Phoenixmgs said:
Zhukov said:
As for the hacking, no, I don't necessarily want it to be a mini-game. (Which is funny, since there is an annoying hacking mini-game in Watch Dogs.) But 'Press X to Hack' is still decidedly unimpressive. It's just a remote 'Use' button. Also, it often feels stupidly unnecessary. Oh look, I can press X to hack to raise some cover. Revolutionary! I can press X to hack to make that guys pants explode for an effortless insta-kill! Next gen has truly arrived, guys!
I quickly stopped bothering to hack at all. Just third person peek-a-boo'd my way through the missions. Which wouldn't be the worst thing ever, since I actually enjoy third person shooting games, but this one is pretty sparse. As an action game, it doesn't really have anything going for it. Oh, except for... dun dun dun... a slow motion mechanic! WOW!
What do you want hacking to be? It seems to me it can either be A) a button press or B) a mini-game. It's your all fault for playing Watch Dogs like a standard cover shooter, you're missing all the fun. It similar to playing Vanquish as a standard cover shooter. Mix and match between hacking, stealth, and shooting to make your own great moments.
You forgot cover swapping; cover swap melee & cover swap stop and shoot. A lot of TPSs have a slow motion mechanic, I don't get your point. It's not one single game system that makes Watch Dogs special, it's how all the system work with each other, which you pretty much didn't bother with as you just played it like Winback.
It's not about Minigame VS Press X. I want hacking to be neccesary, useful and fun. Bonus points if it's original.
As it is, what exactly does hacking do in this game?
- Making shit explode. Not neccesary or particularly useful since shooting them in the head works better. Arguably fun if you've never seen an explosion in a video game before. Definitely not new or original.
- Distractions. Shooting them in the head works better.
- Traffic lights and "blockers". Actually neccesary, useful and fun. Congratulations
Watch Dogs! Sadly they fuck it up by hijacking my camera to go, "Ohhhh, look at this, LOOOOK AT THIS!" while I drive into a wall because I can't see where I'm going.
- Stealing money. Ha. Ha. Ha.
- Tagging enemies. Oh fuck off
Watch Dogs. I'm going to shoot them in the head in a few seconds anyway.
- Opening doors. My God. The awesome. It burns!
- Backouts. AKA easy mode button because apparently Aiden can see in the dark and nobody else can.
- etc etc
As for cover swap etc etc, why would I bother with those things?
I have a magic device known as a "Gun" that I can point at at my problem and make it disappear in half a second. I also have a magic thing known as "Focus" (aka slo-mo or bullet time) that makes the problem stand still for a few seconds. Combine the two for easy mode.
So why would I fuck around pressing X to use this or that?
If all your awesome mechanical systems are rendered obsolete by the 'Shoot Him in the Head' system then your systems are not working with each other. That's a sign of a game with shitty balance.