Thanks! I will take a look.Lethos said:Ini should be located under My Documents/My Games/SkyrimGorfias said:Interesting advice. I'll take a look. I started Skyrim on DVD but Steam allowed me to use its utility. I'll have to look in a couple of different folders for the right ini file.![]()
Lol, as I said I've played over 120 hours, and I forgot that I haven't even done the Thieves Guild or the Dark Brotherhood stuff. I've killed at least 5 Dark Brotherhood Assassins so far though.Fiz_The_Toaster said:I agree.Sonic Doctor said:snip
I've spent a lot of my time just faffing about and just wandering around the whole entire world. I have 100 hours logged in before I even started the main quest again, and I only did that because I was done with the Thieves Guild and Dark Brotherhood missions, which were a blast.
I ran into side missions from exploring that I would've never done before if I didn't do that, and I had some of the craziest shit happen to me too while dungeon crawling. Trying to fight a Dragon Priest to end the quest is really hard when a bear and dragon come and invade it your little fight. Probably my favorite side quest is where my character did a drinking contest with this guy, got completely drunk and passed out, and I had to fix the aftermath. I don't want to ruin the whole thing, but it was hilarious. XD
There's a drinking game in Whiterun? Mine happened in Riften. Was a goat involved in that one?Sonic Doctor said:Lol, as I said I've played over 120 hours, and I forgot that I haven't even done the Thieves Guild or the Dark Brotherhood stuff. I've killed at least 5 Dark Brotherhood Assassins so far though.Fiz_The_Toaster said:I agree.Sonic Doctor said:snip
I've spent a lot of my time just faffing about and just wandering around the whole entire world. I have 100 hours logged in before I even started the main quest again, and I only did that because I was done with the Thieves Guild and Dark Brotherhood missions, which were a blast.
I ran into side missions from exploring that I would've never done before if I didn't do that, and I had some of the craziest shit happen to me too while dungeon crawling. Trying to fight a Dragon Priest to end the quest is really hard when a bear and dragon come and invade it your little fight. Probably my favorite side quest is where my character did a drinking contest with this guy, got completely drunk and passed out, and I had to fix the aftermath. I don't want to ruin the whole thing, but it was hilarious. XD
You mean the drinking game in Whiterun? Yup, did that.
One time I was fighting a giant and a mammoth and a Dragon swooped in, picked up the giant and killed it by dropping it, did the same to the mammoth and then finally it was ready to do battle with me. I said, "thank you for taking care of those two for me", then I promptly killed him.
I've also had some funny glitches. One, one of my friend's witnessed and it was hilarious. I had just got back form turning in a quest at Dragonsreach and I was heading back to my house, when I saw something weird in the distance. It turned out that the ground under and around Warmaiden's had disappeared. I then saw the two girls in town playing tag and they both ran straight to the missing ground and dropped right out of sight. As the situation unfolded I hammed it up, I noticed the Blacksmith woman siting at and using the grindstone as she floated above the blue colored nothingness. I said, "just stay there miss, don't make any sudden movements off your seat", then she stopped what she was doing, stood up, and fell down into the nothingness, disappearing as well.
I then backed off to the right near the Drunken Huntsman, saw to my left as the guy who works for Belethor going to deliver a pile of wood to Warmaiden's. He said that oh so precious line, "I work for Belethor at the general goods store", then he continued onward as I shouted, "No don't go that way!!!", then he dropped and disappeared into the nothingness as well. After that, I said as I ran along the edge of the nothingness and into my house, "Screw Dragons!! The land underneath us is disappearing, that is the real end of the world!!" Finally, after waiting inside my house for a minute laughing(almost crying too), I poked my head outside and saw the ground was back and everybody that had fallen into the nothingness was back too, oblivious to what had just happened to them.
I keep hearing this, but no one backs that up with examples WHY its bad. To me its fine. Not great, but more than serviceable.King Aragorn said:Horrible clunky combat
I'm one of those funny folk who gave Skyrim a 6 to begin with, but after a bit more playthrough and a good 6 months without touching it, I'm up to a 7 for it. Initially I was bored to tears, and rather annoyed that I never actually accomplished anything - my first play through I became a Thane of 4 of the holds, the Arch-Mage (without having a single Magic skill above 40)and the Harbinger of the Companions before I just got bored because no matter what I did, nothing seemed to change. I had 6 skills at 100, 3 or 4 more in the 90's, I was killing Elder Dragons with a single swipe of my Daedric Warhammer - without invoking my Orc bloodrage ability! - and it was just plain boring.King Aragorn said:Now, before someone goes ahead and says ''Another one of X thread talking about popular AAA title...'' I do not hate Skyrim. I like Skyrim, it's a good game, but am I the only one that finds it overrated?
The game has many glaring issues. From horrible clunky combat, tons of bugs, lack of impact and choices on the world *I give a Stormcloak city to the Empire...what I get are different colored guards. Even bloody Talos statues are still around*.
The game also suffers from pretty bad characters and storyline. But even then, I still enjoy it. The world they crafted is pretty awesome, and I enjoyed the new UI, and also the new organic skill system. Also, the dungeons were a much needed improvement over Oblivion, even if they still are a bit repetitive at times.
So, I ask, what do people enjoy so much about Skyrim? what makes it so good to deserve those 9's and 10's?
Hey that's fair enough, and I agree a game should be based on it's original content and not the added mods made by other people. Having said that though we have to remember that not every game will appeal to us and that one mans orange is another's ball of filth. At first I thought the game was average at best so I can totally see where you're coming from, but the more I played it the more things I found interested me.SpunkeyMonkey said:Nice to meet a fellow offliner
I dare say I'll pick it up again in 5 or so years when a low-end PC can run it, and there's also a more organized, refined and established set of mods for it. I just don't feel as if upon release it was worth anywhere near the amount of praise it received, and when I pay top dollar for a new game I don't expect to have to wait several months or do half the legwork myself getting that game up to speed.
I'm an old school gamer who's only just recently returned to gaming (I've kept my toe in the water, but haven't really spent more than 1-2 hours a week gaming since the SNES days up until this past year) and the amount of money and effort which some game companies take as a given that I'll invest in bringing their games up to speed is laughable IMO.
Dark Messiah of Might and Magic... the only one too sadly, that would be my dream for the next Elder Scrolls, Bethesda made environments, Obsidian written story/quests and Arkane Studios developed combat, what the hell are these people fucking about for?!Risingblade said:(...) I've yet to see any first person melee combat that plays really well.
Elder Scrolls games are largely popular due to the concept, having a huge, open world you can run around in and explore. There have only been a few other attempts to create this kind of Sandbox RPG, and none of them have been of quite the same quality. While the series, including Skyrim, has many bugs, the scope of the entire thing is impressive. Of course that DOES mean sacrificing a lot of the story quality and continuity present in more linear games.King Aragorn said:Now, before someone goes ahead and says ''Another one of X thread talking about popular AAA title...'' I do not hate Skyrim. I like Skyrim, it's a good game, but am I the only one that finds it overrated?
The game has many glaring issues. From horrible clunky combat, tons of bugs, lack of impact and choices on the world *I give a Stormcloak city to the Empire...what I get are different colored guards. Even bloody Talos statues are still around*.
The game also suffers from pretty bad characters and storyline. But even then, I still enjoy it. The world they crafted is pretty awesome, and I enjoyed the new UI, and also the new organic skill system. Also, the dungeons were a much needed improvement over Oblivion, even if they still are a bit repetitive at times.
So, I ask, what do people enjoy so much about Skyrim? what makes it so good to deserve those 9's and 10's?
Sorry to reply late, but I think that sums up all of Skyrim for me. Nothing has meaning or weight. You can do anything and everything, so nothing is special. Power could change between Empire and Stormcloaks, but it doesn't mean anything. Nothing...matters, so to speak.SpunkeyMonkey said:That hits a lot of it on the head for me. Freedom of choice is all well and good, but as you say there was no real effort required to become whatever you chose. The thief + armor example is a great one - there's no way an orc wearing heavy armor should be able to sneak up on anyone, regardless of how skillfull they are at it!Scarecrow said:I think I'll drop a quote from a very good friend of mine on the game, since I agree with him completely on it:
"Hm. Skyrim. Where to begin? It's fun at first, no doubt. The new engine is pretty well designed. The magick system got a huge overhaul, and is now actually fun and easy to use. Smithing your own gear is a fun idea, and it had me digging in the mines for hours. However, the novelty of "OMGTESV" quickly fades, leaving behind quite a few problems. The majority of the quests are boring as hell. "Go here, kill/retrieve/destroy X, return for reward". There was not nearly enough done with werewolves, and being a vampire no longer has real consequences. There is no Fighter's Guild, no Mages Guild, and the Thieves Guild is pathetically easy, even if you're an orc clunking around in heavy armor. There's no attributes anymore, which means that every character starts the same. This means that anyone can do any number of jobs effectively. In short, it's oversimplified, and suffers for it. Morrowind was better, Oblivion was better. Great for the dude-bro crowd, though. That's why it sold so well."
So that's my answer as it why it wasn't amazing or...really any good.