it doesn't apply to every situation of course, but i'm rather fond of 'damage over time' and 'heal over time' effects, rather than direct damage or direct healing. especially if the effects stack.
I personally love it when I'm camping in CoD and someone figures out my spot and goes after me, because I tend to run claymores + scavenger. Comedy!BigTortoise said:FPS multiplayer:
If camping, when someone figures you out and kills you, camp that spot one more time and die before moving to a new spot. This new spot should have a view of your old spot because it's likely someone will go looking for another kill from you. Boom.
http://www.youtube.com/watch?v=NgyN7ATG-3cVault101 said:Dragon age
Run in! KILL KILL KILL!! *click* *click* *click*