onto Ciaphas Cain. And from there, the sky is the limit.
Wrong! The stars are the limit.
Handwave. Some sources say they go into hibernation and drift, others say the combined psychic hive mind of the countless billions in the fleet causes its own currents and eddies, enough to propel the fleet. Im not sure if i made the last bit up, i know the first bit is legit.

The universal walls are the limit.
There is no limit to the reach of the imperium! We will strike at the walls of this universe, and when all is under the banner of the Aquila we'll swarm into the Eye of Terror and the warp itself!

FOR THE EMPEROR!

..ahem...

There really is no limit, given the whole 'warp' and all.
Outside the milky way the Warp goes calm. So there are no currents or tides to travel on. It would be the same situation as the ancient mariner. "Day after day, day after day, we stuck nor breath nor motion, As idle as a painted ship upon a painted ocean". No sentient life in the void, no stimulus. Not even a lonely warp beast or hunter.
That can't be right, if that's the case then how did the Tyranids get here?
Very, very slowly.
 

Shymer

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Feb 23, 2011
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Wyatt118 said:
Hello my friends at the escapist. I was wondering what would be the best game or book that could really get me into the Warhammer 40k universe, and get a good understanding of most of the characaters.
Well - you could try finding a copy of the 1987 Warhammer 40,000: Rogue Trader rule book. It is a mess of tabletop skirmish rules in general - but has some nice sections covering the different weapons, the universe, the Imperial forces, the aliens, and many of the basic concepts that now link a sprawling franchise. Check the condition because the binding can come loose. Prices vary on e-bay - I wouldn't pay more than £35.

I enjoyed the Eisenhorn and Gaunt's Ghosts novels - they are easy to read, lightweight action. Eisenhorn is more varied and covers more of the universe. I have never got into Space Marine novels. Getting a copy of Dawn of War to play is never a bad idea and the campaign will give you a decent view of Space Marines. Many other 40k computer games have been weak. Another past game that might appeal is the rather rare Chaos Gate. I had a great time with that, but by modern standards it might seem clunky and awkward.

How about picking up a copy of the Space Hulk boardgame?
 

Hybridwolf

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Aug 14, 2009
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Like everyone is saying, dawn of war is a good start. However there are a couple to pick from. The first two are straight up RTS with structured campagain missions. The first is following the space marines, with the second focusing on all the other races in the first plus the guard. Dark crusade is where I started, and in my humble opinion, is the best dawn of war (Not however best overall). It has a risk style campagain and has several "missions" to mix up the normal gameplay, along with the capital missions. Soulstorm is the same, and has the most races, but is considered the worst, is completely ignored by relic, and wasn't even made by the same studio. My issue with it, is that aside from the capitial missions, there aren't any unique maps, just endless skirmish maps. Try dark crusade before soulstorm is my advice.

Dawn of war 2 is much more different. It places emphasis on only having small squads who you upgrade and do a linear campagain with. Same with Chaos Rising. Retribution is similar, but allows for squads to be built in single player. If your going to play DOW2, play the first DOW, as it sets up the background more then the others do.

Bookwise, I hear the cain stories are the warhammer 40k version of blackadder, so that sounds good. Aside from that, I've only read one, and it was how a chaos faction was made (Emperor's children I think?). Codexes have plenty of background info though, and can be looked at online, and the wiki's are good as well.