MysticSlayer said:
For me, it has less to do with what game companies provide so much as it has to do with my limited finances. I simply can't afford the monthly subscriptions fees over an extended period of time, and if I can't play the game for an extended period of time, I don't see the point in paying extra for it.
This is pretty much it in a nutshell. I go on SWTOR's website at least once a month looking to re-subscribe, but I can never bring myself around to paying for it. Meanwhile, I've probably spent more time and money on Warframe than any other game or MMO I've ever played, and I regret none of it.
Part of it is what I believe that I can and cannot consistently afford. I don't like automatically renewing subscriptions. I got burned by Xbox Live when I was younger and didn't make as much money, the recurring fee caused me to overdraw my account at an inopportune time. Ever since, I've been loath to sign up for subscriptions. The only one I can bring myself to sign up for is Pandora One, because I use it all the time and if $4 screws up my finances I've got much bigger problems.
On the other hand, games like Warframe allow me to play as much as I want for free, and I can buy currency at my leisure. I bought one of the Founder's packs up front, which allowed me to get really, REALLY hooked on the game with plenty of currency and some nifty exclusive items. I had to creatively manage my real-life funds in order to make that happen, but it felt like I was buying a collector's edition of a game. I knew that my stuff would always be there as long as the game was up and running, and I would never be expected to make another purchase again.
While I'm comparing the two, I think that they really approach payment in two completely different ways. Warframe allows you completely unlimited access to pretty much everything in the game. Gun/Warframe slots and color packs need to be bought with paid currency, as well as some exclusive holiday skins/color packs. Everything else in the game is available through regular play in some way. It may take longer to access these things, but it's possible to get anything and everything by investing enough time into the game. When I play this game I can go for months without spending anything, I just buy a couple dollars' worth of currency here or there to speed something up, unlock something directly (these purchases actually come out pretty cheap, considering they include an upgrade item and a slot) or buy more slots.
SWTOR is a game that required me to buy in (for about as much as I spent on the Founder's pack), then turns around and restricts my access to the game because I don't continue paying them $15 a month. I can buy currency, but this is primarily used for vanity items and temporary unlocks of the restrictions. I've considered purchasing enough currency for unlocking the color matching, but that comes out to yet another $20 or so that I've spent on the game. Then there's an expansion I have to buy into with yet another $10. If I were to pay to play any MMO, it would probably be this one. No other MMO I've seen has rewarded subscribers so much for their continued loyalty, but the flipside is that missing out on content is one of my biggest barriers to playing as a free player.
What it really comes down to is that the subscription model of MMOs really makes me feel like the developers don't care about me.
Because they don't.
If I'm not paying EA/Bioware, they could give a damn about me. The fact that I can access their game as a "free" player is a privelege, and if I want the full experience then I need to continue paying for it just like everyone else. They don't care how much time I spend playing, I have 30 days from the moment my credit card is accepted to play the game, then I need to pay again or hit the road. It doesn't matter if I play 1 hour or 100 hours, I have from 11/7 to 12/7 to play their game and not a moment more.
Digital Extremes is going to keep making Warframe whether I play it or not. They're more than willing to show off their labor of love, even if I never give them a dime. They make their money off of platinum purchases and founder's packs. I don't have to pay for the expansions, and I don't have to worry about how long I play. I picked up an exclusive weapon and Warframe in the Founder's pack, but other than that they don't provide exclusives in that way. The rewards they give out are based on time spent playing, such as event weapons or items that eventually get phased out of the in-game store as the game moves through development. Their main incentive for a Master founder's pack was the Design Council, which lets you get a sneak peek at upcoming content, and polls the community for future content to include. The community managers collect the most frequently asked questions and address them in weekly livestreams. The developers are a constant presence in the in-game chat, often responding to and interacting with the players.
If I had to pick between the two, I'd be much happier paying a small monthly fee for an allowance of Warframe currency, affinity/credit boosts and a spot on the Design Council, as opposed to paying for SWTOR. I enjoyed the latter, but everything's set up to make not paying for the game suck, as opposed to rewarding players for their investment in the community. It's the difference between paying a fee and making a donation. Warframe feels like you're donating, you're a patron of something you enjoy. In SWTOR, you're either a customer or a freeloader. The same applies to all the other subscription MMOs.