Heavy Rain(Went through the entire emotional spectrum with Ethan)
Mass Effect 2(Love, regret, melancholy, pain, determination)
Dragon Age: Origins(Companionship, laughter, love, sympathy, bitter sweetness)
Dragon Age II(Only once, sadness(Not in the ironic sense))
Persona 4(Friendship, love, laughter, sympathy, bitter sweetness(Just because it ended))
Grand Theft Auto IV(Sympathy, melancholy, anger)
Red Dead: Redemption(Sadness, sympathy, melancholy, freedom)
Prince of Persia: Sands of Time(Love, regret, bitter sweetness)
Prince of Persia: Warrior Within(Regret, gloom, sympathy, melancholy)
Prince of Persia: The Two Thrones(Relief. Again, only once)
Fallout 3(Melancholy)
The Darkness(Pain, rage, serene sadness)
Fable(Rage, hatred, pride, glory)
KoTOR II(Regret, epiphany, unresolved connection, melancholy)
God of War(Sympathy, rage, disgust, sadness, melancholy(A lot of that, here))
Demon's Souls(Disgust, fear, gloom, grim determination)
And that's just the emotional side of things, there's also the intellectual side. The deep themes and messages that games can convey.
Mass Effects commentary on the cycles of life and human nature.
Dragon Ages exploration of the pursuit of happiness versus the upholding of responsibly, as well as it's comments on the limits of control, and at times the very nature of happiness.
Personas reflections on hope, growing up, truth and the need for acceptance versus the need for identity.
Heavy Rain uses it's visceral emotion to question your morals in regards to loyalty and love in opposition to integrity and self preservation.
Prince of Persia paints a bitter sweet portrait of what people walk away from, what they think they need, and how often they'll repeat the same mistake, over and over, in the pursuit of a fantasy that's ruined them time and time again. Life is a cycle of constantly trying to close old wounds by opening new ones, and maturity is about being able to accept that. That's the point of the PoP trilogy(This is getting long, you get the point and you can stop here, if you wish).
Fallout 3's world meditates on humanities deterioration, and questions the inevitability of doom. "War never changes"
KoTOR II subverts every Star Wars trope there is, and subverts a great deal many other things, the meaning of power, the meaning of wisdom, the purpose of peace and war, and the very idea of moral dichotomy. It goes so far as to suggest that the standards of such things are nothing more then childish fantasy, and I'd actually be inclined to agree with it. KoTOR II remains one of the only pieces of fiction to have ever changed the way I thought abut life
GTA IV somberly parodies American culture and the American dream. At the same time, it parodies ambition, and walks the fine line of tragedy and comedy, it achieves both simultaneously. There aren't that many films or books that can do that
Red Dead: Redemption's themes are somewhat of a combination of GTA IV's and Fallout 3's. It subverts western tropes, explores survival against virtue, and the cycles and futilitys of life.
That's about all I can think of at the moment. Paste and print it if you want, show it to your friend and ask him to prove me wrong.
Mass Effect 2(Love, regret, melancholy, pain, determination)
Dragon Age: Origins(Companionship, laughter, love, sympathy, bitter sweetness)
Dragon Age II(Only once, sadness(Not in the ironic sense))
Persona 4(Friendship, love, laughter, sympathy, bitter sweetness(Just because it ended))
Grand Theft Auto IV(Sympathy, melancholy, anger)
Red Dead: Redemption(Sadness, sympathy, melancholy, freedom)
Prince of Persia: Sands of Time(Love, regret, bitter sweetness)
Prince of Persia: Warrior Within(Regret, gloom, sympathy, melancholy)
Prince of Persia: The Two Thrones(Relief. Again, only once)
Fallout 3(Melancholy)
The Darkness(Pain, rage, serene sadness)
Fable(Rage, hatred, pride, glory)
KoTOR II(Regret, epiphany, unresolved connection, melancholy)
God of War(Sympathy, rage, disgust, sadness, melancholy(A lot of that, here))
Demon's Souls(Disgust, fear, gloom, grim determination)
And that's just the emotional side of things, there's also the intellectual side. The deep themes and messages that games can convey.
Mass Effects commentary on the cycles of life and human nature.
Dragon Ages exploration of the pursuit of happiness versus the upholding of responsibly, as well as it's comments on the limits of control, and at times the very nature of happiness.
Personas reflections on hope, growing up, truth and the need for acceptance versus the need for identity.
Heavy Rain uses it's visceral emotion to question your morals in regards to loyalty and love in opposition to integrity and self preservation.
Prince of Persia paints a bitter sweet portrait of what people walk away from, what they think they need, and how often they'll repeat the same mistake, over and over, in the pursuit of a fantasy that's ruined them time and time again. Life is a cycle of constantly trying to close old wounds by opening new ones, and maturity is about being able to accept that. That's the point of the PoP trilogy(This is getting long, you get the point and you can stop here, if you wish).
Fallout 3's world meditates on humanities deterioration, and questions the inevitability of doom. "War never changes"
KoTOR II subverts every Star Wars trope there is, and subverts a great deal many other things, the meaning of power, the meaning of wisdom, the purpose of peace and war, and the very idea of moral dichotomy. It goes so far as to suggest that the standards of such things are nothing more then childish fantasy, and I'd actually be inclined to agree with it. KoTOR II remains one of the only pieces of fiction to have ever changed the way I thought abut life
GTA IV somberly parodies American culture and the American dream. At the same time, it parodies ambition, and walks the fine line of tragedy and comedy, it achieves both simultaneously. There aren't that many films or books that can do that
Red Dead: Redemption's themes are somewhat of a combination of GTA IV's and Fallout 3's. It subverts western tropes, explores survival against virtue, and the cycles and futilitys of life.
That's about all I can think of at the moment. Paste and print it if you want, show it to your friend and ask him to prove me wrong.