"Terranigma"
That game is to Europe what "Chrono Trigger" is to America.
A freaking master piece.
A perfect example of what makes the JRPG genre so great, but not so many people know it because it was not released in some territories. However it is even less known because it hasn't been re-released to this point. Europeans already know "Chrono Trigger" thanks to the NDS version (Well, kinda. The distribution of that game plain sucked, and it was only localized to English and French, leaving German, Spanish and Italian totally out), but most Americans still don't know "Terranigma".
And that's just sad. It's one of those games that once you play it, you want this game to be played for as much people as possible.
Anyway, moving on:
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The "Tales of" series, specially "Tales of Symphonia", "Tales of Vesperia" and (the best IMHO),
"Tales of the Abyss".
Way too many people diminish it because of its plain anime art style, but the thing about this series is that, despite first impressions, it's not a series about anime tropes a clichés.
It is a series about anime tropes and clichés DECONSTRUCTION.
The downside is that, in order to do that, they play the tropes and clichés totally straight for the first hours before starting to deconstruct them. But once they do, they become totally awesome.
Their biggest strength are the characters. Almost always they are perfectly characterized with good dialogue, and even if you don't care that much about the plot, you almost always care about them. Namco Tales Studio is the second best JRPG developer in characterization, second only to Atlus in the "Persona" series.
And the fact that they have awesome combat mechanics (whether they are "Tales of Symphonia" style or "Tales of Destiny" style), arguably the best in Action-RPG style ever, makes this series a must.
Also they usually have great soundtracks (It's Motoi f**** Sakuraba, people!), the main entries have good English voice acting (YES, THEY HAVE, ANIME NERDS! Stop bitching about it and deal with it already!), and they have TONS of sidequests.
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All the games from Monolith Software, i.e.
"Xenogears" and
"Xenosaga".
You like long, deep and elaborated storylines which make sense (in other words, that DON'T end like "Lost")?
This two games have the two best stories in that style EVER.
Almost cliché-free, and the ones used are not the usual JRPG tropes and even there they are used magnificently.
Add endearing characters (specially "Xenosaga"), fascinating sci-fi/fantasy universes and good combat mechanics (except "Xenosaga Episode II", sadly...), incredible soundtracks (Yasunori Mitsuda and Yuki Kajiura ROCK!) and (gasp!) GREAT English voice acting.
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Those are my top three not-well-known series. I would add a couple more like "Fire Emblem" or "Valkyria Chronicles", but I think this will do for now.
Maybe I'll come back with more later.
