I was looking at my game shelf, and I remembered games like DOOM3, fire warrior and the like. And I wondered, what happened in modern games to different enemies?
Its not paint-palette swaps I'm talking about, I mean having to develop stratigies e.t.c. for each enemy.
For example DOOM3, Dodging lost souls and revving the chainsaw was always my strategy, while running while shotgunning for cherubs and Plasma gun and hiding was what I used for Hell Knights, tactics like that are what I miss.
And I was just wondering, Do you know any recent games with quite varied enemies that require a some use of tactics?
Its not paint-palette swaps I'm talking about, I mean having to develop stratigies e.t.c. for each enemy.
For example DOOM3, Dodging lost souls and revving the chainsaw was always my strategy, while running while shotgunning for cherubs and Plasma gun and hiding was what I used for Hell Knights, tactics like that are what I miss.
And I was just wondering, Do you know any recent games with quite varied enemies that require a some use of tactics?