Well I'm depressed now.

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RatRace123

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Dec 1, 2009
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I decided to pop in on Cracked to check out the new articles and this one obviously got my interest.

http://www.cracked.com/blog/the-6-most-ominous-trends-in-video-games/

And now I'm sad because I found myself agreeing with a lot of it. In particular, number 5 scares me the most since it seems to be the most pressing issue right now.

So, after reading, or even skimming through the list, do you agree with some of the points being made? Do you think the future of the game's industry will actually come to that?
If it does, would you still game as you do now?
 

Popadoo

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May 17, 2010
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I love Cracked. Great site.
Yeah, I read this too. He makes a lot of good points.
 

Katana314

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I read it too, and for the most part I agree. Here's my commentary though.

This is why, more than ever, AS MANY PEOPLE AS POSSIBLE need to support PC gaming. It's easier than ever now that graphics stagnation has made gaming-possible computers cheaper than ever before, and so many PC games don't even have such huge requirements.

Trapped
When you buy a Gillete Mach3 Turbo razor, you may notice that a month later when you go to buy extra blades (tailored to that specific model) they cost 10x as much as the razor itself. When you go and get a printer, then decide you need toner, you'll realize most printer cartridges cost more than the printer itself does, and the thing burns through them like a fat kid eating candy.

Why do they cost so much? Because you're locked in. You're a customer of them now, and it would take a big investment for you to change that. Nobody is researching blade prices BEFORE they buy their razor, or finding out toner prices before they get a printer. They could charge $20 for each individual razor blade, and you may have to consider paying it because no one else is making them.

What this means for the X-Box and PS3 is that they decide not only prices...but what you consume, and what you're interested in. Sure, you can look at Halo 4 and say "Not more shitty sequels" but when sequels are all that's coming out, it's all you can decide to go for. Plus, they find ways of throttling up prices beyond what's reasonable, and keeping there until companies like GameStop start selling them used.

But it's a very, very different game on the PC. It's an open market. There is no "one PC game store". There is no "PC Live" or "PC Network" that is your one-stop market. Right now, the market is Steam, but where is the current growing trend of PC gaming - MineCraft? It's not on Steam, it's sold by a tiny group out of their own damn website that they set up and promoted all on their own. That may not happen often, but it's nowhere near possible on consoles.

Where DRM, yearly sequels, and concept stagnation stop
I see a future where indie games show much more prowess because while previously, they required executive funding to get anywhere, now they get AHEAD because they have zero executive meddling. We've seen the increased popularity of alternate funding strategies in which companies like Wolfire and Mojang have customers buy a 10%-finished alpha version of their game as an investment, and sites like Kickstarter let you pitch an idea to ordinary people without needing to show anything. No publisher involved, none needed.

Now, the common response is "Yeah, but most indie games are just fun little ideas that hardly get anywhere. Some are interesting, but I wouldn't spend hours at night playing a clan match of Braid with my friends." This is true, though the industry has been finding ways of making games look aesthetically pleasing without breaking the budget. On small screens like the iPhone, graphics can be a little sub-par, or as long as you stick to strong primary colors, it could look "better" than some brown-filled AAA blockbusters. Plus, there's the rise of free to use, professional engines like UDK, Unity, and now CryEngine 3, and more games like Hawken wowing us through visuals.

The big companies are failing, but new areas of interest are pulling the rug out from under them. Medium, well-thought visuals are replacing cinematic HD visuals, while social networks like Facebook replace the many banner ads and paid reviewers that form a marketing department.

If you don't like the way CERTAIN GAMES (do NOT read: "gaming") are headed, look elsewhere. Maybe they weren't on a huge monitor at E3, but you'll find something awesome if you're looking hard enough. Who knows; with your support, you could bring an incredible indie tactical shooter to worldwide recognition (don't believe me? Counterstrike.)

(HOLY SHIT I TYPED A LOT)
 

Giantpanda602

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Oct 16, 2010
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The first article gets completely idiotic near the end when it begins to bash the Vita and Wii U.

Edit- Nevermind. This entire article is idiotic.
Edit 2- Seriously, I skimmed the last page. This article was written by somebody blinded by nostalgia from when everything had to be new because there was nothing that came before it. People want sequels. Get over it.
 

DustyDrB

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Jan 19, 2010
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Well, the point of that article was to be pessimistic and depress you. They could also put a list of promising trends in gaming that would uplift your spirit, and heal all that ails you. So...

Anyway, I'm not really afraid of most of those points becoming reality. But a few (and, unfortunately, the most plausible one) could actually kill gaming for me, or at least put me in a holding pattern where I just keep playing old games forever. That would be point #5. #3 could do it as well, but I don't think its that plausible. You'd have to ignore all the other games that have been coming out that are original and aren't sequels, and there are more than you think.

Trends shift. It can take a while, but it happens. I've done perfectly fine with my gaming without playing a single FPS over the last eight years or so other than Team Fortress 2 and the Metroid Prime series. I have faith in the creative peoples' ability to create.
 

staika

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Aug 3, 2009
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Don't be depressed it can't be that bad *reads article* DON'T TRY TO STOP ME THERE IS NO HOPE FOR THE FUTURE!!

On a serious note (now that the cops have forced me down) it's just a trend and the gaming community will have to come out of it at some point, think of it as a phase in the growth of the gaming community.
 

Liberaliter

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Giantpanda602 said:
The first article gets completely idiotic near the end when it begins to bash the Vita and Wii U.

Edit- Nevermind. This entire article is idiotic.
It's Cracked. Cracked is a humour site. As in, do not take completely seriously.
 

Atmos Duality

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Mar 3, 2010
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Hmmph. And people think I'm cynical about gaming without reason.
Just about everything in that article, I have experienced directly.

Money used to come as a result of success; but now, it's the obsession of money that has choked the industry. I don't have a problem with someone wanting to be paid for their work; but when we start forcing factory-driven standards that go beyond the purely technical into ALL major works, it's time to rethink things.
 

boag

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RatRace123 said:
I decided to pop in on Cracked to check out the new articles and this one obviously got my interest.

http://www.cracked.com/blog/the-6-most-ominous-trends-in-video-games/

And now I'm sad because I found myself agreeing with a lot of it. In particular, number 5 scares me the most since it seems to be the most pressing issue right now.

So, after reading, or even skimming through the list, do you agree with some of the points being made? Do you think the future of the game's industry will actually come to that?
If it does, would you still game as you do now?
i loved the article, first point inthe article is about Iron sights, I love the irony of it, since I keep hearing people complain again and again and again, that "Iron sights" are needed for games.

Ive never actually understood "WHY" people decry any game that doesnt use them as bad or mediocre.
 

Dagnius

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May 3, 2010
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Hah... Yeah cracked is awesome but generally their articles are funny. That 'Resident Evil: Whatever' pic made me LoL. If you think that was depressing.. find the one about the insane soviet space programs on cracked... THAT one was really depressing
 

vato_loco

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May 24, 2010
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Love Cracked. Not a single day goes by where I don't read all of its articles.

And yes, I do believe most of these trends will be real, the one where they'll make us pay for everything EVER being the closest one.

But the point he forgot to tell is that we as consumers have the last say. If Dice and EA throw stuff that should've been on the original game as DLC that you have to pay for, then let's not buy it. If Call of Duty wants us to pay THREE times for Elite (game, Xlive and Elite, that is), then let's tell them to fuck off.

Easy as pie.
 

Hyper-space

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Nov 25, 2008
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That article has to be the single most perspective-lacking piece of work cracked has ever put out. Here's why:

First off, complaining about aiming down sights? next he'll be complaining about having to swing a sword or having to steer in order to get left/right. Bloody stupid if you ask me.

1. The prospect of motion controls (and recent advances in 3D technology) is complete immersion where there is no intermediary between the player and the game. Now, while we may not be there yet with the current technology, one has to start somewhere and having the big three companies actively trying to achieve this is probably the only way to reach this point. Its all trial and error, so faulting them for not perfecting a relatively new technology right off the bat is silly. But again, consoles having a gimmick is nothing new.

2. DRM was once heralded by the industry as a possible solution to the piracy problem, which it wasn't, so it failed. Companies now a days are starting to realize this and have admitted their folly, with many companies dropping these draconian measures due to it being a financial sink-hole. But what music? piracy was a big problem and was about to ruin it, so now our entire music catalog is digital and has to be connected to a server to play. Oh wait, no it didn't, iTunes and other services gave consumers the convenience of buying online and now the music industry was saved. And the same thing will happen with services like Steam.

Excerpt said:
As I explained in detail here, instead of making games that explore new worlds and experiences, design becomes all about addiction and repetition.
3. Oh yes, for who cannot remember the entire GALAXIES that we explored in classic such as Pac-man, Asteroids and Super Mario brothers? now a days all games try to pad out the length by making the game kill you countless of times forcing you to replay the same part over and over.

Oh wait that's bullshit. Its statements like these in the article that make me suspect that this is just a brilliant piece of satire. For can anyone really say that games such as Zelda (the first one, to take an example) compare to recent open-world RPGs in terms of exploring worlds? most older games relied on repetition to pad out the hours of gameplay while recent games such as the Witcher/Dragon Age/Mass Effect/Elder Scrolls can give you hundreds of hours of gameplay. He only looked at the social-gaming market and the most popular MMO's and painted the ENTIRE fucking industry (whether its triple A or indie) with one broad stroke.

And DLC? i refer you to the this excellent video on how things such as DLC has existed for a long time and were much more terrible than they are now.

4. Creative Bankruptcy. Ugh, yes... for when all the Doom/Quake/UT/CS clones were being made, creativity was at its peak. Not to mention Megaman 1-9, a simple pallet swap and sprite change? if that's not creative then i don't know what is.

Sarcasm aside, clones and sequels and spin-offs have existed since before Jesus Christ[footnote]http://www.cracked.com/article_19153_5-trends-you-think-are-ruining-movies-are-older-than-film.html[/footnote] and hell, some of the examples he mentioned were actually great games that have changed a lot with each installment.

Plus comparing two games (realistic military FPS's) where you play some special-ops guys and saying "OMG THEY BOTH WEAR MILITARISTIC UNIFORMS!" is nothing short of stupid. It would be like faulting flight-sims for all featuring planes or jet fighters.

5. No real vision for the future? when has that been an "ominous" trend? when has ANYONE had an 100% accurate vision for the future? this whole point is so irrelevant that its not worth complaining about.

6. Okay this is ridiculous, how the fuck is the definition of games some LOOOOOOMING threat to the industry? it seems like the writer didn't have anything to fill in the last two points so he made some shit up that has no relevance to the main point at hand and represents no danger to the industry of the medium.
 

GonzoGamer

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RatRace123 said:
So, after reading, or even skimming through the list, do you agree with some of the points being made? Do you think the future of the game's industry will actually come to that?
If it does, would you still game as you do now?
It seems to me like it already has.
I'll still play games and I will keep playing them but I don't think I'll be buying any more consoles after this gen. It just doesn't seem worth it anymore.
For the amount of money they ask, may as well get a good PC (which really does everything; not just a good tag line) because I'm going to have one anyway. It may as well replace my consoles for another hundred bucks.
That way, I wont have to waste money on superfluous hardware & fees AND if no good games come out in a year, I'll still get good use out of a pc.
Even if a good game does come out, I'll be more likely to wait a year for the goty version with all of the inevitable dlc that will be released.

As for sequels. I don't mind them (it takes the devs a while to perfect a concept) especially when they keep improving on the previous iteration. It's when they start devolving... that's the problem. We've seen it happen to great franchises like GTA (which peaked with San Andreas) and Burnout (peaked with Revenge).
 

Cowabungaa

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Feb 10, 2008
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Good ol' Cracked silliness, but sadly with a grain of truth indeed. We'll see what the future holds. For now I'm just excited for the upcoming releases of Q4 2011 and 2012. Just don't try to look ahead too far alright? That'll spare your feelings.
Dagnius said:
Hah... Yeah cracked is awesome but generally their articles are funny. That 'Resident Evil: Whatever' pic made me LoL. If you think that was depressing.. find the one about the insane soviet space programs on cracked... THAT one was really depressing
Oh my gods the part about the expendable cosmonauts...that's just...my imagination is just too damn good for shit like that.