What is the dream Final Fantasy game?

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GloatingSwine

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It's because people are jealous.

And don't say you aren't, because if you looked like a Final Fantasy hero (or villain), you would be buried in pussy. You wouldn't be able to move for all the pussy.
 

meone007

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Phoenix Arrow said:
meone007 said:
Phoenix Arrow said:
meone007 said:
Story in FFX
Excuse me, what?
I can't help it, I loved the religious satire and the outside perspective, how it was told through the eyes of someone with only a loose understanding of their surroundings, and how that perspective eventually saw the flaws of the system and dramatically changed it.
Well, I think the fighting mechanics and method of leveling in FFX were the best in the series. But I think the story was weak and the characters (bar Rikku) were totally unlikeable.
Really? I really liked Wakka, I liked Tidus at times, and I liked Lulu, the onlyones I didnt like were Kimari (because he's useless) and Yuna (and that could be in part because of X-2).
 

NonCuro

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Changes in characters as he story goes on. LIke in IX where the princess cut her hair or Amarant changed his victory pose to sitting in the lotus position. It would be good to see that a character has changed by their movement and look rather than just dialogue.
 

gamebrain89

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IV and IX are the only ones I have ever really played. I got bored of VII and X about halfway through each of them, and I found Tidus to be a whiny little @%#$#.
 

Pyrrian

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I'd say Final Fantasy 8 plus Final Fantasy 4. Subtract Squall and Seifer, throw in a lot more Zell and hotdogs, and you're set. Just keep all the junctioning and GF stuff, plus the FF8 ATB.

I'm easy.
 

N-Sef

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Ultrajoe said:
My only want.:

Its for, when i put on a damn suit of plate mail...

My character to put. on. a. damn. suit. of. plate. mail.

It has never stopped bugging me. Ever.
But then you won't be able to marvel at the lead males perfectly sculpted abs and general androgyny.

But in all seriousness Final Fantasy is already changing. While XIII is really typical post VII, Verses XIII is taking things in a new direction that is incredibly refreshing.
 

santaandy

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laikenf said:
My problem with FF (and I know A LOT of people disagree with me on this) is that it kind of stopped being fantasy, it's more like Sci-Fi now. This trend started more or less with FF 6, and was basicaly established in FF 7; and to me it just doesn't feel right. Of course all FF games always include the technology theme to some extent, but all those games before FF 7 the tech. theme was treated like something that not the whole world understood so the balance between the two created a universe and an atmosphere like no other game series. But the tech. theme on the more recent iterations of the series feel a bit forced and I've never been able to assimilate it. Having said that, I wish that the FF series (not the spin- offs) went back to those "Fantasy" roots; other than that (or gameplay wise) the series has evolved in some very interesting ways and I hope that Square- Enix keep on experimenting with the gameplay.
GloatingSwine said:
The first FF game had a fucking space station, FFIV had giant robots and spaceships to a final dungeon on the moon. Fantasy my left asscheek.
Actually, neither of you are correct. Final Fantasy has never been fully Fantasy OR Science Fiction. The definition of Fantasy does not necessarily equal medieval, and the definition of Science Fiction does not necessarily equal futuristic (in a relative temporal sense). Fantasy's biggest characteristic is the use of magic or otherworldly elements to make things that are impossible in real life plausible (so the stories of some modern superheroes would be considered "fantasy"). Science Fiction uses yet-uncreated technology to make things that are implausible in real life possible (in Jules Verne's day moon travel *was* implausible).

Final Fantasy has always used elements of both, and is therefore classified as Science Fantasy, a subcategory of which is Steampunk (airships are technological creations allowing beings without natural flight abilities to fly, usually powered by magical substances).
 

santaandy

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I would like to see a Final Fantasy that was all Fantasy and one that was all Science Fiction (as XIII still uses magic and summons).

But my dream FF would have pseudo-3D 16-bit graphics (ala FFAnniverary for PSP), a glorious full-mp3 metal/orchestral hybrid soundtrack (preferably by Nobuo Uematsu and Dragonforce), 5 characters per party, at least 20 playable characters, a fully open and customizable job system, crystals, full weapon and armor choices, the original TB battle system, a XII-i license board setup for the job system, full anime-style cutscenes, some sort of happiness and romance *somewhere* in the story, plenty of secrets and sidequests, chocobos, mini-games (at least one of which involves cards), a great map and travel system, one crazy-badass hilariously entertaining boss, one badass emotionless souless embodiment-of-fear-and-death boss, moogles, battlemechs, and multiplayer offline/online with Tactics-style battle arena and without becoming an mmo. Could be about anything and either fully Fantasy or Science Fiction.

JediMB said:
...Final Fantasy I through V aren't very good at all. I to III are basically grind-a-thons, and IV and V have very forced plots with stiff characters. The standards were just low when they were developed.
That's a very subjective statement of opinion, my friend. I've played every main game since I, and I was basically the reason I started playing video games altogether! Many people love I-VI and sometimes even more than VII-XII. You could just as easily bash VII-XII for any number of things. I particularly enjoyed the plot and characters of IV, and V may not have been the hallmark of the series, but I found it enjoyable and amusing (something which VII-XII can't seem to do, at least as well). Even if you didn't like them, you could hardly call them stiff or forced any more so than any other FF (VIII-XII comes to mind). They have some of the best art and music too. You may disagree with me liking them, and *why* I like them, but I don't feel it's correct to say the standards were low when they were developed. IV, V, and VI only came out a year apart each. Not much chaned in those years.
 

B-lockdown080

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As long as theirs not another freakin Sephiroth ill be happy. YES i know he was a total badass and rocked in all the games he was in but hes come back to life like what...5 times or so? He is dead and gone and they should move on to the next badass boss character altought they will never get antoher Sephiroth.

Anyways back to a good final fantasy game i would like to see a freeer battle like system where u can roam around and what not kinda like 12 but without that stupid waiting system. Id also like to see a better job class system with abilities unique to each other and with cooler attack techniques. not like the poison sword or stat altering ones but just pure damage dealing techniques for swords or guns or whatever they are using that look freakin awesome(NOT LIMIT BREAKS, OVERDRIVES OR WHATEVER just liek what the Tactics series liked to incorperate) of cousre Nobuo Uematsu back for de music. Its not a final fantasy without him
 

dukethepcdr

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What I would like to see is a Final Fantasy game that uses the turn-based fight system, character customization and inventory system of FFI (it was never broke and didn't need "fixed") coupled with cool looking next-gen graphics.

It should also have a game world that does not trap you in some area where you can't figure out where to go next. That aspect has made me give up on so many FF games.

As far as character design goes, which some posters have mentioned, I'm in the "wear more clothes and armor" camp. I mean, who goes into battle or on a long trek across a wilderness half naked? It's not smart. I liked the look of the dark knights in FF IV though.
 

JediMB

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santaandy said:
That's a very subjective statement of opinion, my friend.

I've played every main game since I, and I was basically the reason I started playing video games altogether!

Many people love I-VI and sometimes even more than VII-XII.

You could just as easily bash VII-XII for any number of things.

I particularly enjoyed the plot and characters of IV, and V may not have been the hallmark of the series, but I found it enjoyable and amusing (something which VII-XII can't seem to do, at least as well).

Even if you didn't like them, you could hardly call them stiff or forced any more so than any other FF (VIII-XII comes to mind).

They have some of the best art and music too.

You may disagree with me liking them, and *why* I like them, but I don't feel it's correct to say the standards were low when they were developed.

IV, V, and VI only came out a year apart each. Not much chaned in those years.
Subjective is exactly what an opinion is. It's impossible to have an objective opinion by an accepted definitions of the terms.

Well, Super Mario Bros was my introduction to video games (besides PC games), but I fail to see the reason one started to play is relevant today. I've also played Final Fantasy I, III, IV and VI and beyond, while also briefly trying out II and V.

A great majority of those who do love I-V(I) have a nostalgic attachment to the games.

Sure you can. You can bash them for having contrived plot points, iffy voice acting and battle systems that weren't enough like ~insert favorite game in the series here~. But you know what? All of these elements are still more developed and polished than in earlier games.

Oh, my problem with FFIV? The plot is very undeveloped; things spontaneously happen without giving any sense of a proper flow to the chain of events, character and plot revelations pop up without even an ounce of foreshadowing, and the characters themselves receive very little actual characterization. I can not care for Cecil's struggle against his dark side because he's basically a cardboard cut-out with dialog boxes. The characters pre-FFVI don't deliver emotion very well, due to both unnatural dialog and primitive sprite animation. Remember Cid's scene with the bomb near the end of FFIV? I couldn't feel sad about that. Rather, I laughed at how silly it looked, and that's as much emotion as the game gave me.

As you've seen, I CAN indeed call them stiff and forced. But in all honesty FFXII suffers greatly from being stiff too, so I can't seem to find much of an interesting in finishing the game.

The artwork is nice. On paper. Not in the games in most cases, though, as Square didn't really master the graphical capabilities of the SNES until FFVI and CT... and unfortunately spent quite some time on ugly industrial areas. The music I fully agree with you on.

But the standars WERE lower then. That's how it is with all medias as they develop. It's the same with books, plays, movies and comics. They've all advanced and becomes more sophisticated as time has progressed, and flaws that were previously overlooked would eventually become unacceptable in more modern creations.

Things did change. IV was originally developed as an NES game and basically just ported to the SNES. V developed the battle system far beyond what III had done with it years before, and utilized the hardware better. VI took storytelling to new levels, while also advancing how characters could convey emotion, and for the first time they introduced attack concepts that would give the battles a better sense of action. Most of the concepts introduced by FFVI were a bit rough on the edges, though, and "perfected" in the games following it.

Those are my thoughts on the subject.
 

jezz8me

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X-2 ATB
FF7 Materia/ ability system mixed witha tactctics style job system.
Random Battles.
Art style of FF 7: Advent Children (I HATED the whote feel of FFXII and yes i know advent children is a movie)
Story awesome.
Main charecter closer to Vincent or Auron then the girly boys currently.
Bad guy which makes the player almost side with him the justifications are so good
 

PsykoDragon

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The next Final Fantasy? I don't really care anymore. I do feel, however, that it's time they break out of the same damn system completely & do something totally rad.

It's a thought that's been with me since I saw Advent Children. This was AFTER I played Devil May Cry 3. Now, I know that DMC3 wasn't perfect in every sense, but it DEFINITELY got my blood pumping. After every coupla rounds, I'd pause the game to take a breather & let my blood pressure go down. So I'm pretty sure you can see what I'm thinking of by now.

Have SquareEnix team up with Capcom & for once & for all aim to make a game that will make gamers scream in glee all over the world. It doesn't really matter which FF story it follows, matter of fact, if they make a game for each FF story, or a game in which the FF stories mingle (a-la Kingdom Hearts, minus the Disney maybe), it would simply rock.

Playing as Dante in DMC3 can easily be imagined as playing as Cloud, cuz sometimes Cloud uses 2 swords, & sometimes one. Playing as Dante can be imagined as playing as Vincent because of the guns. Can be imagined as playing Tifa or Zell cuz of the Beowulf gauntlets. Can be imagined playing selphie because of the nun-chucks (somewhat). & ffs, the developers of DMC3 made a guitar weapon! if they can do that, they can work on any other kinda out-of-sight weapon that Final Fantasy can bring to them.

It's not hard to imagine, & thus definitely not hard to implement. Throw in some FFstory-specific abilities, like junctioning for FF8 characters, Materia for FF7, or maybe even mix the abilities, let FF8 characters use both Materia & Junctions.. The possibilities are endless, & it HAS TO BE DONE!
 

santaandy

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The materia system should make a comeback, it was my favorite gear-type thing about Final Fantasy ever.
 

Flying-Emu

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TsunamiWombat said:
One thats FINAL.

Actually, one that returns to Final Fantasies roots of being a sort of epic lighthearted fantasy with interesting and amusing characters. Lose the emo metrosexual bullshit, if I see one more dude that looks like a chick or a chick wearing a belt and a sports bra i'm going to grind my teeth into powder.
Tsunami's got the best one. I liked the earliest FF's the best
 

lenneth

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An updated FF6 with the battle and license system of 12 and some nice tasty splitscreen Co-Op where each player controls a team of 3