Warren Spector: "Adolescent sexuality?"

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ZippyDSMlee

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Buretsu said:
ZippyDSMlee said:
Buretsu said:
ZippyDSMlee said:
I think soemone is jealous because he can not sell his Micky Mouse game to as many people....
Yeah, what he needs to do is plop Mickey Mouse into a generic Call of Duty ripoff and have him, I don't know... gun down a bunch of Jews or something.
Or maybe go back to when there was a good Micky mouse game(genesis days) instead of making a crappy forgettable gimmicky
waggle game.
You should take a look at the upcoming 3DS Epic Mickey which, at the least, seems to be doing just that.
Well its just a side scrolling epic mickey right? So it wont be THAT good unless it has great level design.
 

someonehairy-ish

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lacktheknack said:
Well, Tomb Raider WAS the most brutally violent demo on display, and it ticked off a lot of people.
Yeah but TR was hardly fetishising violence... poor Lara looked like she was going through hell.
But then, fetishising might be an unfortunate choice of words there, knowing what the internet's like. Rule 34...

[sub]It cannot be stopped![/sub]
 

razer17

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Errrr. You're misrepresenting what he is saying. Adolescent sexuality and adolescent approach to sexuality are soemwhat different, and he has a point. You should work in marketing:

Reviewer A: "This is the shittest game released this year, I wish I could give minues five stars"
On the cover of the game "Reviewer A said this game is the shit! I give five stars!"

Ignoring that. Are you objecting to his saying that games have an adolescent approach to sexuality? He isn't really wrong, considering that most games have sexuality represented as nothing more than "Wow! She has really big boobs! I LOVE TITS!" They do seem to market the sexy side to 14 year olds rather than adults.
 

Sacman

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May 15, 2008
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ZippyDSMlee said:
Buretsu said:
ZippyDSMlee said:
Buretsu said:
ZippyDSMlee said:
I think soemone is jealous because he can not sell his Micky Mouse game to as many people....
Yeah, what he needs to do is plop Mickey Mouse into a generic Call of Duty ripoff and have him, I don't know... gun down a bunch of Jews or something.
Or maybe go back to when there was a good Micky mouse game(genesis days) instead of making a crappy forgettable gimmicky
waggle game.
You should take a look at the upcoming 3DS Epic Mickey which, at the least, seems to be doing just that.
Well its just a side scrolling epic mickey right? So it wont be THAT good unless it has great level design.
I see someone is unfamiliar with Warren Spector's work... seeing as how all of his high profile games have had an emphasis on creative level design, from the tight interwoven corridors in System Shock to the open sprawling, multi path, multi solution levels in Theif and deus Ex...<.<

Anyone who knows a damned thing about those games can understand just how much the level design was an integral part of the whole experience... from more than just a gameplay perspective...

Ot: Yup, we've had a thread on this before... and he makes a good point, that a fixation on ultraviolence is holding back its potential as a story based or artistic medium...
 

LookAtYouHacker

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Buretsu said:
balanovich said:
LookAtYouHacker said:
http://uk.gamespot.com/news/the-ultraviolence-has-to-stop-warren-spector-6382680

Where did his statement stem from? What provoked it? It's irritating.

What's wrong with it?The guy doesn't like violence, big deal.
Why are you so easily irritated?
He's just twitchy because he hasn't reduced enough human beings to blood-oozing piles of unrecognizable meat today.
I cannot even begin to describe my anger at your statement. What judgemental trash. My desire to play video games has actually being degrading recently, they don't appeal to me as much as they used to. My anger derives from his suggestion of adolescent sexuality, nothing more.
 

LookAtYouHacker

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balanovich said:
LookAtYouHacker said:
http://uk.gamespot.com/news/the-ultraviolence-has-to-stop-warren-spector-6382680

Where did his statement stem from? What provoked it? It's irritating.

What's wrong with it?The guy doesn't like violence, big deal.
Why are you so easily irritated?
I'm extremely oversensitive. I believe those who constantly attempt to define maturity are immature themselves, as such a mindset derives from a child.
 

LookAtYouHacker

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More Fun To Compute said:
Blargh McBlargh said:
Not to be a dick, but why should we care about Mr. Spector?

Looking at his wikipedia, it seems the last noteworthy title he worked on was Deus Ex was back in 2000...
I guess you would rather listen to some stuffed shirt in a marketing department trying to sell you the latest violent game. Or some game "journalist" who is terrible at games and is very naive when it comes to the industry but has an English qualification from a university. Or some spotty hormonal 13 year old on a forum who is really angry because some adult might take away his constitutional right to act out his rage in games.
Wait wait wait... was that directed at me? If so the judgemental swiftness of your interpretation is appalling. I'm speechless.
 

OldDirtyCrusty

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Yeah, another designer talking about things he dislikes. Funny how this would never be a problem within certain gore flicks, but yeah games have to be artfull and everything has got to have a reason so that we can all be taken seriously with our hobby and the whole world sees the art (i puke at this kind of insecurity). Instead of lecturing the taste of the customers how about giving more options like some games already do (blood/gore on, off in the options). This won`t shut up the pc-people but at least everyone could enjoy the games the prefered way. What holds the games back are the designers and the ridiculous profit expectations combined with production costs themselves and playing it safe on the publisher side. I like blood and gore but if a game is good it`s good with or without blood and gore. I doubt that in this day and age you can sell a game with senseless violence alone. I would love to see better writting in the games themselves and more different artstyles instead of the plain ol`realism goal.
 

LookAtYouHacker

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Buretsu said:
balanovich said:
LookAtYouHacker said:
http://uk.gamespot.com/news/the-ultraviolence-has-to-stop-warren-spector-6382680

Where did his statement stem from? What provoked it? It's irritating.

What's wrong with it?The guy doesn't like violence, big deal.
Why are you so easily irritated?
He's just twitchy because he hasn't reduced enough human beings to blood-oozing piles of unrecognizable meat today.
Re-read my edited description to better inform yourself.
 

LookAtYouHacker

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Mar 18, 2012
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More Fun To Compute said:
Blargh McBlargh said:
Not to be a dick, but why should we care about Mr. Spector?

Looking at his wikipedia, it seems the last noteworthy title he worked on was Deus Ex was back in 2000...
I guess you would rather listen to some stuffed shirt in a marketing department trying to sell you the latest violent game. Or some game "journalist" who is terrible at games and is very naive when it comes to the industry but has an English qualification from a university. Or some spotty hormonal 13 year old on a forum who is really angry because some adult might take away his constitutional right to act out his rage in games.
Re-read my edited description to better inform yourself.
 

LookAtYouHacker

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Mar 18, 2012
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razer17 said:
Errrr. You're misrepresenting what he is saying. Adolescent sexuality and adolescent approach to sexuality are soemwhat different, and he has a point. You should work in marketing:

Reviewer A: "This is the shittest game released this year, I wish I could give minues five stars"
On the cover of the game "Reviewer A said this game is the shit! I give five stars!"

Ignoring that. Are you objecting to his saying that games have an adolescent approach to sexuality? He isn't really wrong, considering that most games have sexuality represented as nothing more than "Wow! She has really big boobs! I LOVE TITS!" They do seem to market the sexy side to 14 year olds rather than adults.
And what makes you think all adults are mature? Furthermore, why do you define such sexual attraction as something solely adolescent? There are actual biological reasons as to why male humans are attracted to breasts. Look it up.
 

ZippyDSMlee

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Sacman said:
ZippyDSMlee said:
Buretsu said:
ZippyDSMlee said:
Buretsu said:
ZippyDSMlee said:
I think soemone is jealous because he can not sell his Micky Mouse game to as many people....
Yeah, what he needs to do is plop Mickey Mouse into a generic Call of Duty ripoff and have him, I don't know... gun down a bunch of Jews or something.
Or maybe go back to when there was a good Micky mouse game(genesis days) instead of making a crappy forgettable gimmicky
waggle game.
You should take a look at the upcoming 3DS Epic Mickey which, at the least, seems to be doing just that.
Well its just a side scrolling epic mickey right? So it wont be THAT good unless it has great level design.
I see someone is unfamiliar with Warren Spector's work... seeing as how all of his high profile games have had an emphasis on creative level design, from the tight interwoven corridors in System Shock to the open sprawling, multi path, multi solution levels in Theif and deus Ex...<.<

Anyone who knows a damned thing about those games can understand just how much the level design was an integral part of the whole experience... from more than just a gameplay perspective...

Ot: Yup, we've had a thread on this before... and he makes a good point, that a fixation on ultraviolence is holding back its potential as a story based or artistic medium...
Considering the developer of SS2 made Bioshock into a watered down piss easy mess, I no longer hold my breath on expecting qaulity to come out of anyone in media these days as it seems to be an after thought of the development process..
 

Sacman

Don't Bend! Ascend!
May 15, 2008
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ZippyDSMlee said:
Sacman said:
ZippyDSMlee said:
Buretsu said:
ZippyDSMlee said:
Buretsu said:
ZippyDSMlee said:
I think soemone is jealous because he can not sell his Micky Mouse game to as many people....
Yeah, what he needs to do is plop Mickey Mouse into a generic Call of Duty ripoff and have him, I don't know... gun down a bunch of Jews or something.
Or maybe go back to when there was a good Micky mouse game(genesis days) instead of making a crappy forgettable gimmicky
waggle game.
You should take a look at the upcoming 3DS Epic Mickey which, at the least, seems to be doing just that.
Well its just a side scrolling epic mickey right? So it wont be THAT good unless it has great level design.
I see someone is unfamiliar with Warren Spector's work... seeing as how all of his high profile games have had an emphasis on creative level design, from the tight interwoven corridors in System Shock to the open sprawling, multi path, multi solution levels in Theif and deus Ex...<.<

Anyone who knows a damned thing about those games can understand just how much the level design was an integral part of the whole experience... from more than just a gameplay perspective...

Ot: Yup, we've had a thread on this before... and he makes a good point, that a fixation on ultraviolence is holding back its potential as a story based or artistic medium...
Considering the developer of SS2 made Bioshock into a watered down piss easy mess, I no longer hold my breath on expecting qaulity to come out of anyone in media these days as it seems to be an after thought of the development process..
Seeing as you obviously don't know what the you're talking about and have no respect for a game that is one of the fore runners in the expansion of interactive storytelling and world building, and only wish to criticize the small aspects of the game IE a focus on action rather than character building and dificulty, rather than how the game existed as more than the sum of its parts, I'm going to leave before you say something else mind boggling stupid that makes my eyes want to jump out of my skull and strangle myself to death with nerves hanging off the end...

Also, other than kevin levine, who simply founded irrational games, the looking glass studios had literally nothing to do with bioshock other than a couple frames of concept art... and besides that I wasn't talking about System Shock 2 I was talking about the original... which I'm sure you haven't played...
 

razer17

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LookAtYouHacker said:
razer17 said:
Errrr. You're misrepresenting what he is saying. Adolescent sexuality and adolescent approach to sexuality are soemwhat different, and he has a point. You should work in marketing:

Reviewer A: "This is the shittest game released this year, I wish I could give minues five stars"
On the cover of the game "Reviewer A said this game is the shit! I give five stars!"

Ignoring that. Are you objecting to his saying that games have an adolescent approach to sexuality? He isn't really wrong, considering that most games have sexuality represented as nothing more than "Wow! She has really big boobs! I LOVE TITS!" They do seem to market the sexy side to 14 year olds rather than adults.
And what makes you think all adults are mature? Furthermore, why do you define such sexual attraction as something solely adolescent? There are actual biological reasons as to why male humans are attracted to breasts. Look it up.
No, not every adolescent is immature, and not every adult is mature, but I don't think I should have to say that, because if we always have to spell out every permutation of what we say it would take us forever.

Anyway, with that over: I did not say that sexual attraction is solely adolescent. Did you even read what I said? I said the way games handle sexuality is very adolescent, or immature. It's obvious that adults are also sexually attracted to certain things, otherwise no one would have sex after the age of like 16 apart from to procreate.

And yes, I know that there are certain things that are more likely to be sexually attractive, such as waist to hip ratio and breast size.
 

LookAtYouHacker

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Mar 18, 2012
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razer17 said:
LookAtYouHacker said:
razer17 said:
Errrr. You're misrepresenting what he is saying. Adolescent sexuality and adolescent approach to sexuality are soemwhat different, and he has a point. You should work in marketing:

Reviewer A: "This is the shittest game released this year, I wish I could give minues five stars"
On the cover of the game "Reviewer A said this game is the shit! I give five stars!"

Ignoring that. Are you objecting to his saying that games have an adolescent approach to sexuality? He isn't really wrong, considering that most games have sexuality represented as nothing more than "Wow! She has really big boobs! I LOVE TITS!" They do seem to market the sexy side to 14 year olds rather than adults.
And what makes you think all adults are mature? Furthermore, why do you define such sexual attraction as something solely adolescent? There are actual biological reasons as to why male humans are attracted to breasts. Look it up.
Did you even read what I said?
Yes.
 

spartan231490

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Um, the brain is still not done developing until adulthood, so it does have an effect on maturity. Not to mention just plain psychological evolution, as opposed to biological, that goes on through adolescence. Admittedly, that doesn't mean that adults will make more mature decisions than adolescents, but there is demonstrable scientific evidence, both biological and psychological, that shows that adolescents are less able to do so.
 

More Fun To Compute

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LookAtYouHacker said:
Wait wait wait... was that directed at me? If so the judgemental swiftness of your interpretation is appalling. I'm speechless.
Was I replying to you? But if any of it strikes home and offends you then I can't say that I'm feeling all that sorry.

What I was replying to was the whole, "who is this person anyway and why should I listen to him," thing.

Instead of calling me out in your "revised" OP why not re-link to the original interview and try to analyse what he was actually saying. If you don't understand something then why not look it up instead of just saying you don't believe that the terms he uses are real.
 

LookAtYouHacker

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spartan231490 said:
Um, the brain is still not done developing until adulthood, so it does have an effect on maturity. Not to mention just plain psychological evolution, as opposed to biological, that goes on through adolescence. Admittedly, that doesn't mean that adults will make more mature decisions than adolescents, but there is demonstrable scientific evidence, both biological and psychological, that shows that adolescents are less able to do so.
There's a difference between biological maturity and conventional perceptions of what constitutes maturity.