jensenthejman said:
1. The Crucible: Why the hell have we never heard of this thing before? It was never mentioned once in the entire series, and then gets introduced so casually, as if most people knew about it all along. That and the Catalyst. Bioware said several times pre-release that there wouldn't be "some magical Reaper off button." Basically meaning no Deus Ex Machina plot device; yet that's exactly what we got.
They needed a magic off button. I knew it was coming. I was really thinking it would be like in Independence Day or something with a Virus. The problem was that Bioware billed the Reapers as some completely unstoppable killing force and then was like...well crap.
I mean, you gotta realize that no matter how big a fleet you could potentially build in ME3, there is NO WAY that they could have stopped the Reapers. None.
Reapers you kill in Mass Effect:
1. Sovereign in ME1, who pretty much annihilates most of the entire Alliance fleet that kills him.
2. The human reaper on ME2 that isn't even done yet.
3. The mini-reaper on Tuchanka that you need THE BIGGEST AND OLDEST THRESHER MAW IN HISTORY to kill it.
4. The mini-reaper on Rannoch that you kill by blasting it from orbit WHILE it's distracted by you.
It's just not possible. They would have either had to have seriously broken with the established continuity of the Reapers or did what they did, a magic McGuffin that stops the Reapers.
jensenthejman said:
2. ME 2 characters (and Wrex) getting the shaft: Another thing we were promised was that other characters would return for certain missions, like in Lair of the Shadow Broker. But that didn't happen. What we got was those characters returning, being exciting by getting to use them, and then they just did their own thing in the background while you and the squad you do have handle the hard part. Bioware knew that people wanted Wrex and others like Legion as squad members, but we didn't get them. Yeah, they get to hang around on the Normandy, but why can't you take them with you as long as they're on the ship? Others just flat out refuse to help you at all, because apparently what they've got going on is more important than saving all of galactic civilization. I wanted characters like Wrex and Mordin and Legion, as well as a few others. But that goes to my next problem...
I saw that coming a mile away. And they did "Return" for certain missions, just not as squad members. Personally, I thought the way they handled the cameos was really good.
jensenthejman said:
3. James Vega: Oh god... Just... oh god. Why did they feel like this character was necessary? I would have preferred... ANYONE ELSE to him. I tried to give this character a chance, I really did. But no matter what, I found him to be so irritating. Listening to Freddie Prinz Jr. trying to sound Spanish is just cringe-worthy. I remember him being described as representative of new players to the series. Well, what a nice way of pandering to new players who are starting a trilogy at the end. Some may like him, and that's okay, but I didn't care for him at all.
I wish there was an option to flush him and Javik out the airlock. Hate them both so much. Chobot's character too.
jensenthejman said:
4. Everyone seems to know that Liara is the Shadow Broker: This is really only made apparent twice, but it's still noticeable all the same. Wrex makes a comment on Sur'Kesh about it in front of Liara, and I was just like "How does he know? He wasn't there. Did somebody tell him?". The Illusive Man also makes a comment on the matter later in the game. I can somewhat understand how he would know, seeing as how information is his weapon of choice and all of that, but it still seems rather suspicious. For two games straight until the ME 2 DLC nobody had any idea who the Shadow Broker was. How is it more available information now? If someone knows the answers to my questions on this matter, please inform me.
Because Liara walks around with a giant sign on her back that says "Shadow Broker." You honestly think that someone like Liara could really keep that such a secret. Don't get me wrong, I love Liara as a character, but I make no reservations about her being a gossipy *****.
jensenthejman said:
5. Udina as the human councilor: Thanks Bioware for making my choice from ME 1 mean absolutely nothing. There is a point when it is discovered that Udina is an undercover Cerberus agent. (Wow, who saw that coming, except everyone.) And there is an assassination attempt on the council. During this whole sequence, I just kept repeating: "This shit wouldn't have happened if Anderson was councilor, like I picked him to be". It just feels contrived.
Yeah, I was unhappy about that, apparently it happens in one of the books, which I never read. I always felt the game was unhappy with me for picking Anderson over Udina, now I know why.