Never thought of it like that, but now that you mention it, CoD always does have enemies that seem to come out of fucking nowhere, while Halo is has enemies that are always there until you kill them.
The big battle scene when you are going to Halo's control room comes to mind when I think of the big set piece battles in Halo, and the part of Modern Warfare 2 in Brazil comes to mind when I think of CoD's random spawning. Whe I compare the two I had much less frustration with Halo because I didn't have fuckers shooting me from the place I just cleared.
The big battle scene when you are going to Halo's control room comes to mind when I think of the big set piece battles in Halo, and the part of Modern Warfare 2 in Brazil comes to mind when I think of CoD's random spawning. Whe I compare the two I had much less frustration with Halo because I didn't have fuckers shooting me from the place I just cleared.