I agree about the superiority of the Japanese developers, but I believe that Deus Ex Human Revolution wasn't so special.
Eidos Interactive Ltd. better known as Eidos, is a British video game publisher and is a label of Square Enix Europe.Hookah said:Clive Howlitzer said:Well as others have already pointed out. Square Enix was merely the publisher. It was developed by Eidos Montreal, a British company. Personally, I don't care where a developer is located, I just care how good their games are. A lot of my favorite developers are western, a lot of my least favorite are too. I don't play too many games by Japanese developers anymore but that is because they only release to consoles. If they released to PC, I would buy them. I bought SSF4.![]()
Um, you might wanna check your geography..
Yeah. Troll fail. Eidos Montreal is in, y'know, Montreal. Which is in Quebec. Which is in Canada. I should know, I'm a montrealer.Ode to Oda said:Hi everyone,
I just finished playing through Deus Ex (the new one, obviously), and, like most other people, thought it was a damn good game. Then I remember when the first trailers for this came out, and everyone was either like "Nyeh, it's not going to be as good as the original hurr durr", or "Nyeh, all Squeenix can do is make things look pretty, the actual game will be terrible...hurr durr." Now the game has actually turned out being pretty awesome, for all our weeaboo-bashing, we are gonna have to admit that Jap gaming companies are simply superior to anything out West. They just do it better. Edios tried to make a proper sequal to DE and failed terribly. Squareenix tried and...well...y'all know the result. Anyone agree?
I know, right? Nixxes actually turned out a stable and usable port!RhombusHatesYou said:The PC version's development was outsourced to a Dutch mob who, it appears, knew what the fuck they were doing. A rare thing for multi-platform developed games (the knowing what they were doing part, not the outsourcing).Zhukov said:You see, DE:HR was made by Edios Montreal. Squeenix was just the publisher.
While that guys post was kind of condescending, you just pointed out yourself that the parent company, Eidos the game publisher, is British but the team which actually developed the game is based in Montreal, so technically the developer isn't a British company, but rather a subsidiary of a British Company. Which, when you think about it, is itself a subsidiary of a Japanese company so if we're going to argue that Eidos Montreal is a British company because their parent, Eidos Interactive, is based there then we may as well say they're all really Japanese companies after all.Clive Howlitzer said:Eidos Interactive Ltd. better known as Eidos, is a British video game publisher and is a label of Square Enix Europe.
I am not a moron, I know where Montreal is. It might maintain offices all around, but its a British game developer.
Square-Enix was just the publisher. Eidos Montreal still developed it.Ode to Oda said:Squareenix tried and...well...y'all know the result.
Good sir, have you played Uncharted or Legacy of Kain recently?? you know, made by western developers.Vault101 said:western developers unerstand the whole "tell the story through the gameplay" and "no cut-scene overkill" (cutscenes arnt bad..but remember your not making a movie)
Try harder in the future.Ode to Oda said:Anyone agree?
JesterRaiin said:Try harder in the future.Ode to Oda said:Anyone agree?
Internet wasn't invented yesterday. People got used to similar arguments. All you can count now is simply "meh"...
BTW :
DX:HR is suffering from "Costner Syndrome". You play it once, and that's it. There's no reason to replay it. Ever. Why ? Because with the exception of gathering some achievements you missed on the way, there's NOTHING you can do that could generate different outcome.
For example : you can slaughter whole police station and... ? Who gives a f*ck ?
World obviously doesn't.
No one's played Legacy of Kain lately since the series is pretty much dead since the financial troubles Eidos had and Amy Hennig leaving and going to Naughty Dog. Probably not a coincidence on that last point as far as the cut scenes go.DioWallachia said:Good sir, have you played Uncharted or Legacy of Kain recently?? you know, made by western developers.
World of DX:HR simply doesn't care. There's no award or punishment for Adam, no matter if he is Goody MacGoodGuy or Evil O'Bastard. The only essential choice you made is at the end and even so - it's no chain of events. You do nothing to unlock this or that ending. You simply... press the right button.daveman247 said:Each time was considerably different to the last![]()
Yes, I presently thought the thread may have been related to that or a similarly great game like Dark Souls but DE:HR? Please, the endings weren't worth playing through the game for and the final boss was easier than the first. Some elements of the story were good but it's hard to remember them each time I fell through a plot hole.TopazFusion said:Oh, okay, sorry, my mistake.ChupathingyX said:No, because Katawa Shoujo wasn't developed by the Japanese; it was made by an international team.
I just thought, you know, being the most popular Japanese themed game atm.
Would it be funny if I said I was playing Legacy of Kain around August/September time last year?Vivi22 said:No one's played Legacy of Kain lately since the series is pretty much dead since the financial troubles Eidos had and Amy Hennig leaving and going to Naughty Dog. Probably not a coincidence on that last point as far as the cut scenes go.DioWallachia said:Good sir, have you played Uncharted or Legacy of Kain recently?? you know, made by western developers.![]()