Imagine a shotgun. It is always a one shot kill, with unlimited ammo and almost NEVER misses because it has lock on. It is also going to be in every shooter. Well, it's real. It's called melee, and me and a lot of others are begining to question its role in moderne shooters.
Well? Why is it there? It seems to be the plague for the shooter genre, and seems to
absolutly dominate close quarters. Games are no longer shooters, but "games with guns if you want to shoot some one more then 5 meters away"
I'm going to take a look at why 3 games and why knives and other melee based weapons are destroying the all of the moderne shooters. ModerneWarfare2, Transformers and Gears of War 2.
But why do they so over-powered? Well, I have thought up of 3 answers for this question.
1. Always at the ready, knives don't have to be equiped. Meaning, if you walk around a corner, knife, dead. No skill involved, you press one button for a one shot kill. The other person can do nothing but knife first or die.
2. One shot kill. Yeah, they usually do more then a bullet from an ak-47.
3. The lounge+lock on. You see him. He's 4 meters away. VOOM. Dead. Easy as that.
None of these should be like that. Why have shotgun when you can have this?
MW2. The knife by itself is absolutly outrageous and is the best example of what not to do.
Transformers wfc. In this game, melee has a generous lounge and does nothave tobe equiped, but itisn't always a one shot kill. The best strategie would be to take a few shots the melee. It's getting there, but it isn't the best.
Gears of War 2. This is the best melee systeme I have ever seen in a long time. (besides not having one) It's not a one shot kill unless you have something equiped and frankly, it really is useless as it should be. Sure, there are some gunn that make it better, but you're realy slow so it doesn't matter and they're just there for show.
So how should they work? Well, if you have to have them, make it like GoW for tpf, but for fps there are a few option.
1. Everyone has them (meaning you don't have to customize your guy so he has one)
Well, say you press a bumper or a specific button fo it to come out. It have no lounge and takes 3 hits to kill. It slashes like in Fallout 3, but it takes a while for each one to go through. You press the same button you pressed to take it out to use it and hold it to put it away.
2. Only some people have chosen to have it. You don't have to equip it, and works like CoD but slashes, 2 shot kill.
Hope you agree with me on how melee should work in the future.
Well? Why is it there? It seems to be the plague for the shooter genre, and seems to
absolutly dominate close quarters. Games are no longer shooters, but "games with guns if you want to shoot some one more then 5 meters away"
I'm going to take a look at why 3 games and why knives and other melee based weapons are destroying the all of the moderne shooters. ModerneWarfare2, Transformers and Gears of War 2.
But why do they so over-powered? Well, I have thought up of 3 answers for this question.
1. Always at the ready, knives don't have to be equiped. Meaning, if you walk around a corner, knife, dead. No skill involved, you press one button for a one shot kill. The other person can do nothing but knife first or die.
2. One shot kill. Yeah, they usually do more then a bullet from an ak-47.
3. The lounge+lock on. You see him. He's 4 meters away. VOOM. Dead. Easy as that.
None of these should be like that. Why have shotgun when you can have this?
MW2. The knife by itself is absolutly outrageous and is the best example of what not to do.
Transformers wfc. In this game, melee has a generous lounge and does nothave tobe equiped, but itisn't always a one shot kill. The best strategie would be to take a few shots the melee. It's getting there, but it isn't the best.
Gears of War 2. This is the best melee systeme I have ever seen in a long time. (besides not having one) It's not a one shot kill unless you have something equiped and frankly, it really is useless as it should be. Sure, there are some gunn that make it better, but you're realy slow so it doesn't matter and they're just there for show.
So how should they work? Well, if you have to have them, make it like GoW for tpf, but for fps there are a few option.
1. Everyone has them (meaning you don't have to customize your guy so he has one)
Well, say you press a bumper or a specific button fo it to come out. It have no lounge and takes 3 hits to kill. It slashes like in Fallout 3, but it takes a while for each one to go through. You press the same button you pressed to take it out to use it and hold it to put it away.
2. Only some people have chosen to have it. You don't have to equip it, and works like CoD but slashes, 2 shot kill.
Hope you agree with me on how melee should work in the future.