I look forward to playing through the new campaign in four-player co-op on Heroic. I'm also excited to hear the new music.
Fauxity said:
EDIT: Alright, since I'm starting to be a dick, I'll admit: Halo's plot is not the reason I don't like Halo's story. It's the characters, mainly Master Chief. He's faceless, clichéd, and really, rather annoying. And if anyone can think of an argument against this, I'll listen and try to be civil in return.
Sorry. I'm kind of pig-headed. Don't like admitting I'm wrong.
I don't know where you get annoying, he rarely speaks. As for being faceless, well, to paraphrase V: there is a face under that helmet but that is no more who he is than the muscles beneath the skin, or the bones beneath them.
I suppose supersoldiers are fairly common, but I wouldn't call that clichéd. After all it is a legitimate occupation (I don't think you'd consider a person being a blacksmith or salesman clichéd). And he's got more emotional depth than most people think, mostly because it's always extremely subtle.
For example throughout Halo 1 he only talks when necessary, during the first half of Halo 2 he occasionally makes extraneous chatter, and for the rest of Halo 2 and Halo 3 he resumes talking only when necessary. This corresponds to his mood, in Halo 1 he believes that all of his Spartan brothers and sisters had died on Reach. On the way back to Earth he is reunited with a few survivors, improving his mood. During Halo 2 he develops a relationship with the crew of
In Amber Clad, primarily Commander Miranda Keyes. Near the end of Halo 2 he is parted from Miranda, Johnson (who he knew from Halo 1 and the journey back to Earth), and Cortana (he nearly constant companion since the Battle of Reach) and he knows he will most likely not see any of them again. During Halo 3 he is reunited with all three and has a briefly better mood at each meeting (which can be known by observing what he considers necessary talk during these meetings), but at this point the status of the three other surviving Spartan-IIs is unknown to him but they are assumed KIA. This depresses him and precludes any idle talk.