Lately, it seems that Indie games are the only real hope we have for "intelligent" and "unique" games and gameplay. Meanwhile, mainstream series are launching sequels and three-quels and even prequels that are becoming tedious and are gaining a lot of hostility from reviewers and players alike, despite the money invested and even the money gained.
So, what exactly is this magic x-factor that Indie games does so well? Is it simply creativity? What do you think needs to be incorporated into mainstream games?
Feel free to talk about your favourite indie titles, and why you'll probably play them more than the inevitable Halo 5.
So, what exactly is this magic x-factor that Indie games does so well? Is it simply creativity? What do you think needs to be incorporated into mainstream games?
Feel free to talk about your favourite indie titles, and why you'll probably play them more than the inevitable Halo 5.