I have similar feelings but perhaps less harsh. I do think there is a lot that's admirable about their games. But I don't like the bad romance plots, the very flat characters, and most of all the moral simplicity. If you're going to offer choices, they need to have some moral complexity to be interesting choices. Most of the time, you are being asked to pick from options you already chose at the beginning of the game. Good, bad, or waste of time. Um, Okay? I already know what I'm going to pick, so what's the point? The VERY few times when a choice in a Bioware game has made me ponder the best answer were by FAR my favorite examples. My favorite part of Dragon Age: Origins was at the end whenThatrocketeer said:Summed up my feelings for Bioware completely. Bioware's just really overrated, they don't understand the powers of subtlety, don't do morally grey situations properly, and JRPGs create better characters than them.Kahunaburger said:For me, Bioware is that one dev that releases some okay-to-good games, some hilariously bad games, and gets praised to the sky for no apparent reason. Add to that a fanbase with a tendency to over-invest to an epic degree in the bad-to-mediocre romantic subplots, and you have a winning recipe for something that is fun to laugh at.
you confront Loghain and he explains his actions. The whole game you thought this man was just a ruthless monster, but now you begin to wonder if he wasn't really trying to save the kingdom, and if he wasn't right! You sympathize with your enemy, but he is your enemy, and you must decide his fate. For once, not an easy choice to make