What Genre takes the most "skill"?

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MattyDienhoff

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Jan 3, 2008
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Tactical shooters like Operation Flashpoint and SWAT 4 are very challenging. To be good at either requires the mastery of a far wider variety of skills than most first person shooters require.

In Operation Flashpoint's case:

* Most combat takes place at very long ranges, so accuracy is more important than reaction time.

* The world is wide open and huge, so being able to navigate with a map and compass is important.

* Knowing how to communicate with your squad to respond to orders and call for help is important.

* Knowing how to drive cars, trucks, boats and tanks is important.

* Knowing how to fly helos and fixed wing aircraft is important.

* Finally, and this is probably the biggest one of all, you need to know how to command your AI squad. That encompasses a whole bunch of things, including learning what the various orders mean, mastering the controls so you can issue orders quickly, and simply having the tactical know-how to have some clue what you're doing. Doing battle is pretty simple, but organizing ambushes and other coordinated attacks requires quite a bit of strategy and multitasking.

And of course, this is a game in which you're just as fragile as everyone else. A game in which being shot once can kill you instantly, mess up your ability to aim straight or reduce you to crawling around (depending on where it hits you). So yeah, I'd say it takes a lot of skill to play well.
 

LegionDre

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Sep 2, 2010
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(pro) 1vs1 rts = (pro) team vs team fps

Both styles require extensive knowledge and understanding of what is possible from the opponent(s) given a certain length of time / map features and starting positions / counters to positions and weapons (unit compositions/abilities).

On a professional level a pro rts player requires about as much skill and understanding as a pro fps team. I say a fps team since 1v1 on fps is just about reaction times and such but executing a well thought out plan were everyone knows there job takes allot of skill. At the same time managing your resources, unit production, building production, mircoing your units to get the most out of them in combat and basically handling the jobs of 6 different people all at once takes a lot of skill. But given the different genres specific ways to do about achieving a similar goal both require about the same amount of skill. Especially since is 6 people all having to be skilled players rather than just one trying to manage 6 different things at once.

With all that being said. 1 fucking awesome fps player that can take out all 6 of those people by himself could have the same skill as a fucking awesome rts player.

RTS is the hardest to master
FPS is the easiest to pick up
 

MrJohnson

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May 13, 2009
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Depends on the game. I generally don't play as well as I could if I actually cared in most RTS/Turn Based Strategies, mostly because I only get a few units I like and level them up. I also don't care much about perfect stat advancement, and will sometimes buff only one character so much he can pretty much decimate everyone, but my team is incredibly unbalanced because of that.
 

Free Thinker

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Apr 23, 2010
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RTS'. I've been playing SC2 since release and I'm still learning the build orders, unit counters, unit micro and macro, etc. And the most important; countering "Cheese".
 

XIGBARx13

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Nov 19, 2009
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Music games aren't always hard to learn to play, but they can be frustrating when you're trying to move up to higher difficulties. But I'd have to say that all genres of games need some kind of skill to play.
 

Turbo_Destructor

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I would say RTS, one where the units are really specialized, and spamming won't work because there is always another kind of troop that can counter each of yours, and vice versa. Not really sure which one though
 

MagicMouse

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RTS and MMORPG

Both can be played by anyone. But take a very dedicated person with extreme intellect,game knowledge, and physical skill to master.
 
Aug 1, 2010
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Even though I love FPS games, I think RTS games take the most skill. 140 actions..... PER MINUTE!?!?!? And that's not even pro speed. Shooters take second though as you have to be good at so many different things to excel at a Shooter. Sorry to the people who said Fighting games and at the level of pro vs pro I somewhat agree, but as Yahtzee put so eloquently, any game at which you spend ten years to master, only to lose to someone randomly smashing buttons, has something wrong with it. This isn't completely true, but I have seen it happen too many times to disagree completely.
 

Blemontea

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My votes on RTS' becuase they make you think "what is the best way to ___" and Some fighting games, i say some becuase some like Soul Calibur you dont have to be an expert to beat someone but when you know what your doing its awesome. But some require you to know combos and what your enemies attacks are.
 

StriderShinryu

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MrDeckard said:
Even though I love FPS games, I think RTS games take the most skill. 140 actions..... PER MINUTE!?!?!? And that's not even pro speed. Shooters take second though as you have to be good at so many different things to excel at a Shooter. Sorry to the people who said Fighting games and at the level of pro vs pro I somewhat agree, but as Yahtzee put so eloquently, any game at which you spend ten years to master, only to lose to someone randomly smashing buttons, has something wrong with it. This isn't completely true, but I have seen it happen too many times to disagree completely.
More like it's not true at all except a lucky round here or there if the non-masher actually knows what they are doing.
 

RUINER ACTUAL

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Oct 29, 2009
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I would say RTS. Partly because I suck at them, and partly because I am not Korean.

FPS is difficult if you're bad at them, but recent games have made the genre almost as easy as, say, Nintendogs.
 

Sovvolf

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Mar 23, 2009
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Probably RTS games because I can't play them for the life of me. The only genre that as ever given me trouble so far.
 

JavaJoeCoffee

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Sep 2, 2010
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Whatever games I play...

But really:
FPS = Reflexes
RTS = Refexes and Knowledge
RPG = Knowledge and Patience
Strategy = Skill