What games have made you physically angry playing them.

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Assassin Xaero

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Jul 23, 2008
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RedEyesBlackGamer said:
I wanted to punch my TV when
Lily shot Carly. She was my second favorite character. I paced around my room growling obscenities for a good 10 minutes.
That.

Then also Pokemon from frustration of trying to catch legendaries. Then there have been a few times in Dark Souls so far, but not too many, surprisingly. Most of those few were... well... Blighttown sucks.
 

MeChaNiZ3D

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Mostly Black Ops when I played it. I think it's the suddenness of the deaths that make it seem cheap to me. And I'm not even talking the faster-paced CoDs, but for some reason they are infuriating.

Dark Souls on the other hand, if I'm carrying over 100k souls and I lose them I have a small stroke, but PvP doesn't make me angry, be it ganks or what have you.
 

Reaper195

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Almost everything in Assassins Creed 3. The changed control system to make combat and movement more 'fluid' was bullshit. The amount of times I tried to run away, but had Connor just slowly backing up from a bunch of dicks with axes and then die, because I couldn't manually deselect the target and instantly go into running. Bullshit. The amount of times I attack someone and they didn't die. Especially the guys with the axes. I'd disarmed him, and then Connor was just jumping and bouncing all over the place, hitting this dude with his blades and he still wasn't killing him. I think I stabbed this guy about twenty odd metres down the road before the fifteenth throat slash actually killed the guy. Too much flashy shit, not enough being an actual assassin. That chase with Charles Lee through that burning boat. There is this one apart where you have to stand there and wait for this burning wall to fall apart. It's only about four seconds, but during a scene where you've been on the move the entire time, you can't let the **** get more than fifty feet away from you and you're standing there like a lemon waiting for this wall to fall down. And there is even a section you could easily jump across instead. But an invisible wall stops you. And then the story...but that's a whole other three paragraphs worth of ranting. In my twenty three years of playing video games (Yeah, was playing games as a baby. All dat swag I had.<<), I've never raged so hard at a game that I finished it simply so I could throw it at someone and say "THIS! I FUCKING FINISHED THIS! AND ALL IT COST WAS MY FAVOURITE CONTROLLER! FUCK YOUR GAME!".

To sum it up...fuck Ass Creed 3. The only good thing about that game were the boat missions. Everything else was shit. I broke a controller out of frustration, and it made me hate what could have been an incredibly good series if A: it hadn't spent three games as that Italian prick (Altiar (SP?) was the only character I liked), and B: had done so little with Desmond after the beginning of the second game.
 

his1nightmare

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Nov 8, 2010
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4 games in total.

XGRA (Extreme-G Racing Association, or Extreme-G 4).
Compared to all predecessors, this game was designed horribly, was impossibly slow, the camera, controls and overal movement made me throw up about 10 times per second and overall it was sadness embodied.
It's not like the game made me angry or sad for real, as I didn't play it long enough, but it was an arrow to the heart.

Bioshock 2.
Bioshock was cool, Bioshock 2 was not, there isn't that much more I want to say.
Also the multiplayer is easily one of the worst designed, worst programmed and worst piles of shit humanity has seen yet.

Crysis 2.
Now shit's getting real, this game was such an insult in every possible aspect a follow-up to Crysis could achieve, that I should be writing all in caps, but I will let words do the rest.
The game brought me so close to my limits in matter of accepting bullshit in this industry that I eventually couldn't stand it anymore. After Crysis 2, FPS died for me. I stopped playing them professionally and I stopped anjoying them as entertainment, completely.
Doom 4 may be the only game of that kind I will ever be able to enjoy again.

Remember Me.
All games above hurt because they are successors to good titles... well, here you go, a standalone-title.
It's an eminently bad game, with, seriously, partly the worst gameplay I have seen in my life, character development (in a story-driven game) which equals the brain of a 14-year old hyper idiot, and ultimately I lack to see anything the game does right aside having unique music featured.
But, it's not bad in an annoying way, just bad in a technical one. You can still enjoy it and think your money purchase was justified, if you're blind. The badness then comes if you start comparing this title to... anything, which makes you desinterested, not hateful.

(Diablo 3 should be on the list too, but this one didn't hurt that much for two reasons:
- Just expecting a game to live up to Diablo 2 is idiocy enough.
- Torchlight 2.)


I thoroughly hate these titles as a whole, any pixel, frame and polygon of and in them... this is why I won't -rather can't- bring in exact examples.
Yeah, these voids of worthlessness damaged me, and I hate them for that.
 

Username Redacted

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Dec 29, 2010
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I used to get really angry at racing games. I am out two PS2 controllers due to this issue. I no longer play racing games.

I got very angry at Mirrors Edge a couple of times...yeah. Either it froze up at a critical point. A sequence you've done several times only to get killed afterwards starts giving you problems because you aren't focused. Many reasons. Still an OK game with enough original ideas to warrant a sequel.

When I'm losing at a fighting game online because my opponent is relying on netplay armour. Firstly before I explain netplay armour I should mention that any fighting game that I'm playing is probably one in which I've invested a decent amount of time into the game. Not only practicing with my character(s) but learning setups, learning about other characters I'm likely to run into, etc. Most important to this issue is the knowledge of frame data. Basically in any fighting game there are moves that are and are not safe and the frame data tells you this. If a move is +4 frames on block it means that I will be able to do stuff 4 frames before my opponent can. What netplay armour is is a complete ignoring of this very crucial aspect of the game. Basically what they're doing is throwing out unsafe stuff with the idea that even a slightly dodgy connection is going to cover their ass. There is little more frustrating than seeing your opponent make an obvious mistake knowing it's a mistake and then for me to be the one who bites it because the internet decided that they win. In short we're playing two very different games. I'm playing chess and they're playing flip the board over and call themselves the winner.
 

Platypus540

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May 11, 2011
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I flipped the hell out during the Walking Dead when
Lily shot Carly.

I actually yelled "WHAT THE FUCK" at my computer at 2 A.M. Never has any media caused such a powerful reaction for me.
 

Vegosiux

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May 18, 2011
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In before part 3 of a certain trilogy. But not for the same reason everyone else seemed to be complaining about.

Dragon Age: Origins, strangely enough. I had some serious issues with that first ogre boss.

Fatal Frame, the ending. I mean after all the trouble I went with, ugh.
 

BoredRolePlayer

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Nov 9, 2010
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Kingdom Hearts DDD right now is my game, I got so made i dug my stylus in my screen and it was starting to show LCD damage.
 

Fijiman

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Well aside from CoD the only one I can think of is Halo. Maybe a few others like RS:V2 and Iron Brigade, but only when I get into matches with idiots who don't know how to play worth shit.
 

Nazulu

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Jun 5, 2008
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The last one was SSB Brawl since I was so shocked how terrible the game play became after what amazed me in Melee. It pissed off everyone I know either because all the characters were nerfed, or the random tripping, and especially how unbalanced the fucking supers are. Fuck that game, I hate it so much, and because of it now I'm worried how the next Smash Brothers is going to turn out. Is it going to be like Brawl or Melee?
 

SaetonChapelle

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Recently? Probably Uncharted. Not because I find it to be that difficult of a game (it's really not, a lot of it is just patience), but I hate feeling like I just annihilated an entire city of people only to have three more mobs come in when I just leave cover only to be taken down by a rocket launcher.

Any game where I know HOW to beat the enemy, but I do a stupid move repeatedly and end up paying for it. Whether this be fighting a boss, or even just jumping from one area to another and falling off the same damn ledge over and over.
 

William Dickbringer

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Feb 16, 2010
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dark souls was one where I actually flipped off my tv and shouted fuck you
and last mission of bioshock infinite right now is pissing me off
 

mitchell271

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Just a few minutes ago I lost my Fearow in FireRed. I'm doing a Nuzlocke run and if it faints, I have to release it. He was one of the first I caught!
 

Exius Xavarus

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May 19, 2010
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Monster Hunter 3 Ultimate.

Duramboros pisses me off. He may be the slowest of the Brute Wyverns, but he's far from slow. And he KO's me constantly.
 

Giyguy

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May 3, 2011
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Anytime i play Dark Souls.

It's so tedious that it makes me angry at myself for buying it. and I have gotten past big ol' toothy horror dragon guy.

I don't play it often, but when I do, I remember why I was angry in the first place.
 

DaMan1500

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Jul 10, 2009
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The reveal of the origami killer's identity in Heavy Rain damn near gave me a brain aneurysm. In the obligatory big twist flashback montage that shows all the clues leading up to it, one of the most damning scenes for the killer was significantly altered from what actually happened when you played that part the first time. Had they left that bit alone, it wouldn't have been possible for the killer to be who the game said he/she was. I could blow this off for other games, but considering that the narrative was basically the only point of that game and how I had just played through the entire game up until that point in one sitting because I was so invested in it, to so blatantly cheat the ending to get some cheap, bad post-Scream slasher movie shock value out of the big reveal was a huge slap in the face. Unless every copy of "Beyond: Two Souls" comes with an apology letter and a box of ice cream sandwiches, I'm never touching another David Cage game except perhaps to put it in the toaster.
 

Matthew Jabour

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Jan 13, 2012
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Zelda games. I love them, but there's always that one dungeon. You know the one, the dungeon where you're stuck at an incredibly obscure puzzle late into the night, until you figure out that you were supposed to fire bomb arrows at the ceiling (of course), and then when you reach the next challenge, it's just as bad, until Mom tells you to go to bed, but you can't go to bed, because you just got the hookshot - anyway, Zelda games.