When I die, I hope people resent me because I was so awesome that no one can ever fill my shoes lol.DarkTenka said:Was it innovative? .. yes, it was the first FPS to discard complex maze-like level design and instead focus on story/immersion. Was it a good game? .. sure, it was pretty ground breaking for its time, ironically .. it was something new!
Did it impact gaming? .. yes, and negetively. It was so successful that from then on this was considered the "format to copy" by every other FPS game made between then and now. Even Doom 3 copied it!
So if you are ever frustrated over why there are so many simplistic linear FPS, you can blame Half Life..
In all seriousness though, I side with Yahtzee on this one. You can't blame me for the people who only wish they were me. I can't help being fabulous.