Escort missions, too. I think Half-Life is the only game who did escort missions right: You're escorts cannot die (unless they get three shots from a shotgun at point-blank), they help you with combat, you know the route, and you only have to worry about yourself.
Water levels. I fully agree. I still remember that level from Banjo-Kazooie.
Racing levels. I bought a fighting game so I could beat people up, not so I could race.
Defending levels. I hate it because usually you're overwhelmed., and all assistance is useless.
Capture the Flag. Getting to the enemy base, finding the right room, going out, and going to Point X without dying? Really?
Timed missions. I hate the stress.
Chase levels. I do suprisingly well on them, but I still hate them.
Horror levels. I hate them because it mainly includes the hateful pop-out scares.