Well, Retake Mass Effect 3 is pretty much over. What have we learned from this experience?

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Seanfall

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gmaverick019 said:
Seanfall said:
gmaverick019 said:
Seanfall said:
gmaverick019 said:
Zhukov said:
Revolutionaryloser said:
I was worried that Bioware would actually listen to the most obnoxious and idiotic side of the fandom i.e. the guys that literally wanted the original ending completely scrapped and replaced for a totally new one.
Obnoxious idiot #552703 reporting for duty.

I would like to know why exactly someone is obnoxious and idiotic for wanting a defective piece of work to be replaced.
not gonna lie, laughed out loud at this. and very true.


just like any major recall on any item, when it is OBJECTIVELY shit, you fix that shit. end of story.

i'm gonna beat someone over the head with a giraffe if i see someone pull the artistic integrity crap one more time.
I agree with you...but...I laughed out loud at the Giraffe part. I feel the same way man...and I just the image of the guys from Extra Credits and Penny Arcade getting beaten with a Giraffe. Yes they need to scrap the ending and make a new one. Their is still...a very slim chance that the IT is true....I've given up on it but others haven't.
hah glad you could enjoy that, because if i could lift a giraffe in a way, and not actually hurt the animal, i would do just that.

honestly, check out any other industry, those companies DON'T get away with crap like this, why should publishers like EA? not to mention they aren't "fixing" it, they are keeping it the same, just applying some cheap elmers glue to the situation, nothing actually long lasting.
Elmers glue and then three different colors of glitter. I don't know what the double standard is. I don't get why people think we should just take it and move on. People don't stand up for anything anymore I think.
haha true. i don't think we should either, it's a product, and a third one in a series at that, i don't see the problem with yearning for consistency and objective decency. as i put in a different post, gamers DO have limits, and EA definitely stepped on a land mine with this one, after poking and prodding at us for a while now over the years...this was just that final piece that unified quite a bit of built up anger.
Yes exactly. Not only that but the complaints that Bioware is addressing with this 'fix' is about...10% of the actual complaints. They don't get to cherry pick what they want to fix. No other business gets to do that. I think the industry as a whole is kinda...high on itself.
 

Snotnarok

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I learned that gamers are easily angered by .001% of a game being bad/an ending when games on average have dumb awful endings, from the cart days usually being nothing more than "thanks for playing" and maybe an explosion.

Don't get me wrong the ending was bad in ways, but there's worse, and the series is still great regardless of a crappy ending.

And that in the ME3 ending...

Everyone in the galaxy dies anyway because the Mass Relays are exploding and going by Biowares own canon story a Mass Relay detonating in a habbited system means death.(even though some somehow survived) And where was the one in Sol? Oh yeah by Mars, so everyone on Earth and Mars are dead that's for sure considering the blast radius on that. So regardless of what you do everyone dies pretty much. That and somehow an explosion can go faster than lightspeed and take out a ship going light speed. I guess it was a Mass Effect explosion.
 

SajuukKhar

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Snotnarok said:
I learned that gamers are easily angered by .001% of a game being bad/an ending when games on average have dumb awful endings, from the cart days usually being nothing more than "thanks for playing" and maybe an explosion.

Don't get me wrong the ending was bad in ways, but there's worse, and the series is still great regardless of a crappy ending.

And that in the ME3 ending...

Everyone in the galaxy dies anyway because the Mass Relays are exploding and going by Biowares own canon story a Mass Relay detonating in a habbited system means death.(even though some somehow survived) And where was the one in Sol? Oh yeah by Mars, so everyone on Earth and Mars are dead that's for sure considering the blast radius on that. So regardless of what you do everyone dies pretty much. That and somehow an explosion can go faster than lightspeed and take out a ship going light speed. I guess it was a Mass Effect explosion.
Except the fact that the relay in Arrival was supercharged, and broke apart while its dark energy core was active, while the relays in Me3 had all their energy drained and a deactivate dark energy core.

Saying that the universe is destroyed in ME3 is like saying the metal shell of an atom bomb will cause the exact same damage as a fully functional atom bomb if both were detonated.

How so many people people can not tell that a fully functioning mass relay and a completely drained one both exploding would have vastly different result is beyond me.
 

Snotnarok

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SajuukKhar said:
Snotnarok said:
I learned that gamers are easily angered by .001% of a game being bad/an ending when games on average have dumb awful endings, from the cart days usually being nothing more than "thanks for playing" and maybe an explosion.

Don't get me wrong the ending was bad in ways, but there's worse, and the series is still great regardless of a crappy ending.

And that in the ME3 ending...

Everyone in the galaxy dies anyway because the Mass Relays are exploding and going by Biowares own canon story a Mass Relay detonating in a habbited system means death.(even though some somehow survived) And where was the one in Sol? Oh yeah by Mars, so everyone on Earth and Mars are dead that's for sure considering the blast radius on that. So regardless of what you do everyone dies pretty much. That and somehow an explosion can go faster than lightspeed and take out a ship going light speed. I guess it was a Mass Effect explosion.
Except the fact that the relay in Arrival was supercharged, and broke apart while its dark energy core was active, while the relays in Me3 had all their energy drained and a deactivate dark energy core.

Saying that the universe is destroyed in ME3 is like saying the metal shell of an atom bomb will cause the exact same damage as a fully functional atom bomb if both were detonated.

How so many people people can not tell that a fully functioning mass relay and a completely drained one both exploding would have vastly different result is beyond me.
I don't know, the explosions seemed fairly large covering beyond just 1 solar system suggesting to me that these things go off big drained or not. So even if it was less powerful an explosion that massive that's so close to earth and mars would ...you know, probably kill everyone since that's where 90% of everyone was going. And that's probably not the only place where a relay is near a populated world
 

SajuukKhar

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Revolutionaryloser said:
Except they obviously weren't explosions because you were told immediately prior to that scene what each of the shockwaves were and you can see immediately afterwards that the shockwaves cause absolutely no damage to physical and/or organic objects.
What this person said.

The whole "waves hitting earth yet doing no damage and not blowing up the planet" should be a nail clincher IMO.

admittedly the piss poor manner in which the catalyst presented his point probably caused so much rage most people didn't notice anything past that.
 

Jarek Mace

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I love how people keep saying 'fans'. How about consumers, because we're the ones PAYING for their product?
 

Jarek Mace

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Revolutionaryloser said:
Snotnarok said:
SajuukKhar said:
Snotnarok said:
I learned that gamers are easily angered by .001% of a game being bad/an ending when games on average have dumb awful endings, from the cart days usually being nothing more than "thanks for playing" and maybe an explosion.

Don't get me wrong the ending was bad in ways, but there's worse, and the series is still great regardless of a crappy ending.

And that in the ME3 ending...

Everyone in the galaxy dies anyway because the Mass Relays are exploding and going by Biowares own canon story a Mass Relay detonating in a habbited system means death.(even though some somehow survived) And where was the one in Sol? Oh yeah by Mars, so everyone on Earth and Mars are dead that's for sure considering the blast radius on that. So regardless of what you do everyone dies pretty much. That and somehow an explosion can go faster than lightspeed and take out a ship going light speed. I guess it was a Mass Effect explosion.


Except they obviously weren't explosions because you were told immediately prior to that scene what each of the shockwaves were and you can see immediately afterwards that the shockwaves cause absolutely no damage to physical and/or organic objects.
So I'm guessing that the Normandy is not a physical object?
 

T3hSource

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What have I learned?
That dedication is a double edged sword.
People can't let go of what they love,even if it's just fiction.
People are stupid and unreasonable.
People would believe just about anything.
People can't take a punch to the balls...
Ah,screw this I stopped caring about this fiasco 2 weeks ago,it was stupid for all the justification it had in the first place.But I guess it was for the best,we got some kind of recognition as a community that's not all bad.
 

TheCruxis

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As a response to the threads topic; the retake movement is, according to themselves, not over. Most are unsatisfied with this. They don't want an expansion of an already useless ending, they want a new ending.

Since Bioware have already stated firmly that they will not make a new ending or change the current ones (sorry I mean current "one", there is really only one ending) I guess the retake movement will continue mostly out of principle. Personally, I'm not sure what to think or feel about this anymore, I'm getting a bit tired of it all.
 

tensorproduct

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I've learned that I share a hobby with a surprisingly large number of people who will throw a temper tantrum to satisfy their entitlement complexes. The best thing that Bioware could have done would be to ignore everyone. Not because of "artistic integrity", but because the world would be a marginally better place if a few thousand people learned that throwing a hissy fit won't get results.

Frankly, I'm embarrassed to even know about this controversy.
 

Abedeus

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MiloP said:
I learned that 99% of the game apparently doesn't matter if 1% of it sucks. Insert Wall Street joke here.
I find it impossible to say "The dinner was pretty good" when I find a piece of turd in the salad.

I can pretend the turd wasn't there, but it doesn't make it so.
SajuukKhar said:
BloatedGuppy said:
BreakfastMan said:
That is my point: the price of failure is far too great. Bioware has gotten a lot of bad press, and a lot of fans are jumping ship because of this (see above). Bioware is going to be weaker after this. They have lost reputation in the eyes of the fans, their main source of revenue. This is something they cannot gain back, no matter what they do. Wouldn't it have been better, business wise, to have the series not be a trilogy and just continue on without end? They would not have pissed off the fans nearly as greatly then.
They can still salvage the IP if they do a really bang up job of the DLC. They're listing a bit, but I think it'll take one or two more near misses or one real stinker before they really start hemorrhaging fans.

It's Mass Effect itself that has taken the real battering here.
No offense but despite what all these "I will never buy from Biowre again" people say they most likely will.

all the previous game boycotts that have been tried usually turn out were 50%+ of the people in it buy the game day 1.
I bought Mass Effect games because I followed the series from start.

I bought Dragon Age, because it was a fun RPG. Didn't buy anything but the first game, though. It was fun, but not THAT fun or unique.

Didn't buy KotOR. Overpriced WoW, no thanks.

Aaaand I have no idea if Bioware will ever release anything that will make me buy it after this shit. Jade Empire 2? The Bioware I grew up with is gone, thanks to EA. They butchered any sequels to Mass Effect 3, and I didn't buy DA2 so there's basically no chance I'll buy any subsequent games of that series.


Also - if you make a bunch of promises and then do the exact opposite of what you said ("There will be no endings A, B, C where you pick one of them and that's it" or "Your choices matter!"), you're gonna have a bad... what? TIIIME. You're gonna have a bad time.
 

Abedeus

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tensorproduct said:
I've learned that I share a hobby with a surprisingly large number of people who will throw a temper tantrum to satisfy their entitlement complexes. The best thing that Bioware could have done would be to ignore everyone. Not because of "artistic integrity", but because the world would be a marginally better place if a few thousand people learned that throwing a hissy fit won't get results.

Frankly, I'm embarrassed to even know about this controversy.
The world is where it is thanks to people like you.

Don't complain, don't say anything, just be quiet and enjoy the shit they throw at you. At least they're not Hitler, right?! Whoops, Godwin'd myself.

Wish I were such a model customer. Always content with whatever crap I get and never demand better. Unless you never actually bought anything you wanted and were disappointed with.
 

Kahunaburger

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That lol games journalism.

tensorproduct said:
I've learned that I share a hobby with a surprisingly large number of people who will throw a temper tantrum to satisfy their entitlement complexes. The best thing that Bioware could have done would be to ignore everyone. Not because of "artistic integrity", but because the world would be a marginally better place if a few thousand people learned that throwing a hissy fit won't get results.
Ah, but throwing hissy fits does get results. See also: politics.
 

zenoaugustus

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BreakfastMan said:
2. Never, ever create trilogies, or a series with a pre-determined endpoint. Ever.
This one point I have a problem with. I'm not sure if you mean that people are going to start to take on this lesson and try to enforce it on the media they buy, or whether developers should learn this. But developers absolutely should not have to learn this. That is wrong. If someone is aware of the story they are trying to tell, then they are going to tell it. They shouldn't be forced to change because people *****. If you don't like it, as a consumer, then don't buy their material anymore. People constantly complain about the Star Wars Prequels, and rightfully so, they didn't live up to their predecessors. But that was the story George Lucas was trying to tell. And while he told it rather poorly, that was it. It wasn't necessarily a bad plot, it was just kind of simple with bad acting, so it came off poorly.

Regardless, creators of media have a right to create the tale they choose. If they want to change it, then they have the right too (Mr. Lucas...). But the architect of the media made it. That should be respected on a creative level.