What do you get for blowing up Megaton?

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GonzoGamer

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Apr 9, 2008
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The Rockerfly said:
GonzoGamer said:
The Rockerfly said:
In all honesty it's more convenient having the house in megaton because you can step outside your house and quick travel anywhere while in ten penny tower you have to go all the way outside, also Megaton is more central in the game
Actually you can fast travel from the balcony right outside your Tenpenny Tower Suite door. That's what I always do.

It depends on what you want in a safehouse really. Do you want a nice fancy apartment or do you want something a little bigger (and a little more central) and more post apocalyptic looking.
O Rly?
In all seriousness, I didn't know that, I might go through again and play evilly this time but in all honesty do you really need a bigger place, all your stuff can fit in one storage unit and you can buy the same stuff
Yea really.
There's 2 doors in the apartment, the one you come in through from the inside of the building and then there's another door across from that one that takes you to the balcony: the same balcony that stretches around the building/where you find Alistair. You can fast travel, commit suicide, snipe with Alistair, or just sit and enjoy the scenery.

You don't really need a bigger place unless you like to decorate and stuff, although I do think the Megaton house does have one more storage space than the apartment; I may be wrong about that.
 

j.c.

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Feb 26, 2009
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Sore Thumbs said:
Mr. Burke never tells you what you get so I never blew up the town. What would I get if I decided to blow it up? Are we talking some caps here, or what?
A lifetime of bad karma, the death of countless civilians coming up in conversation, and your fathers sneering disapproval.
 

Agrael

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Jul 16, 2009
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Oh yeah, J.C. reminded me - Oskar Schindler really makes me cry when he gets angry at me.

Excellent voice acting.
 

Nmil-ek

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Dec 16, 2008
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So not worth it imo the room in tenpenny is nice but pretty usless (you can get into tenpenny helping the ghouls out anyway)

I prefer having the traders at Megaton alive better for caps circulation.
 

MarsProbe

Circuitboard Seahorse
Dec 13, 2008
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Xan Krieger said:
a nice room in Tenpenny Tower and the sight of one of the best explosions in a game ever.
Indeed. The sight of what could easily be most spectacular moment of the entire game is well worth it! It's just a pity the residents of Tenpenny Tower are such a bunch of unrelatable so-and-so's....

Apart from our good friend Herbert "Daring" Dashwood. He was alright.
 

Duskwaith

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Sep 20, 2008
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Well before you blow it up you might aswell loot the armoury for the weapons, then proceed to loot the place dry!! no point blowing tonnes of valuble stuff up.

Then you might aswell shoot tenpenny tower up and loot its massive armoury.

I generaly shot anyone that stopped me getting stuff. My friend wiped out a large portion of the brotherhood of steel and outcasts and got over 9k of caps from selling there armour etc.
 

GuerrillaClock

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Jul 11, 2008
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You get to be EEEEVIL!

You also have to go to the Underworld to start the Wastleand Survival Guide quest, which makes little to no difference at all.

It really doesn't affect that much else gameplay wise, except the Tenpenny Tower room is a bit further out of the way than your Megaton house.
 

Spudgun Man

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Oct 29, 2008
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Sore Thumbs said:
Mr. Burke never tells you what you get so I never blew up the town. What would I get if I decided to blow it up? Are we talking some caps here, or what?
Play the game again and find out, I'm sure you won't be dissapointed.
 

Clirck

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Mar 19, 2009
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You get to be evil and everybody knows that to be evil is fucking AWESOME !!!

So you get shitloads of AWESOMENESSSSSS !

AWESOME!!!
 

dpw100

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May 20, 2009
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the satisfaction that you have ruined and ended the lives of dozens of innocent people(including a child) in a blaze of fire and nuclear radiation emmited from a nuclear bomb!