Yep, me too!Bilious Green said:I love these games too, but I just wonder how much that style of game can evolve or be changed to keep them interesting. I kind of feel like side scrolling beat 'em ups kind of died because there just wasn't anywhere for them to go. That said, I'd be all over a modern reboot of Final Fight with the SFV engine and art style.Danbo Jambo said:Beat 'em ups. Good ol fashioned, Final Fight, Double Dragon, Streets if Rage, The Warriors-esq beat em ups.
I think Rockstar did a supreme job on The Warriors and thus bought the BEU into the 00's from it's coin-op roots. But I've seen very little which has replicated it since.
The wonderful pick-up-and-play for 20-60 min nature of these games is something I love. I dare say there's plenty available online, but I don't play on-line, so maybe a modern day Arcade compliation on disc would be nice.
I really really love SupCom, I usually play Forged Alliance against the AI for hours, since I'm terrible at RTS games. I wish I had a co-op buddy to play versus AI, since FAForever is still a pretty big community. But SupCom is pretty much the perfect RTS, in my opinion. I love being able to zoom all the way out to move my armies, and then zoom back in when I need to throw down a few buildings, then zoom back out and just observe what all was happening on the map.AccursedTheory said:Supreme Commander was the last RTS I played that I liked. Pacing was important, instead of the absurdly fast and Rock/Paper/Scissor type structure that seems to have plagued the RTS in recent years.
SupCom wasn't perfect, of course, but I liked it. Games lasted for hours, you could recover if one particular battle went badly, instead of just giving up because you knew it was over already, you had options besides 'Ram junk down their throat until you win.'
Eeehhh.. I found Grey Goo to be a little underwhelming. It looked gorgeous, each of the factions played in unique ways, but it was still just underwhelming. I'd seen it reviewed as "hearkening back to the CnC glory days", but it didn't really feel that way to me. I wanted to like it, I've been wanting something new and fresh in the RTS genre, but it just couldn't keep me. If you're gonna get it, I'd definitely wait until it goes on sale.But I really don't think it's coming back. I'm told Grey Goo was something similar, but the game just seems dull, and I've heard some depressing things about it. Perhaps I'll try it if it goes on sale one day.
Quite so! For years I've dreamed of playing some of those games in proper coop with friends, but due to technical difficulties, stubborn laziness (on their part), and a lack of other optimal alternatives that dream has yet to be realized.Sniper Team 4 said:No one has mentioned space flight sims? Like X-Wing and TIE Fighter? Shame on all of you!
You know what? Forget bringing that genre back. Just give me more X-Wing and TIE Fighter. I'll be happy with that. As it stands, Ace Combat is the closest thing to those that comes out now, and while fun, it's not the same.
Dark souls also doesn't hold your hand. no?Poetic Nova said:King's Field.
If you thought Demon Souls is unfair, KF doesn't even bother holding your hand.
And I love it. Really want a new King's Field.
I'm with you on that one.Bilious Green said:Old school stealth games like Thief and Tenchu. I want From Soft to make a new Tenchu game so bad.
It's funny, no idea if it's true or not, but I heard that "Freespace 2" was one of the big reasons the space-sim genre died out. Apparently it was so good that other developers were like "yep, no way we can compete with that, not even gonna try".Neverhoodian said:Pretty much this. Modern flight games tend to fall into one of two categories; absurdly simple arcade shooter or so complex that you need a doctorate just to get off the ground.Sniper Team 4 said:No one has mentioned space flight sims? Like X-Wing and TIE Fighter? Shame on all of you!
You know what? Forget bringing that genre back. Just give me more X-Wing and TIE Fighter. I'll be happy with that. As it stands, Ace Combat is the closest thing to those that comes out now, and while fun, it's not the same.
I want a return to flight sims of the late 80's to mid 90's, games like Tie Fighter, Red Baron and Chuck Yeager's Air Combat to name a few. Titles that struck a balance between the extremes of arcade and hardcore sim, with multiple difficulty and realism options to tweak to one's liking. Flight games that didn't hold your hand, but didn't lose sight of the fun factor either.
I am glad to meet other fans of the classic brawler genre. Like what Jim Sterling said, it's sad we hardly get any; let alone if they have offline co-op. Which one thing I give Koei-Tecmo, they never will abandoned classic couch co-op. I prefer games by Platinum, because they have spiritual feel of old-school arcade games. Though a majority of their games lack co-op, with Bayonetta 2 being the exception. And even that is online if you want to play with another player (you play with a CPU partner offline). Grasshopper studios games, I usually prefer too.Danbo Jambo said:Yep, me too!Bilious Green said:I love these games too, but I just wonder how much that style of game can evolve or be changed to keep them interesting. I kind of feel like side scrolling beat 'em ups kind of died because there just wasn't anywhere for them to go. That said, I'd be all over a modern reboot of Final Fight with the SFV engine and art style.Danbo Jambo said:Beat 'em ups. Good ol fashioned, Final Fight, Double Dragon, Streets if Rage, The Warriors-esq beat em ups.
I think Rockstar did a supreme job on The Warriors and thus bought the BEU into the 00's from it's coin-op roots. But I've seen very little which has replicated it since.
The wonderful pick-up-and-play for 20-60 min nature of these games is something I love. I dare say there's plenty available online, but I don't play on-line, so maybe a modern day Arcade compliation on disc would be nice.![]()
Personally I think there's quite a bit of scope to do them in The Warriors' style. Conan was another game for the 360 which had enough depth and RPG elements to be classed as a "modern game", but which was also accessible and light enough to retain that Beat Em Up, pick-up & play bubblegum charm.
Would love to see a Final Fight/Doube Dragon/Streets of Rage/etc. reboot done as Rockstars Warriors was.
Escape From New York is a film which I would absolutely LOVE to see done as a Warriors/GTA style game too.
I was coming here to say exactly this. I miss space combat sims so much. It's why I'm so hopeful Star Citizen does work out, even just the Squadron 42 part would be good.Sniper Team 4 said:No one has mentioned space flight sims? Like X-Wing and TIE Fighter? Shame on all of you!
You know what? Forget bringing that genre back. Just give me more X-Wing and TIE Fighter. I'll be happy with that. As it stands, Ace Combat is the closest thing to those that comes out now, and while fun, it's not the same.