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Shoggoth2588

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Aug 31, 2009
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So...has anything about the single player portion of the game been made public yet or should I just give up whatever remaining hope I had that there will be a decent single-player portion of this game?
 

Dandark

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Sep 2, 2011
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Meh

Halo died at Reach for me so im not too concerned but it looks like the series is moving even further away from what I liked about it. This saddens me, if only I could remove the BR from 3 then I could just play that forever!
 

Kahunaburger

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I have no problem with a Halo game having a perk system. That's a Call of Duty mechanic that is actually good. Now if a Halo game starts including CoD mechanics designed to decrease the impact of skill on gameplay (generous auto-aim, killstreaks, "noob tubes," instant-death knives, etc.) that will actually be a problem.

That said, I doubt this game will be good either way. Bungie moved on for a reason.
 

oZode

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Nov 15, 2011
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Watch as every other person uses the following loadout.

Weapons:
Br + Grenade pistol thing

Perks:
grenadier + Jump pack.

I still wonder what support upgrades means. I hope it doesn't mean "ability to call in a tank" or something rediculous like that.
 

Korten12

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Aug 26, 2009
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Shoggoth2588 said:
So...has anything about the single player portion of the game been made public yet or should I just give up whatever remaining hope I had that there will be a decent single-player portion of this game?
The SP will be shown next week and how has this decreased your hope for a good single-player portion?
 

Shoggoth2588

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Korten12 said:
Shoggoth2588 said:
So...has anything about the single player portion of the game been made public yet or should I just give up whatever remaining hope I had that there will be a decent single-player portion of this game?
The SP will be shown next week and how has this decreased your hope for a good single-player portion?
Just being over-dramatic. It seems like every scrap of new information is about the multiplayer. Not surprising considering it's Halo but I was hoping there would be more single player info out by now.
 

Korten12

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Aug 26, 2009
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Shoggoth2588 said:
Korten12 said:
Shoggoth2588 said:
So...has anything about the single player portion of the game been made public yet or should I just give up whatever remaining hope I had that there will be a decent single-player portion of this game?
The SP will be shown next week and how has this decreased your hope for a good single-player portion?
Just being over-dramatic. It seems like every scrap of new information is about the multiplayer. Not surprising considering it's Halo but I was hoping there would be more single player info out by now.
They did show Single-player details and screenshots over a month ago in Gameinformer and now in various magazines, although it's just the first level.
 

Kahunaburger

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SmashLovesTitanQuest said:
Kahunaburger said:
(generous auto-aim,
Kahunaburger said:
instant-death knives, etc.)
?

Halo has always had those in one form or another.
I think the difference is in how they implement them. Just anecdotally, CoD auto-aim feels a lot stronger than Halo auto-aim - you feel like your sight is being jerked to your target, vs. minor tracking assist to compensate for the limitations of console shooters. And in Halo, you need to either significantly outmaneuver someone or use on of your slots to carry a melee weapon around to get the melee insta-kills.
 

Erttheking

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Oct 5, 2011
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SmashLovesTitanQuest said:
bauke67 said:
Wow, it's amazing to see how many people will just flat-out lose all interest in the game and any future instalments, because it has more customisation options and because a few of very likely many more armor variants don't look very good.
Now that's true dedication right there.
I just dislike the look of it because all of a sudden theres Stopping Power in Halo.

Why? Why is it there? Why does it need to be there? All it's going to do is fuck up the balance.

Oh, sorry, I forgot. You can customize. Woop de fucking do. If opening a list and selecting something from options is so much fun to you, theres always Excel.
...getting little worked up aren't we? Some people like having choice in video games, spawning every single match with the same weapon can get boring after awhile, is it really that big of a deal to spice things up? Wait wait, I should probably communicate this in the same way you would do this, if you like doing the same thing over and over again with nothing changing, why don't you open up microsoft word and keeping pressing the same button. What's that? That doesn't make any sense? Neither does your Excel comment.
 

bauke67

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SmashLovesTitanQuest said:
I just dislike the look of it because all of a sudden theres Stopping Power in Halo.

Why? Why is it there? Why does it need to be there? All it's going to do is fuck up the balance.

Oh, sorry, I forgot. You can customize. Woop de fucking do. If opening a list and selecting something from options is so much fun to you, theres always Excel.
Haha, nice one, but I don't have Excel on my xbox, so I suppose I'll have to buy halo 4.
Also, I didn't see any stopping power in there, though I may have missed it, but if there's gonna be something completely over-powered in there, why won't everyone just start using that?
Besides that, the people making halo 4 probably aren't retarded, so I'm sure they'll manage at least something reasonable.

Anyway, what I was trying to say was that people shouldn't judge the game so definitively purely on the bases of a couple of screens, you know?
 

Jaeke

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Feb 25, 2010
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Your a little behind OP. All this stuff was at least covered in the GI issue.

But yeah I agree. Halo 4 multiplayer has been bathed in the Call of Duty paint can and left to dry.

At least we got the campaign to, hopefully, look forward too.

Catpcha: make a bee-line.

I swear the thing is gonna start revealing my life secrets...
 

Warped_Ghost

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BiggyShackleton said:
oZode said:
Spartan IVs look like they were designed by a 12 year old!





G.I.Joe anyone?
The first one looks fucking sweet and would make sense for an underwater type Spartan. The second is a clusterfuck.

Edit: And totally ripped from Dead Space.
First one looks like it was ripped off of a Big Daddy from Bioshock.
 

Jaeke

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Feb 25, 2010
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Phlakes said:
Oh no. Customization. The entire franchise is ruined forever. Such betrayal. I can't believe people can choose things now. That's not real Halo.

*sigh. If they were just making more "real" Halo people would be angry that there wouldn't be enough change.
Halo isn't about customization dude. It's about using teamwork (though that part has been unrecognized by a large part of its players) to control the map using power weapons, superior battle-field locations, and skill with each weapon (standard or otherwise) to overpower the other team.

Not about the person with the quickest nerve-reflex with trigger buttons and the current op'd combo of abilities.
 

Jaeke

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Sassafrass said:
SmashLovesTitanQuest said:
Sassafrass said:
oZode said:
I just hope they don't allow people to spawn with the energy sword, that would just be retarded. Imagine how retarded that would be, spawning with a 1-hit kill weapon?
And if there's one thing Halo's MP has done well in the past is balance, I think.
Lol'd. Halo 3 was pretty balanced, but that's about it. All the others had a horrendously overpowered weapon or piece of equipment in them.
Well, the only MP I've played "competitively" is 3 and Reach, which seemed pretty balanced to me. Only experience I have with CE and 2's MP is split screen dicking around and two v one LAN matches with friends. :p
In Halo 2 it was duel wield needle's. In Reach its anyone with any competent use of armor lock, jet-pack or evade and general aim with a plasma grenade or any weapon.
 

Starke

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bauke67 said:
Besides that, the people making halo 4 probably aren't retarded, so I'm sure they'll manage at least something reasonable.
While I can certainly agree with the former, I've little to no faith in the latter.

It's not the screens, by the way, it's the lack of any beta testing...
 

Atmos Duality

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Mar 3, 2010
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Meh. Counterstrike did it first.

Though I find it ironic that the only way Halo can "evolve" is by directly copying a game series that itself originally copied most of Halo's design and gameplay mechanics (and just painted everything in Tom Clancy instead of Robert Heinlein)

Doesn't surprise me, given how the AAA business works now.
 

Phlakes

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Mar 25, 2010
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Jaeke said:
Phlakes said:
Oh no. Customization. The entire franchise is ruined forever. Such betrayal. I can't believe people can choose things now. That's not real Halo.

*sigh. If they were just making more "real" Halo people would be angry that there wouldn't be enough change.
Halo isn't about customization dude. It's about using teamwork (though that part has been unrecognized by a large part of its players) to control the map using power weapons, superior battle-field locations, and skill with each weapon (standard or otherwise) to overpower the other team.

Not about the person with the quickest nerve-reflex with trigger buttons and the current op'd combo of abilities.
And that's why customization is an addition, not the entire game. Just because something exists doesn't mean everything else has been removed.