and yet both of these will probably pale in comparison to chess when it comes to reading your opponent and trying to see into the future.Pink_Pirate said:i would say fighting games and RTS's take the most skill, both are very different though so its hard to say which, if either, takes more skill. Depends on what kind of person you are really. You need really good reflexes and reaction times for both, although in different ways, in fighters its more about execution and learning to recognise when to do certain things, in RTS's its more about recognising what your opponent is doing and changing your gameplan accordingly.
And if that doesn't work, just mash all of the buttons.Durxom said:Since the definition of skill can be really subjective when it comes to gaming, when I say skill here, it can mean anything from K/D ratios, reading your opponent, mastering the playstyle, or just finding the perfect abilities for the job; this can also be either competitive skill or just skill against the game/ai in general.
So what part of gaming do you think requires the most skill of the player, and flush out your answer with why you think that.
Myself, I think its the Fighter genre. Each character requires many ins and outs of how they play, and how well they work against each character. You need to be able to read your opponent/AI to a certain degree, and now how to counter it, as well as being able to input the commands right for what you want to do.
No, it happens more often than you would think. Amateurs beating good players doesn't happen [i/]that[/i] often, but far more often than in the other genres.StriderShinryu said:More like it's not true at all except a lucky round here or there if the non-masher actually knows what they are doing.MrDeckard said:Even though I love FPS games, I think RTS games take the most skill. 140 actions..... PER MINUTE!?!?!? And that's not even pro speed. Shooters take second though as you have to be good at so many different things to excel at a Shooter. Sorry to the people who said Fighting games and at the level of pro vs pro I somewhat agree, but as Yahtzee put so eloquently, any game at which you spend ten years to master, only to lose to someone randomly smashing buttons, has something wrong with it. This isn't completely true, but I have seen it happen too many times to disagree completely.
I think you need to consider what sort of level of play you're talking about then. An honestly good fighting game player won't lose more than a round here or there against a masher, and matches consist of more than single rounds. If you do lose more than that (especially if the fighting game doesn't support mashing) then you're not really a good player no matter what you say. A pro player, of course, will pretty much never lose against a masher.MrDeckard said:No, it happens more often than you would think. Amateurs beating good players doesn't happen [i/]that[/i] often, but far more often than in the other genres.StriderShinryu said:More like it's not true at all except a lucky round here or there if the non-masher actually knows what they are doing.MrDeckard said:Even though I love FPS games, I think RTS games take the most skill. 140 actions..... PER MINUTE!?!?!? And that's not even pro speed. Shooters take second though as you have to be good at so many different things to excel at a Shooter. Sorry to the people who said Fighting games and at the level of pro vs pro I somewhat agree, but as Yahtzee put so eloquently, any game at which you spend ten years to master, only to lose to someone randomly smashing buttons, has something wrong with it. This isn't completely true, but I have seen it happen too many times to disagree completely.