Just finished
Little Nightmares after just starting it yesterday. Short game, but well worth it. I love the art style, like something out of Tim Burton's
Nightmare Before Christmas, but very dark, macabre, and gross. One minute, it's whimsical, then the next, it's horrifying. And I really love the implicit storytelling, something I learned to loved with 2016's
INSIDE. Not a single word is spoken in any known language as you journey from area to area in this weird, disgusting world, doing equally disgusting things, and with no idea why, where you're going, or what you're doing. It's just an experience; clearly everything makes sense to those
in the world, but despite you controlling what happens, you're just an observer. Beautifully done.
Now to the negative: *ahem*
pick a damn dimension and stick to it!!! If your camera is going to be a strictly limited to effectively 2D side-scrolling, having 3-dimensional capabilities and requirements is frustrating. There was a point where I was being chased, and had to run and jump and grab a hook; I must have died 10 times because despite my believing I was jumping towards the hook, the game registered me as jumping behind it or in front of it. Or being chased, and getting hung up on obstacles too far in the fore or background because I can't tell where the character is in relation to them. The 3D does give the game a charming, dollhouse-like feel, but mechanically and functionally, it was, at times, a... nightmare.
All in all, great game. Looking forward to
Little Nightmares 2.
EDIT: Oh, and the achievements are janky as hell. Most are delayed, and I still haven't gotten the one for beating the last chapter. Did some research online, and some people are saying their achievements didn't pop until HOURS later.
