Playing through Dragon Age 2 again just to see different story possibilities, combat and the side-quests have become the ultimate grind.
The fallout games hit that mark once you've completed all the main quests and are left wandering about clueless asking every passer by if they have something for you to do.
I'm sure the same will apply for Skyrim eventually too, but my time on it has been so fragmented that it's still thoroughly enjoyable when I do get the chance.
The Crysis games, only because I find the hardest difficulty actually quite challenging, I don't think "fun" applies to this scenario anymore though, it's all for testing myself.
The fallout games hit that mark once you've completed all the main quests and are left wandering about clueless asking every passer by if they have something for you to do.
I'm sure the same will apply for Skyrim eventually too, but my time on it has been so fragmented that it's still thoroughly enjoyable when I do get the chance.
The Crysis games, only because I find the hardest difficulty actually quite challenging, I don't think "fun" applies to this scenario anymore though, it's all for testing myself.