Rusty Bucket said:
Amnestic said:
It was an RTS on a console.
So no, it wasn't.
Agree with you here, but I do think it was good to try and make an RTS specifically for the console. Alright, it didn't quite work, but it wasn't a bad game, and to their credit the controls were actually quite good considering what they had to work with.
Now, porting Supreme Commander over to the 360,
that was a bad idea.
The last 'decent' console RTS was Tom Clancy's EndWar.
Unfortunately, the voice controls sucked arse for me and continually mistook one order or number for another, making them entirely useless. I've heard some people have nothing but success - more power to them - but for me it was an exercise in frustration and futility.
Frankly, I don't think the RTS genre will ever work on consoles until they either have some sort of touch screen interface or a mouse.