We Are Our Avatars V (Closed)

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VeneratedWulfen93

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OOC: I wouldn't mind chase scenes though. Like on foot and stuff. Throwing yourself at enemies and expecting plot armour to pull through is silly.
@Outis I never have interest in Eastenders so I don't want pointless chatter. I think it would be pretty damn hard to get me invested in a story centered around talking and moving somewhere else to talk while being immune to all forms of danger unless they want it to happen to their characters.
Same diff right?
 

Outisakanobody

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Gearhead mk2 said:
OoC: @Outis Yeah, a whole plot around racing wouldn't be good, but a chase or race sequence that's part of a bigger plot would be pretty cool if we pulled it off.
Not sure how we could keep that interesting. It seems that anyone who wasn't piloting a vehicle would just be standing around, or getting knocked around by turbulence. Maybe if we did a big ship with a boarding party or something.
 

Random berk

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Jensen searched around the village, but few people showed their faces. Those who did shrank away into the shadows when he looked at them. Scowling, he decided to try an open broadcast to see who was still alive and still possessed the initiative and spirit to prepare a plan of action.

"Can anyone hear me? This is Adam Jensen, requesting a local status report. Is there any infrastructure or management still operating in this settlement? Anyone at all?"

OOC: Chase scenes could be good fun.
 

VeneratedWulfen93

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His pursuer from earlier had survived. That demonstrated resilience. Interested, Corvo magified and view the man and aimed to follow him.

OOC: Just so I can say he's actually with the group whenever I get on next.
 

Gearhead mk2

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OoC: @Outis Well, it wouldn't have to have vehicles. It could be a Mirror's Edge style chase over the rooftops. Plus, if it is in a vehicle, there are such things as turrets and passenger seats. Maybe something like the Lightjet chase from Tron Legacy, or like an objective gametype in Halo when you have the driver, the gunner, and the passenger holding the macguffin.

Also, where are the characters?
 

Outisakanobody

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Royce decided he had no where better to run, so he went through the remains of the town. It was a bit hard with all the rubble, but he managed. Eventually he came upon Adam and greeted him as he caught his breath. "Hey. Good to see you're alright." he said. Adam would notice that Royce was looking quite pale and haggard.

VeneratedWulfen93 said:
OOC: @Outis I never have interest in Eastenders so I don't want pointless chatter. I think it would be pretty damn hard to get me invested in a story centered around talking and moving somewhere else to talk while being immune to all forms of danger unless they want it to happen to their characters.
Same diff right?
Opposite ends of the spectrum I think. Or maybe not. I don't think anyone wants nothing but talking. That's more of a side effect of things like conflicting schedules and a lack of direction. I honestly would not mind going closer to the way WAOA I was run. Like I said a while ago, if we got board, we started a mook battle. That was good stuff in my opinion. Can't really do that here since no one knows anything about this place we are in.

@Rosh: See what I said to @Gear.
 

CmmdrRosh99

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Ratsel continued to sit by herself, checking on her rifle. Seeing that it was sufficiently inspected, she deployed her Guarbein Mark II 'Trombe' armor and took off to the skies to look around.
[hr]
Bullet continued her practice.
 

Random berk

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OOC: @Gear Wandering through the streets.

@Ven Does Corvo have a way to avoid being detected by Jensen's rangefinder?
 

VeneratedWulfen93

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OOC: Just to demonstrate clashing schedules I'm off to work.
@Berk He knows Jensen can track him so will stay pretty far away. Over 25m at least.
 

Gearhead mk2

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"Over here!" Maya walked out of a nearby building, followed by the rest of the vault hunters. "Someone called?"
 

Random berk

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@Ven Perfect.

Jensen heard the Vault Hunters call to him in the middle of repeating his broadcast and turned to face them.

"Perfect. I was worried that no one was left. I need a recap. What the hell happened here? I've been busy trying to track the man -or thing- that was stalking us before. Do we know who was responsible for this? How severe are the casualties?"
 

Chungus

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OoC: I'm back.
@Gear: Like I said. Big battle. Town blew up when soldiers began tossing grenades around. Then, they left in their airship.

Balthier woke up and looked around the comunual sleeping quarters, finding that nearly everyone was still asleep. After aetting dressed and flinging his trusty rifle over his shoulder, Balthier left the ship where he saw Bullet. "Good day to you." he casually greeted.
 

Gearhead mk2

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OoC: @Nailik My bad, missed that.

"Not good. A lot dead, even more wounded."
"We managed to get some of them up and about, but we didn't have the supplies for that many."
"I managed to scrape together one or two temporary prosthetics."
 

CmmdrRosh99

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Bullet stopped her practice and turned to Balthier, wiping the sweet from her head. "Good day to you too." She smiled.
[hr]
Ratsel boosted towards the town, keeping a constant altitude from the ground, roughly 3 stories high above.
 

Random berk

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"Shit. I should have been here, helping with cleaning up after the attack, not chasing shadows. What's our plan of action now? Is there anything more we can do to help these people? Do we have any leads on who committed the attack?"
 

Chungus

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"It's not a very good idea to waste your energy like this." Balthier remarked as he leaned against the hull of the ship. "If you must practice your techniques, at least do so in the shade."
 

Gearhead mk2

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"I was on rooftop./Tried to look through sniper scope." Zer0 hung his head in shame slightly. "/There were no clear views."
"We could scavange for medical supplies, but other than that, not much."
 

Outisakanobody

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"I don't think there are many people left to help. And...I'm not sure if we know where to go next. We want to get to some city, but I don't know where it is." Royce said.
Outisakanobody said:
Royce decided he had no where better to run, so he went through the remains of the town. It was a bit hard with all the rubble, but he managed. Eventually he came upon Adam and greeted him as he caught his breath. "Hey. Good to see you're alright." he said. Adam would notice that Royce was looking quite pale and haggard.
Just making sure you saw with @Berk.