The Apothecarry said:
Names I have for MW2:
-The Land of Broken Perks
-Biological Warfare 2
-The WTF Game
-Danger Power
-Modern Whorefare 2
Seriously, Stopping Power and Danger Close are just bullshit and are the main reason that I can no longer play more than one game without being to angry at everyone to keep playing.
Look at all the Grenade Launchers! And look, the opposing team is invisible to killstreaks! THIS GAME IS SO REALISTIC!!!! Feh. I'll go back to Reach, where at least the unrealism adds to the game.
How can every perk in a game be broken? And you pretty much did list the majority of popular second-tier perks. If they're all so broken, wouldn't that sorta make them all... BALANCED? Would you prefer none of the perks did anything significant?
90% of the complaints I've ever heard about MW2's multiplayer boil down to the person complaining being either unable or unwilling to adapt. I'm not saying someone should be forced to adapt to a game... if you only enjoy playing one particular playstyle with one set of perks then that's your perogative. That's really more of a limitation of the player than of the game though. The primary complaint that gets a pass is anything directed at the noob tube, because there's not much defense against it.
As a sidenote, I thought MW2 did an overall great job (noobtube withstanding) of balancing weapons. Is there an overpowered assault rifle in the game? You'd have to tell me what it is, cause I haven't found it yet.