What do you want for Prototype 2?

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Yarpie

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Jun 24, 2010
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Aside from an overall higher level of polish (not talking about the graphics, I thought they were fine); No missions that require you to ride around in a vehicle! Every time I got one I just got pissed, they handled pretty poorly and seemed to be made out of explosive cardboard. So yeah, less of that please.
 

C117

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Aug 14, 2009
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Megalodon said:
No time limit on the final boss. A bit more exposition as well. 1 seemed to forget stuff like Dana exiested by the end.
This. Aside from Dana and Dr Ragland disappearing towards the end, and the final boss having a motherf*cking timelimit, Prototype was pretty much flawless.
 

Jumpingbean3

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May 3, 2009
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Some new powers, more balanced combat abilities (so you don't end up using the same power for every situation) and a better story.
 

Nieroshai

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Aug 20, 2009
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I want chameleon skin, the first version of which only works on humans and only when not moving, but the fully upgraded version should work on all non-boss enemies.

That being said, it would be cool tto be able to prey on humans Licker style by tentacling them from above while being unseen. Also, I think there should be a paragon/renegade progression where if you do mostly evil stuff you start turning into a monster and gain hellish powers but if you try to save anyone you don't eat(probably through good story choices and optional rescue missions) you gain improved defensive and healing abilities. This isn't exactly innovative, but I wish it was featured in the original.

Also, ability to disguise self as enemy? Won't fool humans(duh, you're still a monster) but might fool some enemies unless you act suspicious.

How about a second skin swap slot? Be it another human to switch to or be it the monster slot.
 

sp86

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Aug 17, 2009
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Ignatz_Zwakh said:
sp86 said:
Ignatz_Zwakh said:
I'd like to see Alex turn into a genuinely interesting character. Oh, and I'd want villains that had more personality. >_>
Alex is dead. [sarcasm]I know it's not like that was a major plot point/reveal but that's how it goes irrespective.[/sarcasm]
Sarcasm duly noted. :p

Though by reminding me of that twist, you reminded me that the writers kinda ripped that off from Alan Moore's "Saga of the Swamp Thing".
It's the opposite really, Swamp thing is about a scientist becoming his creation and learning to lament who he was. Prototype is about an entity discovering what a monster its progenitor was and consciously distancing itself from his actions. Whether that was the decision of Blacklight itself or subconcious influence from all the Marines he'd been eating who knows, any speculation on that point is pure fan-wank.
 

Xyphon

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Jun 17, 2009
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How about a co-op mode? You know, like the one that was SUPPOSED TO BE IN IT before they cut it out?
 

MEEBO17

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Mar 3, 2010
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shadow of colossus type bosses, where you have to use all the different attacks to defeat them
 

emofreak_13

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Feb 6, 2011
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Ability to fly, I can't stress that enough. Wing morph, must have. Blocks and counterattacks. More movement options like penetrate the ground and travel just underneath the surface undetected and have ability to attack from there like pulling people under with u and could consume from there too.. More combos and attacks. More car and people skins. Better graphics. Another thing, more disguise abilities. Puddle. Idea, love it, and just throwing it out there, invisibility, but if u change or attack, ull become visible and if u do to much while invisible in one area or set off a detector, soldiers will bring out infrared devises and special guns that shoot darts that make u not able to use invisibility for a certain amount of time. And also, the ability to combine weapons, like the claw and blade for example. Co-op, of course. And maybe this flying enemy that can go invisible and if you consume him, u get invisibility and a infrared vision to see invisible things and an amour the is invincible to bullets and infected except to that special infected and certain bullets made from idk, blood and bone of that special infected. And at the end of the game, if you consume enough of those special infected, u r invincible to every Thing, how many u have to consume depends on how hard to defeat them are,.how common they r, and if they'll kill them selfs or run away wen they get to a certain health level. Stealth Kill with out the consume to lure guards away from a certain spot. Some vampire like consume move. Biomass projectiles doesn't seam like a bad idea either. And since this ain't gonna make the prototype 2 cut, put this in prototype 3 where the main character is a 15 year old boy who got infected by an infected attacking him and having a soldier shoot it and whole bunch of blood goes in his eyes and mouth and the soldier goes to shoot the boy but the boy kills him with the blade and he's all like wtf, and the infected have been in hiding for like 5 years. and the government think they got rid of the virus but they didn't, and they see this kids mom has some of the virus in her, but not enough for her to have powers, and she's gonna have a baby and their gonna raise it to be their new king, and it has to be her baby cuz its the only thing with the same genetic code and blood line. So wen she gets kidnapped, the government steps in and kidnappes his 13 year old sister, and he has to rescue them. And his dad was a soldier who Was infected but didn't no it, so gerard, (the kid) had infected dna and wen he got the blood in his eyes and mouth it triggered it. And wen he started to show signs of infection, the army killed him but they said he died in action but they got a divorce 3 months before he was killed. The reason they got a divorce is because she was having an afair. And u can decide if the sister is from the dad and has powers to and saves gerard later in the. game, or if she is from the afair. If she got brown hair her name is kassidy, if she got blonde hair, her name is traci and she's athletic and she's bout 5ft 5in. And gerard is athletic with shaggy jet black hair, bout 5ft 8in. And this takes place in nyc 2017.
 

kebab4you

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Jan 3, 2010
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More fun game play, it was only fun for an hour or two ._. If not that, not a prototype 2.
 

emofreak_13

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Feb 6, 2011
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And also to have a toxic breath devestator that makes people and infected to melt into pools of blood and bone
 

Netrigan

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Sep 29, 2010
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An actual challenge would be nice.

I love being a god of vengeance in the first game, but that there were so few enemies in the game who posed a serious challenge to you hurt it in the long run. Still, it was fun to go wreak havoc upon the military until you got bored and wandered off. I think I topped an hour a couple of times.
 

kuyo

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Dec 25, 2008
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-I want my own infected pawns. Not like AC:brotherhood, but just there to make the world more than just enemies, other enemies, and civilians.
-More incentive to use different forms, rather than just using the whipfist on everything because almost all enemies are one hit kills.
-More camp.
-More mission variety.
 

Artina89

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Oct 27, 2008
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A better story and better graphics. It might be better if they had wider varieties on what the citizens look like, as they all wear the same thing and look the same. However, keep the freeroaming aspect. I loved just running and gliding around New York, body surfing on people. Nothing is more cathartic really.
 

emofreak_13

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Feb 6, 2011
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On second thought, dont call it prototype 3, call it prototype the next generation or something cuz the prototype franchise seams to have a thing with hoodies, I don't want my guy to have it. O, and color scheme, love red and black I really do, but this seams more of a purple and black game. Or instead of prototype, u could just make a new game franchise. And guys, u gotta read my first couple of posts to get this. And if u like at least 1 thing in all my posts for this, post ef13 with a + for like and a - for dislike and tell me wut u like or dislike, but go easy I'm only 14
 

b1aksh33p

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Dec 14, 2010
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They only need to fix two things to make me want to get Prototype 2:

-Faster Hijacking/Absorption animations:
No matter how many enemies are trying to kill you Mercer always takes his sweet time whenever you need a tank (going so far as to crack his knuckles EVERY TIME before getting into the tank) or some health (having to toss the victim around before absorbing them when just snapping their neck would have sufficed) AND if Mercer gets hit by an explosive projectile during the animation sequence you have to start it all over again.

-Better powers:
Even with the "hijacking animation sequence" problem, I found myself just using military vehicles and weapons during the latter half of the game.
 

Sixcess

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Feb 27, 2010
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b1aksh33p said:
-Better powers:
Even with the "hijacking animation sequence" problem, I found myself just using military vehicles and weapons during the latter half of the game.
This I definitely agree with. Spamming tank shells and machine gun fire was far more effective than actually using my innate abilities, especially in that nightmare of a boss fight in Times Square.

Speaking of which... shorter, smarter boss fights or more checkpoints please.

Also no enemy attacks that require damn QTEs to dodge (bloody supersoldiers.)