What games/genres would you like to see spiritual successors for?

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WhiteNachos

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So right now there's spiritual successors to Banjo-Kazooie, Castlevania, and X-Wing types games on Kickstarter raising money and Mega Man had one a while back.

But what would you like to see? I'm talking new series that don't have the same characters/story as the old ones but the same kind of gameplay.

Personally I'd like to see Burnout, just get a racing game that focuses mainly on car crashes, takedowns and an insane sense of speed. And crash mode of course. Burnout 3 is still my favorite game for that adrenaline rush as you go at insane speed keeping an eye out for traffic as you try to slam your opponents off the road (although some of that love may be nostalgia goggles). I wish someone would take up the mantel.

Another is Timesplitters. The story seems wrapped up but I love the arcadey shooter gameplay it had with no/limited iron sights, tons of guns and a frantic feel that didn't take itself too seriously.
 

Johnny Novgorod

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Would've liked to see the next step in the ICO-Shadow of the Colossus line, but that's fucking dead in the water isn't it?
 

Keoul

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Summon Knight: Swordcraft series.
Mostly the combat, regular top down exploration of the map but combat takes you to a separate screen that's like a fighting game.
 

Zontar

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I'd like to see one to Total Annihilation/Supreme Commander. Those where some great games, but unfortunately the original came to and end and the other, itself a spiritual successor, had two great instillations which ended up with a third (ironically called Supreme Commander 2) which ended up with "Death by Streamlining" and caused the whole IP to die. Some people call Planetary Annihilators a spiritual sucessor to both, but having played the game I have to disagree.
 

sanquin

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Legacy of Kain - I loved the series back in the day. And I still like the games, even if the controls are utter crap for today's standards. Nosgoth was apparently meant as a multiplayer tie-in to a single player game at first. But the single player got cancelled. I wish it hadn't. =/

Grandia - Turn based, but with free movement on the battlefield. Haven't seen any game from recent years like it. Plus I loved the visuals.
 

Shoggoth2588

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WhiteNachos said:
Personally I'd like to see Burnout, just get a racing game that focuses mainly on car crashes, takedowns and an insane sense of speed. And crash mode of course. Burnout 3 is still my favorite game for that adrenaline rush as you go at insane speed keeping an eye out for traffic as you try to slam your opponents off the road (although some of that love may be nostalgia goggles). I wish someone would take up the mantel.
Yes please, I want this too. I'd also love to see a spiritual successor to the San Francisco Rush series. Granted, I see Burnout as being a step-up from SFR but SFR had a charm to it even in a post-Burnout gamespace. Especially since it's been so long since we've seen either game.

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Destroy All Humans! I want to play a new game where I have multiple sandbox-levels based around cities like Washington DC, London, Tokyo, Berlin, Cairo, etc with my main task being to indoctrinate key political/military figures, destroy monuments, etc. I would love to play a Destroy All Humans style game where you have to option to either be a one-ship armada or try to take down the planet through internal subterfuge/copious mind-fuckery.

Power Stone! I don't know what happened with 3D fighting games but I thought Power Stone had the best variation on the concept. You're in a square room, you have someone to beat up, you have 3 macguffins that can power you up and, the room is full of improvised weaponry. It was a fun couple of games.

Crackdown! I don't recall Crackdown 2 re-doing what the first one did but the original was freaking brilliant. You don't even need superpowers in my opinion! I love the idea that I can, at any time, roll over to the HQ of any given cartel/gang and try to murder their leader. I love the idea that I can weaken that HQ by killing off lieutenants and (if I remember correctly) taking out various supply points, strongholds, etc. I want more of that and less zombie-mutant bullshit.

Project Giant Robo, which was shown off at last year's E3 by Nintendo, could easily be turned into a more sumo-centric variation of Teleroboxer. I want that to be true because Teleroboxer was probably the best game on the Virtual Boy. It was essentially 3D, first-person Punch-Out with giant robots. PGR seemed to be set in a Super Sentai city filled with abandoned, glass buildings just waiting to be destroyed because collateral damage.
 

baddude1337

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Shoggoth2588 said:
Crackdown! I don't recall Crackdown 2 re-doing what the first one did but the original was freaking brilliant. You don't even need superpowers in my opinion! I love the idea that I can, at any time, roll over to the HQ of any given cartel/gang and try to murder their leader. I love the idea that I can weaken that HQ by killing off lieutenants and (if I remember correctly) taking out various supply points, strongholds, etc. I want more of that and less zombie-mutant bullshit.
Yeah, Crackdown is great. Seeing as we will likely never see a PC release for them, a spiritual successor that's multiplat would be great. The whole superhuman thing is a big draw, but I'd be happy if you were a regular cop or something as well.

I'd like to see a return of tank-control based Resident Evil games. There is a Doom mod that remade the first level as a classic survival horror and it was great fun to play. The recent re-release of Remake was also stellar and showed there is certainly an audience for this genre.
 

Hitch 22

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In related news Feedom Planet, the indie spiritual successor to the original Sonic games was amazing. I'd love to get it ported to the Wii U.

As far as spiritual successors I want to see Golden sun most readily springs to mind. The third installment was rather lackluster compared to the original two. it is rare to see rpgs with gameplay as polished and clean as GS.

Black and White series as well. I enjoyed B&W and it's sequel but the gameplay needed work. For a game that purports you to be a god I never really felt like one playing it. Ironically I felt more powerful playing Scribblenauts. I'd like to see a god game released without all the niggles.

EDIT: Also I would like to add an honorable mention for the Journeyman Project. My favorite puzzle series from way back when.
 

Squilookle

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All I want is a new Timesplitters, or a new timesplitters-like game. Those console shooters with the non-fixed aiming were way more fun than the 'trying to be a PC FPS' shooters they put out on consoles now.
 

Cowabungaa

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Seen this thread a thousand times, gave the same answer a thousand times before and I will again:



It's a damn shame to let that incredibly creative, awesome and well-fleshed out universe go to waste. Even though the original was very rough around the edges, I'd love to see a spiritual sequel set in the same world.
 

Scarim Coral

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Zontar said:
I'd like to see one to Total Annihilation/Supreme Commander. Those where some great games, but unfortunately the original came to and end and the other, itself a spiritual successor, had two great instillations which ended up with a third (ironically called Supreme Commander 2) which ended up with "Death by Streamlining" and caused the whole IP to die. Some people call Planetary Annihilators a spiritual sucessor to both, but having played the game I have to disagree.
I second this.

Other than that, I would loved to see these games getting a successor aswell-

Phantom Crash
Gotcha Force
Metal Arms: Glitch in the System
 

List

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Almost all of my favorite genres are having a resurgence at the moment except for one.

I want proper management games. The likes of theme park tycoon, roller coaster tycoon, theme hospital etc. The only really good management games I know of are Rimworld and prison architect (both still on EA). Then there are horrible failures like famous space base game.
 

Fallow

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There is no contention:
WARLORDS BATTLECRY

The only game to combine RPG and RTS. Others have done RTS with heroes, but none have had persistent heroes that you develop across games.

Also:
BATTLEZONE 2
First game ever to combine fps with vehicles and RTS, and in just the right way. No annoying one or the other a la Natural Selection 2, but fluid swapping between vehicles, strategy mode, and on-foot. Even allows for sniping pilots and drivers. This game would be perfect for the internet era of massive battles and dynamic battlefields (but no sniping please, that's gonna get real annoying real fast).

Finally:
LEGACY OF KAIN
Awesome world, and the tension between the two protagonists only make it better. Nosgoth, while a fun game, is not in the same style. Fortunately the singleplayer game it came from was canned (the footage shows it to be absolute crap), but that still leaves us without a sequel to this fantastic saga.

inb4 standard awesome:
Planescape Torment
Baldur's Gate
Jedi Knight
XCOM
 

baddude1337

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LeathermanKick25 said:
Can we get another Total Warrior please?

Not many people remember Spartan Total Warrior or Vikings Battle For Asgard. You basically just controlled what would be a single unit in a Total War game. Though Vikings did change things up with it being an open world which was just you freeing Viking clans to prepare for a big battle with dragon air support.
Sparta was great, but was killed in sales due to being released around the time of God of War, generally considered a superior game. Spartan was absolutely great fun though, it's a shame they didn't make more.

Viking was already kid of a spiritual successor to that, but had it's own set of problems, mainly in terms of performance (even the later PC port runs awful on powerful hardware and has a 30fps cap) and repetitive missions.

You could argue Ryse is a bit, but it's not quite the same. I'd totally dig a current gen Total Warrior, as long as it didn't come with loads of DLC bollocks.
 

Chimpzy_v1legacy

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Fallow said:
Planescape Torment
Baldur's Gate
XCOM
But wait, don't those already have spiritual successors?

Planescape Torment -> Torment: Tides of Numenera
Baldur's Gate -> Pillars of Eternity
X-Com -> XCOM Enemy Unknown/Within (or Xenonauts if you prefer the oldschool mechanics)

I mean, those games might not be exactly what fans want from a spiritual successor, but they're still intended as one.

Anyway, some of my personal picks:
Dino Crisis
ActRaiser
Chrono Cross[footnote]That's right, not Trigger, but Cross. Trigger is arguably the better game overall, but I find Cross has the more interesting mechanics.[/footnote]
Valkyria Chronicles
Road Rash
Mother [footnote]aka Earthbound[/footnote]

And for a laugh, a Metal Gear Solid spiritual successor by Kojima, just to see how much craziness he would produce without Konami's strings attached.
 

baddude1337

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Chimpzy said:
Dino Crisis
Road Rash
Oh man, Dino Crisis 2 is such a good game. Criminal how badly they killed the series with 3. Definitely needs a sequel or spiritual successor.

Road Rash had one, called Road Redemption. It's in early access on Steam right now, go check it out.
 

Fallow

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Oh I forgot Chrono Cross. That's an obvious choice. Well, as long as they drop the idiotic random encounter system that was so prevalent at the time (and purely the domain of the unimaginative).

Pillars of Eternity doesn't count because Obsidian screwed up the druid and removed shapechanging.
XCOM hasn't had a release since the expansion pack and is long overdue for one (think UFO:EU to UFO:TFTD to XCOM:Apocalypse).
Tides of Numenera hasn't been released yet, so it's fair game.
 

Chimpzy_v1legacy

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baddude1337 said:
Road Rash had one, called Road Redemption. It's in early access on Steam right now, go check it out.
There is?
Thanks for the tip. I'll definitely give it a look.