Can we still get Dragon Age II:Redemptionevilthecat said:Baresaad is the name of the Qunari army, or possibly just the invasion force tasked with conquering Thedas.Hectix777 said:Thedas (all of it: Tevinter, Orlais, the Free Marches, Baarasad or whatever the Qunari homeland is, Ferelden, and whatever i didn't mention maybe the Golden City.). I mean, even though some keep bitching about DA 2, there could be some redemption in Dragon Age II: Redemption.
Noone knows what the Qunari homeland is called, but the occupied territories are the islands of Seheron and Par Vollen. They're all jungley.
And theGoldenBlack City would have to come right at the end of the series. It's the source of the taint itself, resolving that subplot would be the equivalent of taking out the big world spanning threat and leaving Thedas in peace and harmony (or at least mundane, boring war and racism) forever.
Each one except Avilene's and Varric's would need two seperate settings depending on whether you romanced them or not. Seems kind of unlikely to happen. Maybe they'll throw a quick history in one of the later DLCs that explains what happened quickly, but in a little more detail, but I doubt it would actually play the entire thing out.mireko said:A toolset patch would be nice. Not as DLC, but just in general.
More seriously, I would like to see character epilogue DLC. You could follow what each character does after the end of the game, solving one of the major complaints about the ending.
I hope we get more of a backstory from Isabela, maybe even see her when she was in Ferelden and how she met Zevran. Or at the very least, the moment where each character left their separate waysStriderShinryu said:As an Isabella fan, I'd like to be able to experience the storm/shipwreck where she loses her ship.
As for what we'll actually get, however, it's tough to say based on just the ending. There's definitely a lot of material there to draw from but I'm not not sure how it could be done in a satisfying way.
Yeah, I guess that would be problematic. It could still work, though: They could have a scenario in which Hawke has to track down the entire party, recruiting them by completing whatever task they set out to do at the end of DA2 [small](okay, it's a little unfeasible since this would be a lot bigger than any of their DLC so far, but it's a thread about what we want to see)[/small]. That way, you would be in the romanced character's questline at the start of the DLC.Zaik said:Each one except Avilene's and Varric's would need two seperate settings depending on whether you romanced them or not. Seems kind of unlikely to happen. Maybe they'll throw a quick history in one of the later DLCs that explains what happened quickly, but in a little more detail, but I doubt it would actually play the entire thing out.mireko said:A toolset patch would be nice. Not as DLC, but just in general.
More seriously, I would like to see character epilogue DLC. You could follow what each character does after the end of the game, solving one of the major complaints about the ending.
Elitism and stupidity in one simple sentence, you should be in politics.Legion IV said:None. When it comes to RPGS (lol DA2 a rpg) i HATE dlc, its ludacris.
Well hey man its silly it really is. Look at mass effect 2 it had like 4 dlcs? so you buy the game and then if you want the full story of mass effect 2 the way bioware saw it, better buy all that dlc. Hows that not silly?Sapient Pearwood said:Elitism and stupidity in one simple sentence, you should be in politics.Legion IV said:None. When it comes to RPGS (lol DA2 a rpg) i HATE dlc, its ludacris.
I'd like to see some more companion backstories, particularly Fenris and Merrill.
Are you doing that on purpose? Doesn't Firefox have an auto-correct feature?Legion IV said:Well hey man its silly it really is. Look at mass effect 2 it had like 4 dlcs? so you buy the game and then if you want the full story of mass effect 2 the way bioware saw it, better buy all that dlc. Hows that not silly?Sapient Pearwood said:Elitism and stupidity in one simple sentence, you should be in politics.Legion IV said:None. When it comes to RPGS (lol DA2 a rpg) i HATE dlc, its ludacris.
I'd like to see some more companion backstories, particularly Fenris and Merrill.
I bought lost oddesy played it all the way through, was longer then Dragon age 2, my oppinion better, and didnt make me pay to get the full story. Exact same story with last remnant. or who could forget the undereated enchanted arms or Infinite Undiscovery.
Its silly, mabey its just a western thing in rpgs it seems.
there i gave my reason, Call me an elitest but i'll call you a fanboy.
Ah yes, the old "if you like something I don't, you're clearly just a rabid fanboy" argument.Legion IV said:Well hey man its silly it really is. Look at mass effect 2 it had like 4 dlcs? so you buy the game and then if you want the full story of mass effect 2 the way bioware saw it, better buy all that dlc. Hows that not silly?Sapient Pearwood said:Elitism and stupidity in one simple sentence, you should be in politics.Legion IV said:None. When it comes to RPGS (lol DA2 a rpg) i HATE dlc, its ludacris.
I'd like to see some more companion backstories, particularly Fenris and Merrill.
I bought lost oddesy played it all the way through, was longer then Dragon age 2, my oppinion better, and didnt make me pay to get the full story. Exact same story with last remnant. or who could forget the undereated enchanted arms or Infinite Undiscovery.
Its silly, mabey its just a western thing in rpgs it seems.
there i gave my reason, Call me an elitest but i'll call you a fanboy.
I suspect that as well, it would explain the problems with the game.Jaded Scribe said:(I think DA2 was rushed because the devs wanted to get it out so they could focus on DA3).
I completely agree.mireko said:I suspect that as well, it would explain the problems with the game.Jaded Scribe said:(I think DA2 was rushed because the devs wanted to get it out so they could focus on DA3).
Orsino's reaction during the endgame. He goes and becomes an abomination for no reason. It makes sense if you're fighting with the Templars, but if you're with the mages (as I was), it's completely out of the blue. It reminded me of how Planescape: Torment was originally going to have three endings (Good, Evil, Neutral), but they ran out of time and only made the neutral one.
It's like they only completed that reaction for him, and simply didn't have the time to make the rest of them.
Jaded Scribe said:I completely agree.mireko said:I suspect that as well, it would explain the problems with the game.Jaded Scribe said:(I think DA2 was rushed because the devs wanted to get it out so they could focus on DA3).
Orsino's reaction during the endgame. He goes and becomes an abomination for no reason. It makes sense if you're fighting with the Templars, but if you're with the mages (as I was), it's completely out of the blue. It reminded me of how Planescape: Torment was originally going to have three endings (Good, Evil, Neutral), but they ran out of time and only made the neutral one.
It's like they only completed that reaction for him, and simply didn't have the time to make the rest of them.
I also stood with the mages. When Orsino was suddenly like "Omg, we have no hope! They want blood magic, I'll give them blood magic", I was like "Wait, what? You were ok 5 minutes ago, now you're panicked?"
I see the necessity of Hawke killing both of them. It adds to the turmoil later on, as the Templars can twist it around to believe Hawke supports them. Despite what "really happened", across Thedas it's going to get skewed and blown out of proportion.
But I do think BioWare should have at least developed Orsino's personality differently so he doesn't go from relatively calm and reasonable to "zomg I have blood magic!!!" and instead show his increasing fear and desperation as sending him over the edge a little more predictably.