Stories I write are:
- Never based in our reality, but never use a lot of 'fantasy' elements either.
- Always psychological or philosophical in nature.
- It has romantic elements if it suits the story.
- Always character focused, even if the actual story is of grand scale.
- Tends to include very extreme scenes which cause heavy psychological damage on the characters in question.
- I tend to take up some esoteric themes, like the morality of murder.
- They contain a lot of symbolism and poetic scenes.
Short summaries of stories I've designed (but not finished), in chronological order:
- Following roughly 10 soldiers as they experience the events of an interstellar war (abandoned project, too badly written)
- The experiences of a non-human high-school couple, her younger brother and two of his friends. Where they accidentally managed to run a spaceship through a closing wormhole and get stranded alone in a different galaxy (abandoned project, was written in Norwegian and turned out horribly).
- A psychotic man, a young nurse, and a rigid detective and their intertwined stories. All non-human. The psychotic man was running away from something horrible he think he has done, doing whatever he can (including nonchalant murders) to escape it. The nurse has a disorder making her obsessed with caring for this man and trying to find him. And the detective tries to find the psychotic man by following his trails. (abandoned project, though I wish I got it finished and polished)
- Based on a dream I had: Groups of people live in isolated compartments in a giant metallic cube run by a broken automatic system. In the cube they have access to information about our world up and to our present day. The rest of the world is a wasteland. It follows a group of four as they get sent to prison by the system, then manage to escape and explore the wasteland, but get increasingly insane/delirious by the end. (I only designed this story, never did write much at all on it)
- A story based on the romantic relationship between two female characters. The story is about the girlfriend overcoming her difficulties with emotional attachment, social isolation, and issues as a human being. The pivotal theme of this story is social relationships. (This story is created for a game I'm making, and in active development).
I spent way more time than I planned on this post. Oh well, that is one way to spend a depressed afternoon.