What if... Mass Effect 2 ending leading into ME3 idea (spoilers)

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Drundy

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I ended with everyone alive but Cerberus was not pleased with my actions it looks like in ME3 Im against The Reapers and Cerberus.
I noticed that if you have the good ending, the star(?) behind Cerberus is blue not red.
 

LordMoose

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I'm thinking Sheppard was able to be rebuilt (He's the 4 billion Credit man!) was because there was stuff LEFT of him. He got thrown from the normandy explosion. but with the collectors, he was smack dab in the middle of the base, from a nuclear explosion.
There's no 'Oh well lets just bring him back to life again' option this time.
Joker wears braces that allows him to walk around generally easily, but theres always the risk to it, you can even tell because of his sickly looking legs are skinnier then usual.
As for the AR gun firing, well that gun has generally a little recoil but not enough to shatter his bones (And who didnt love that picture of Joker giving covering fire?!)
and the giant girder, well that was just a little oversite im betting :3

I decided the few tens of millions of mobile unit geth and their hundreds of thousands of ships that're passive(ish?) should be good enough, (Because i didnt risk it with the heritics, i've killed far too many for them to just 'let it go' because the virus overwrites the reaper worship, not the Sheppard Genocide) along side the quarian fleet which could have a home to keep their noncombatants, krogan with boosted numbers thanks to wrex's intelligent reforms (Speak softly and carry a big stick my friend) as well as a potential genophage cure, and of course, the innocent and kind rachni queen (She's such a pleasant creature isnt she? ^^ like an old english queen)
 

archvile93

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Axeli said:
Agayek said:
Steampunk Viking said:
Doubt that since Bioware have already stated that if you die, you'll play as Shepard, but not the "same" Shepard... oh wait, I suppose that is possible, but that'd be lazy plot development on Bioware's behalf, and that's just not something Bioware's known for.
Bioware has already said, it's completely non-canon for Shepard to die. If that happens, importing an ME2 save into ME3 does absolutely nothing. You just can't import an ME2 save with a dead Shepard into the last game.

http://www.escapistmagazine.com/news/view/98108-BioWare-A-Dead-Shepard-Stays-Dead
To be fair, you have to go pretty retarded to get Shepard to die... Still, it seems pretty lame that Bioware isn't bothering to make an altered story where you play with new character when they are using the whole "what you do in previous games changes the sequels" as a selling point for the series.

Not that what you did in ME1 affected much anything in ME2 either, so it's kinda obvious Bioware is already chickening out on the whole continuity thing. Kinda like there was supposed to be six different stories in DA:O, but it was really just six different intros.
A shame. This could have been the most epic trilogy ever if you could start over from the first one and get a completely altered story for the rest of the series.
That would be cool, but they'd probably need five years just to map out the plot.
 

LordMoose

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I'd hoped at least i'd be able to take a swing at jacob as soon as Shep learned it was Cerberus behind all this, Sole survivor, he'd done the Thoombs mission. "You sonovabitch you're people killed my entire squad and used us for your sick experiments!"

They even bring it up in the shuttle and he's unfazed!
 

Bigsmith

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Well i Lived, and destoryed the collecter bass. Got kelly, your PA abourd the normandy, to 'like' the commander (playing as a female). Sadly I lost Legion, Jack and the one that has to live in side the suit thing. And this will be the one I continue on into Mass effect 3, Im not gonna make the mistake of getting the DIGITAL delux edition when ME3 comes out... gonna get the hard copy.

Personaly I would always destory the keeper base, even with the most negitively based character.

The people Melting actauly, for the first time in a game, shocked me... a lot.
 

Fappy

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Bigsmith said:
Well i Lived, and destoryed the collecter bass. Got kelly, your PA abourd the normandy, to 'like' the commander (playing as a female). Sadly I lost Legion, Jack and the one that has to live in side the suit thing. And this will be the one I continue on into Mass effect 3, Im not gonna make the mistake of getting the DIGITAL delux edition when ME3 comes out... gonna get the hard copy.

Personaly I would always destory the keeper base, even with the most negitively based character.

The people Melting actauly, for the first time in a game, shocked me... a lot.
There are a few things about this post that make the ME fan withing me giggle. Sorry.
 

GloatingSwine

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It's already been stated that if Shepard is dead that save simply cannot be imported to Mass Effect 3.
 

eatblueshell

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I don't think BioWare chickened out on the continuity. I mean, by the standard that the game completely changes would be unreasonable, they'd have to get new dialogue, a complete new story, etc etc.

I mean, the changes I would LIKE to see aren't so broad, but more or less differences in how you achieve the same end.

IE, if you killed the rachni or let them live. Say... If you let them live, you can use them as an ally in the 3rd game, or if you killed them, then the story would imply that the enemy was unable to use the rachni as an enemy and therefore helped you out. It basically means that end stays the same, but how you achieved the end is the same.

Same sort of thing about whether you killed the heretics, or allowed the collector ship to be used, it could change the way the story plays out, but not to the point where you completely alter the game. I mean, imagine writing for ME3 if your decisions in ME1/ME2 conjured up two completely different story arcs. It just isn't realistic for a company to make a game that has two completely different story arcs. I think it's pretty damned cool how your decisions to kill/save different team members changed how the story will work. Sure, it's not groundbreaking, but still pretty cool.

I mean, it might be cool to make a more narrow scoped game with a choose your own adventure style where choices DO radically alter the game and it's story, but to do it on the scale of ME/ME2 would be unreasonable.
 

CoverYourHead

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God said:
CoverYourHead said:
Perfect mission. Hell yeah!

Anyway... BioWare has said that Shepard dying is not cannon, and that him dying in the suicide mission will simply mean that you won't be able to import him to Mass Effect 3.

On another note: Tali had damn well better be in Mass Effect 3.
I concur on the Tali thing. Tali is the greatest character ever. I also want Legion and Samara in ME3.

As for the canon business, Shepard dead = You get to play a Shepard that more then likely killed half the universe, and just in general isn't a pleasant guy. Of course, if you decided to go with Renegade play-through and Shepard didn't die, then its to the same effect, just you get extra money, and stuff.
The thing is, though, there are several party members that are at (or past) their life expectancy. For example, Salarians live for ~40 years, Mordin is 50. Asari live ~1,000 years and Samara is just under 1,000. I'm wondering if BioWare plans to make these character's death cannon. It's kind of a crazy guess, but...
 

LordMoose

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I remember Mordin saying his age around around 30.

I would like to see more of Wrex, and I'd like to do everything i can to ensure that Clan Urdnot will plant its flag atop Tuchunka.

And i looked alot, have there only been the life expectations said of Turians(humanish) Humans, Salarians (40 at most), Asari (1000), Krogan(think 1000 too), Drell(85), and Vorcha(20)?
And Quarian have been the only female race of aliens we've seen. Asari= monogender.

Do we get to see at last a Krogan Female?
 

sln333

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Mcface said:
sln333 said:
What if you let the Collector base remain intact, but Shepard dies? Do you think he could return in ME3 as an indoctrinated Reaper slave?
Bioware has already said if you die in 2, you are staying dead.
They have officially said it.
Yeah I know that now. I guess it would be too difficult to basically write 2 games in one. It would be interesting to see how things would turn out without him; I'm guessing everyone would get wiped out.
 

God's Clown

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CoverYourHead said:
God said:
CoverYourHead said:
Perfect mission. Hell yeah!

Anyway... BioWare has said that Shepard dying is not cannon, and that him dying in the suicide mission will simply mean that you won't be able to import him to Mass Effect 3.

On another note: Tali had damn well better be in Mass Effect 3.
I concur on the Tali thing. Tali is the greatest character ever. I also want Legion and Samara in ME3.

As for the canon business, Shepard dead = You get to play a Shepard that more then likely killed half the universe, and just in general isn't a pleasant guy. Of course, if you decided to go with Renegade play-through and Shepard didn't die, then its to the same effect, just you get extra money, and stuff.
The thing is, though, there are several party members that are at (or past) their life expectancy. For example, Salarians live for ~40 years, Mordin is 50. Asari live ~1,000 years and Samara is just under 1,000. I'm wondering if BioWare plans to make these character's death cannon. It's kind of a crazy guess, but...

Bah, Samara ain't gonna die from old age yet. She hasn't shown any signs of old age at all.
 

Kavonde

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Feb 8, 2010
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I played a paragon through both games, but took the Renegade-y final choices both times under the reasoning that the more crap we can throw at the Reapers, the fewer civilians will die. I'm sort of secretly hoping that my tactics backfire a bit, though, 'cause it'd make for a few interesting dilemmas.

For example, I reprogrammed the Geth and didn't tell the Quarians what to do one way or another. I'm hoping Tali and Legion can get the groups to sit down and talk some time between the second and third games, but I'm not going to be surprised if the idiots heading the Admiralty Council return to their homeworld with guns blazing and force the Geth to retaliate.

Similarly, I like to think sparing the Rachni queen won't turn out to be a huge, huge mistake, and that turning over the Collector base to the Illusive Man isn't going to screw the entire galaxy over. But seeing as deciding not to divert resources to save the Council in ME1 was a strategically sound choice that led to the unfortunate consequence of everyone hating humans, I expect these decisions to backfire at least a little.
 

L3m0n_L1m3

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Ghostwise said:
Xzi said:
c0lefalk said:
sln333 said:
If Shepard dies, and it stays intact, the ending looks like this. This also makes me realize the Illusive Man wanted Shepard to kill the Collectors, save the base, and die trying. He's already got research ships at the base around 1:20. I bet he could get there all along, but it wasn't safe enough.
You know what that means... Joker is the new Shepard!
Been discussed. You can't export your ME2 save to ME3 if Shepard dies. I love that Bioware did this. It's basically like saying, "sorry, you fail. Just wasted ten hours playing the game because you didn't bother experiencing the majority of it. GG."
Hmm...it's interesting. Without a save to import perhaps in ME3 Shepard is dead and is rebuilt yet again.
How do you die in ME2? I knew it was possible, but I couldn't figure out how.
 

Kavonde

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Feb 8, 2010
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You have to have your entire team die on the final mission. Pick disloyal members for jobs they're not qualified for, don't upgrade the Normandy, that sort of thing.
 

Eykal

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archvile93 said:
Axeli said:
Agayek said:
Steampunk Viking said:
Doubt that since Bioware have already stated that if you die, you'll play as Shepard, but not the "same" Shepard... oh wait, I suppose that is possible, but that'd be lazy plot development on Bioware's behalf, and that's just not something Bioware's known for.
Bioware has already said, it's completely non-canon for Shepard to die. If that happens, importing an ME2 save into ME3 does absolutely nothing. You just can't import an ME2 save with a dead Shepard into the last game.

http://www.escapistmagazine.com/news/view/98108-BioWare-A-Dead-Shepard-Stays-Dead
To be fair, you have to go pretty retarded to get Shepard to die... Still, it seems pretty lame that Bioware isn't bothering to make an altered story where you play with new character when they are using the whole "what you do in previous games changes the sequels" as a selling point for the series.

Not that what you did in ME1 affected much anything in ME2 either, so it's kinda obvious Bioware is already chickening out on the whole continuity thing. Kinda like there was supposed to be six different stories in DA:O, but it was really just six different intros.
A shame. This could have been the most epic trilogy ever if you could start over from the first one and get a completely altered story for the rest of the series.
That would be cool, but they'd probably need five years just to map out the plot.
Okay, about the continuity thing, that's not entirely true. For instance, I have a feeling Tuchunka is drastically different if you kill Wrex on Virmire, and what I hear from a friend is that if you kill the counil, the galaxy is pretty much dominated by humans and theyre all racists. And theres some chracters that reappear in ME2, assuming that you didn't kill them.