What do you want the next period of Total War to be set in?

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Kitteh

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Mar 31, 2010
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The natural answer after empire total war would be imperial total war: 19th/early 20th century setting
 

ACman

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Apr 21, 2011
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Total War: Eurasia

Maps reaching from Ireland to Japan. Time scale of 2000 years. China, Mongolia, Rome, Greece, India, Japan, Holy Roman Empire, Persia, Outrema.

Mongol: Total war is the most plausible however.
 

Korzack

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A Bronze age game would be good, although not sure what you'd call it - Mycenae: TW?
Aside from that, I'd love a Rome II - was always strangely fun fending off Rome as Greece.
 

SckizoBoy

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Deathninja19 said:
WWI or WWII, mmm tanks acting as cavalry.
Nnnnnn, as inviting as that idea seems, the once the 20th century started, warfare became very fluid, travel distances increased, and troop numbers sky-rocketed (Battle of Leipzig notwithstanding). The battlefield would have to be enormous to accommodate at least a couple hundred tanks, a couple hundred artillery pieces and a few thousand soldiers (plus transports, if applicable) and not to mention the range (1500yds+).

However, the above argument is merely a point of pedantry. The main problem is the strategy/tactics involved, since a new layer came about with WWII: operations, which makes the gaming interface much harder. That's why no good turn-based strat game has been done for WWII (enlighten me if I'm wrong here).

Personally, I'd go for one based in China, 'cos you've got the separate kingdoms, the northern barbarians, Mongolians, Koreans and Japanese incursions. So there's plenty of scope (though some liberties with historical accuracy would have to be taken, naturally).

The other one I had in mind is a bit too similar to Napoleon: Total War, since it'd be set fifty years afterward and simply be Reich: Total War (Wars of German Unification) with Prussia, Austria, France and Italy as the main factions (i.e. no English or Russian interference). But the scope is far too limited, due to lack of participants and difficulty in implementing levee en masse policy, which was my sole criticism of N:TW.

Failing that, an interesting one would be Native American Indians and tribe squabbling (and the arrival of the colonists), but I'm having difficulty imagining the tech-tree, and being nomadic, the province system would be a bit iffy.

However, the one I've really wanted (the blasted user-made mod notwithstanding, which I didn't enjoy if I'm honest) is a Hellenic: Total War, with the Greek city states with Persian/Macedonian participation, 'cos I'm a sucker for a hoplite. Tactically, it won't be much worse than Shogun (since everyone will effectively have the same units), but set it during the Peloponnesian War (and after, approx. 420BC-320BC, so we get Alexander) and give Thebes the Sacred Band, Sparta the Spartan hoplites/Sciritae, Athens the quinquereme, Thessalians their heavy cavalry etc. And each will have vastly different strategic requirements for victory.

*meh* Fuck it, I actually don't care what the next one will be, since I love all their hybrid games.
 

Gralian

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I'd love to see a WW1 Total War. You could have a "race to the sea" campaign. In fact, you could even have multiple elevation control of the battlefield. For example, in a lot of WW1 trench warfare, a stalemate was inevitable, so they had to dig to each other's trenches. You could distract the enemy while you control a small unit that tries to dig towards the enemy trench, maybe direct a small team of snipers to take cover in "no man's land" mortar holes to pick off soldiers who look over the parapet, order artillery strikes, and even direct soldiers to advance behind the world's very first tanks.

There's no doubt it would be awkward at first, and perhaps on a smaller scale than previous Total War games, but i think it could work. You could even engage the enemy in melee once you or the enemy clambered into each other's trenches!
 

DTWolfwood

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The Scythian said:
Scythas said:
Middle Earth: Total War?
There is a mod for Medieval 2 that is exactly that (Third Age: Total War). Anyway, I would like to see Rome 2.
there is a good chance that is what is next.

Just by looking at how the games have been released

Shogun
Medieval
Rome
Medieval2
Empire (napoleon)
Shogun2

the only one without a 2 or StandAloneExpansion is Rome.

Also guarantee to sell like hot cakes and be bashed halfway to hell :p you can never please RTS fans. lol

A total War in WWI or WWII would be fantastic.
 

BrotherSurplice

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Apr 17, 2011
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I would LOVE a TW game set in the Victorian age. Victoria: Total War it could be called, or maybe (as someone has suggested) Imperial: Total War. I would love to fight the Zulus at Rorke's Drift, or sail the high seas in Ironclads. Victoria 2 is great but it doesn't let me fight the battles myself like a Total War game would.

And to all the people asking for a WW1 Total War game, there's a mod that has come VERY close to simulating WW1 warfare. Its brilliant!
 

SckizoBoy

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Gralian said:
There's no doubt it would be awkward at first, and perhaps on a smaller scale than previous Total War games, but i think it could work. You could even engage the enemy in melee once you or the enemy clambered into each other's trenches!
The problem is that this idea won't really translate well to the TBS/RTT system. Scenario:

Allied army arrives on scene: builds trenches.
German army arrives on scene within Allied SoI: Allies attack it because it's stronger.

Scenario 2:

Allied army arrives on scene: builds trenches.
German army circumvents allied army: attack Paris (or something like that).

It's the concept of holding a front that cannot be applied to the strategic map, which also screws up the province system. The way to get around this is some form of conscription recruitment and very low upkeeps so that multiple max-stack armies can be lined up next to each other. But this makes the game drag, and consequently boring. Tactical nous is not required and makes the battles somewhat dull (Tannenburg notwithstanding).

Besides, with the interface as it is now, it's geared for maneuver warfare (quick attack and regroup to deal with new threat etc.). So the engine would need to be completely overhauled to accommodate the static warfare of WWI.

BrotherSurplice said:
And to all the people asking for a WW1 Total War game, there's a mod that has come VERY close to simulating WW1 warfare. Its brilliant!
Really? Direct me to it... now! God, I wish to be proved wrong.
 

Fooz

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DTWolfwood said:
coppah20HE said:
Total War: IN SPAAACE!!
They've already made that, its just called Sins of a Solar Empire. :p
except Sins of a Solar Empire is rubbish

Space would be cool though, you have to build ships to take your army to other planets and take them over, and sometimes on the way you get into spaceship fights, much like the Ship battles on Shogun 2
 

BrotherSurplice

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SckizoBoy said:
Really? Direct me to it... now! God, I wish to be proved wrong.
Right here http://www.twcenter.net/forums/forumdisplay.php?f=1608

Now, it isn't perfect, but seeing how NTW is so difficult to mod, they have done some brilliant things with the tools at hand.
 

SckizoBoy

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BrotherSurplice said:
SckizoBoy said:
Really? Direct me to it... now! God, I wish to be proved wrong.
Right here http://www.twcenter.net/forums/forumdisplay.php?f=1608

Now, it isn't perfect, but seeing how NTW is so difficult to mod, they have done some brilliant things with the tools at hand.
Thankee, will be sure to try it out... next weekend, now, since I won't have access to my desktop for a bit.

Master Steeds said:
DTWolfwood said:
coppah20HE said:
Total War: IN SPAAACE!!
They've already made that, its just called Sins of a Solar Empire. :p
except Sins of a Solar Empire is rubbish

Space would be cool though, you have to build ships to take your army to other planets and take them over, and sometimes on the way you get into spaceship fights, much like the Ship battles on Shogun 2
I'm just wondering how they'd do (strategically speaking) the 'land battles', unless there's some really weird turn length. And why do I feel it would be reduced to sieges...
 

DTWolfwood

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Master Steeds said:
DTWolfwood said:
coppah20HE said:
Total War: IN SPAAACE!!
They've already made that, its just called Sins of a Solar Empire. :p
except Sins of a Solar Empire is rubbish

Space would be cool though, you have to build ships to take your army to other planets and take them over, and sometimes on the way you get into spaceship fights, much like the Ship battles on Shogun 2
You've just described SoaSE or mods for Homeworld2 lol
 

Lord_Kristof

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I'd love to see Viking Invansion remade. Generally speaking, a game lasting from the fall of the Empire to around the year 1000 or so would be very cool to see. Unfortunately, they're not called "The Dark Ages" for nothing, there's precious little info on the period.

So either a remade Viking Invasion (with a bigger scope of Viking colonization and contacts, ranging to Byzantium and modern-day Russia), or that Dark Ages thing, or Rome 2 would be nice too.

Fantasy: Total War would be awesome, but there's King Arthur for that I guess.

Personally I'm pretty much not interested in anything taking part after the mid-XVth century.
 

uttaku

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why has no one said renisannce total war yet? ie set between medival and empire, lots of nations, beginnings of empire building, a military revolution, the turkish menace, all these things would make it awesome!