Honestly, when I was growing up, you couldn't throw a rock without hitting a spaceflight sim: Wing Commander, all the Star Wars titles, and the Freespace series, just to name a few. And that barely scratches the surface, ignoring cut-rate knockoffs and more obscure titles.
Now, I'm not nearly as vigilant a game-hawk as I used to be, so maybe there have been some that just slipped beneath my notice, but for the most part I haven't seen a single one in years. I can still distinctly remember the Christmas when I received Freespace 2 and loved every second of it. Since then, the game has gone open source and there have been some projects on it, but that seems to have been the death knell of the genre.
This comes as a huge surprise to me, because usually when game developers decide something is over, it goes out with a wimper of horrible games as the vultures of the gaming industry descend to make 19.99 piles of garbage out of the carcass of an idea. That's not what happened here. Freespace 2 was one of the best games I ever played. It wasn't supremely innovative, it wasn't a leap forward in gaming, but it was a very polished very fun example of the genre.
Now, maybe it's just that people aren't enamored with the idea anymore. There have been a lot of fads that have come and gone, but I haven't seen any go away so completely. There do seem to be some kind of cosmic waves of escapism that vassilate between fantasy and sci-fi, granting a boon to one at the expense of the other, but neither ever dies. Hell, I suspect they'll be making World War II games till the day I die, and if that isn't an IP that's been beaten to death, what is?
There's still a lot of head room in the genre of spaceflight sims, I think. I mean, the gameplay is little different from Ace Combat and they're still cranking one of those out every three seconds. With the new machines we're packing, we could create some truly impressive experiences.
Happy to hear what other people think. Happy to hear I'm completely wrong and that X Y and Z game have come out that I could be playing. Also, interested to hear that spaceflight sims suck and I am a moron, if only to understand the logic that evidently prevails in the development community.
Now, I'm not nearly as vigilant a game-hawk as I used to be, so maybe there have been some that just slipped beneath my notice, but for the most part I haven't seen a single one in years. I can still distinctly remember the Christmas when I received Freespace 2 and loved every second of it. Since then, the game has gone open source and there have been some projects on it, but that seems to have been the death knell of the genre.
This comes as a huge surprise to me, because usually when game developers decide something is over, it goes out with a wimper of horrible games as the vultures of the gaming industry descend to make 19.99 piles of garbage out of the carcass of an idea. That's not what happened here. Freespace 2 was one of the best games I ever played. It wasn't supremely innovative, it wasn't a leap forward in gaming, but it was a very polished very fun example of the genre.
Now, maybe it's just that people aren't enamored with the idea anymore. There have been a lot of fads that have come and gone, but I haven't seen any go away so completely. There do seem to be some kind of cosmic waves of escapism that vassilate between fantasy and sci-fi, granting a boon to one at the expense of the other, but neither ever dies. Hell, I suspect they'll be making World War II games till the day I die, and if that isn't an IP that's been beaten to death, what is?
There's still a lot of head room in the genre of spaceflight sims, I think. I mean, the gameplay is little different from Ace Combat and they're still cranking one of those out every three seconds. With the new machines we're packing, we could create some truly impressive experiences.
Happy to hear what other people think. Happy to hear I'm completely wrong and that X Y and Z game have come out that I could be playing. Also, interested to hear that spaceflight sims suck and I am a moron, if only to understand the logic that evidently prevails in the development community.