Solution: headphones and ignore door and phone, works wonders for me.unoleian said:In-game, pop-in or serious clipping. Once I see it, I can't un-see it.
Out-of-game, definitely phone calls or knocks at the door.
Once again, Furburt has beat me to the punch. Anything that breaks the fourth wall generally will break my immersion.Furburt said:Whenever anyone in the game refers to the control scheme. It totally breaks the 4th wall.
"Soldier, to get over that wall, you're going to have to tap the A button".
It's even worse if they actually say it, not just in text.
Also, when my family hoovers. Difficult to get in the zone.
How can you see theres no more map?zehydra said:It's like in Oblivion or Fallout 3, when you reach the end of the map and it says, "You cannot go any further, turn around". In Oblivion it's a little worse cause you can see that there's no more map.
Yeah. That.RatRace123 said:Generally, stupid AI.
"Hey this is great, me and my squad is kicking ass, we're saving the world. OK, let's just check on how everyone's doing, and... he's stuck behind a tree. Oh, I'm not saving the world, I'm playing a game, in my room, in the dark... alone. Damn"
See, Mirror's Edge is really careful about that. Because, you know, it's a FREERUNNING game.Spazztic said:Graphical glitches or oversights mainly.
i.e. The Witcher, in the first cutscene where BLADES OF GRASS STICK THROUGH A CART
or in, well, just about any game where there are walls...if you run into the wall YOU JUST KEEP RUNNING