Don't try Borderlands. Some of those guys have more of their mass in bullets than flesh by the time they die. Come on, how can a shotgun-wielding midget take half a dozen clips to the face?Swyftstar said:Boring, pointless "minigames" to flesh out gameplay. Most glaring example I can think of right now is scanning planets in ME2.
Artificial difficulty. For example, enemies with more health than is realistically possible in a shooter. At some point the lead to flesh ratio in your face should at least make you collapse under the weight of it if not kill you outright.
That or gameplay mechanics that try to play at making the game difficult but just end up making it more annoying while touting how hardcore of an experience the game is.
Scrustle said:The abysmal voice acting in Majin and the Forsaken Kingdom put me off that game in less than 10 minutes. I was pretty interested in that game until I played the demo. Then that god damned Majin moron opened his bloody mouth. I couldn't bare it.
WhiteFlower said:When I am attempting to do something and a NPC says the same line constantly telling me what to do. I KNOW GODDAMMIT. I'M WORKING ON IT. Like in Kingdom Hearts 2 (I believe) and in Endwar specifically.
BathorysGraveland said:Nothing ruins a game for me quicker than female characters who take the Michelle Rodriguez path of trying to look and act like a badass as much as possible, but just looking like a god damned poser who is trying way too hard. Hate those kinds of female characters, they just irritate me to no end.
Pro tip, the stuff that you guys are talking about aren't gameplay features. Two of you are talking about bad voice acting, one is talking about a character trait, and one is talking about a game holding your hands.The Gentleman said:Bad dubbing with no native language option (i.e. the original language of the game). We've all played these games. It doesn't matter how good the mechanics are to me if hearing the characters talk sounds like nails on a chalkboard.
Oh god this . I tried i really tryied to like that game . But i couldn't. I tried to justify the 60$ i spent but i failed . I'll try again later but man. My girlfrend ( who usually like watching me play games ) couldn't stand to watch me play that game . She is more than happy that i bought skyrim to watch me play it .Kopikatsu said:I don't remember them saying Luke was a prodigy. Anyway- that's nothing. There are a few Sith Lords who can literally destroy a planet from orbit using nothing but the force. Starkiller is low on the foodchain.
Anyway...! I couldn't play Record of the Agarest War Zero. Just...everything. The battle system was some kind of turn based strategy board, which sounds cool, but in practice it was REALLY freakin' annoying. You had to line up your units in really precise patterns to make sure all of them were in each other's 'field' (Not easy), and even then, every character that wasn't the main character was practically worthless. BUT GOD HELP YOU IF YOU DON'T USE THE OTHERS AS MEATSHIELDS/POWER UPS FOR THE MAIN CHARACTER.
If a game has a narrative, I count that and anything related to it as a gameplay feature, as I'm the kind of person who will buy games based on plot and narrative. I never buy a game because it has an awesome multiplayer (Battlefield 3) or great graphics (Crysis); to me, a game's narrative element will be the determining factor. Immersion into the game environment is important as a major feature, and can both compensate for or tear down the technical gameplay elements. There is no reason a good game should not have a decent story and good voice acting, especially if it's not a puzzle or platformer.RanD00M said:Pro tip, the stuff that you guys are talking about aren't gameplay features. Two of you are talking about bad voice acting, one is talking about a character trait, and one is talking about a game holding your hands.
That was one of the reasons I was turned off of Final Fantasy XIII. The battle system (in which your character's level doesn't matter) was also incredibly frustrating. It wasn't enough that common monsters were often more difficult to defeat than bosses but there were some bosses that you could only defeat with a certain paragon order (can't remember what the hell the group formation thing is called) Even while in the correct order and with my character's level maxed (which happened to me a lot before chapter 10) I would get my ass handed to me by bosses GameFAQ contributors refereed to as 'easy'.The Gentleman said:Bad dubbing with no native language option (i.e. the original language of the game). We've all played these games. It doesn't matter how good the mechanics are to me if hearing the characters talk sounds like nails on a chalkboard.
Fable 2, final boss.erttheking said:Combat that is boring, repetitive, uninspired and presents no challenge against waves of constantly spawning ineffective enemies.
That's right Fable 3 I'm looking at you.