Yeah, not impressed.
For a game supposedly going for the fast-paced old-school shooter feel, the movement feels sluggish and floaty. Especially after playing Mirror's Edge and Overwatch.
The jumping and climbing feels like I'm playing fucking Far Cry.
The "glory kills" screw up the movement since you stand still while doing them. And since they're your main source of health you'll be doing them just about all you can. So it ends up being less run-and-gun and more stop-and-start. Plus the animations get repetitive very quickly in a game that is basically all combat all the time.
Worst of all, the weapons aren't satisfying to use. They're mechanically effective but I don't get any feeling of punch or weightiness from them.
The non-verbal characterization moments are cute and definitely something that games with silent protagonists should do more often, but they're few and far between.
Really not seeing what all the fuss was about. Doubt I'll even bother finishing this one.
For a game supposedly going for the fast-paced old-school shooter feel, the movement feels sluggish and floaty. Especially after playing Mirror's Edge and Overwatch.
The jumping and climbing feels like I'm playing fucking Far Cry.
The "glory kills" screw up the movement since you stand still while doing them. And since they're your main source of health you'll be doing them just about all you can. So it ends up being less run-and-gun and more stop-and-start. Plus the animations get repetitive very quickly in a game that is basically all combat all the time.
Worst of all, the weapons aren't satisfying to use. They're mechanically effective but I don't get any feeling of punch or weightiness from them.
The non-verbal characterization moments are cute and definitely something that games with silent protagonists should do more often, but they're few and far between.
Really not seeing what all the fuss was about. Doubt I'll even bother finishing this one.