What place does melee really have in shooters?

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Macgyvercas

Spice & Wolf Restored!
Feb 19, 2009
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BioShock did a good job wth melee. It wasn't a one hit kill unless you hit them in the head or shocked them first, and on the higher difficulties and later levels, even that wasn't a sure bet.
 

ctrl

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Apr 19, 2010
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designers dont like melee in fps. thats why it normally consists of press b (360) to smack with gun
 

bloodshed113094

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Jul 16, 2010
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Well, think off this.
You got no ammo, but theirs some right over there in front of an enemy, but he's alive. BAM!!! hit, knife or whatever the game has for melee in the back and their dead. This was a really stupid question altogether if you ask me, no offense.
 

Space Spoons

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Aug 21, 2008
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In my opinion, if you're consistently being killed by melee attacks, you're not playing strategically. When you're playing a game that revolves around gunplay, shouldn't your top priority be killing the enemy before they get close enough to kill you with a knife or an elbow to the face? The way I see it, melee attacks being instant-killers is a way to punish players who are either not playing with vigilance, or just aren't particularly skilled.

That said, the extent of my experience with melee attacks in FPS games consists of Borderlands, in which melee attacks might as well not even exist, and Halo 3, in which melee attacking is supposedly significantly more balanced than in MW2, so maybe I haven't got room to talk.
 

coldshadow

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Mar 19, 2009
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I hated when they introduced the one hit kill fast melee attacks, mainly because it nulified the shotgun. but at least in games like battlefield 2142 (Im sure the other battlefields did it this way to) you would have to carry it out instead of just swiping while carrying your gun, which made it more of a risky but skillfull thing to do. but it seems like everyshooter now is like "run with your gun out and knife instantly ALSO ZOOooOOOooOOOMMM to your enemy" kinda kills the whole skill.
 

Custard_Angel

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Aug 6, 2009
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Melee only makes sense in a rush forward tactic where you have to reload but cant stop charging... Or as a silent knife attack. For the most part, its just retarded.

And the idea that a single melee attack can kill when 3 bullets can't is also retarded.
 

Not G. Ivingname

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Nov 18, 2009
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Sup I said:
It the old quake days of shooters, melee was mostly a last ditch effort if you were out of ammo, like in real war. Shooting people was still much more effective since it took several hits to take a guy down, and you had to switch to the weapon like anything else, but you still could fight. Plus there was no "lunge." Some games had better melee weapons like chainsaws, but they still weren't "oneshot kills." Move to Halo and melee was changed to being a quick hit with one of your guns. Hits to the back was a one shot, but anywhere it still took many hits to bring somebody down, and they had to be basically touching you for the hit to land. It wasn't really until CoD4 that we truly evolved into "melee kills make you die if they hit your foot." With all weapons being powered up so it took little less then a second to kill anybody in the weapon's effective range, melee attacks had to be powered up to be able to compete. It had a lunge, but the most part was only effective as last ditch or a silent kill since again, a lot of guns can kill with two shots at close range with Stopping power. MW2 with Commando however really brought it to far. You should be able to bring a knife to a gun fight, but Commando allowed it anyway.

If you want a balanced, old fashioned melee system, I suggest you try TF2. The only one-hit melee vanilla weapon without random crits is the spy's knife, and he must attack the back for it to kill, otherwise it is the weakest melee in the game.
 

monstersquad

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Jun 7, 2010
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Halo does melee the best in my opinion. There is melee, it doesn't have to be equipped(except for the sword), and it's not a one shot kill face-to-face. I don't know how many times melee has saved my life in that game, like when I've run down someone's shields then find myself in close with no ammo. So IMO Halo does it best, and solves most of the problem's outlined in the OP.
 

Flames66

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Aug 22, 2009
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Sup I said:
2. One shot kill. Yeah, they usually do more then a bullet from an ak-47.
What does this sentence mean?

My personal view of melee is that it should be there but should not kill in one hit. yes you should be able to hit someone with whatever you have in your hand and if yo are not carrying anything then you should still be able to punch them.
 

Cody211282

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Apr 25, 2009
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That's why I like the melee from Halo, unless you get them in the back it's going to take a few hits to kill the guy.
 

Yureina

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May 6, 2010
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Agreed. Melee is a little too powerful in some of these modern FPS games. I prefer the days of Counter-Strike where, unless it was a "knife-fight", charging someone holding a knife tended to be suicidal.
 

FightThePower

The Voice of Treason
Dec 17, 2008
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I hope the rumours about Black Ops are true; apparently they're making the knife a secondary weapon that not everyone has, so there's no turn-around-corner-hit-one-button-win unless you have it drawn out.

But yeah, instant-kill knifes that everyone has is silly. I like Halo's system of melee attacks being a two-hit kill.
 

Sacman

Don't Bend! Ascend!
May 15, 2008
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I think melee should be the back up weapon, you know for when you run out of bullets, and even then it should have locational damage so it isn't always a one hit kill... only if you get them in the face or from behind or something...
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
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Because guns are for wusses. They're put in so the wussy players don't feel left out with the real men use melee.
 

mindlessvulgarity

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Aug 23, 2009
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Disagree.

Trust me, if they removed it from shooters you'd moan like everyone else.
Melee is logical think about it, your shooting at someone, you miss, your out of ammo, they are closing in, not enough time to reload, are you gonna stand there and watch them?
 

atled3

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Jan 10, 2010
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Melee in MW2 is ridiculous I can go through an entire free for all match and win with 30 kills and 8 deaths without firing a single shot.
That said I love it.
 

Ironic Pirate

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May 21, 2009
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3 hits to kill is absolutely fucking ridiculous and you know it. BBC2 gets them right, OHK, limited lock on and no lunge.

And the reason knives are overpowered is because games occur at very short ranges, real life shotguns can reach ranges games use sniper rifles for.
 

Imperioratorex Caprae

Henchgoat Emperor
May 15, 2010
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Melee in MW2 is fine, it is equipped at all times (most likely a chest strapped sheath) and it takes a few seconds away from your ability to attack once engaged, even with commando (unless you're using a Tac-Knife). Is it broken? Not particularly considering you can still get ass-handed by a dude with a shotgun.
If you're looking for realism, go join the military. You aren't going to find it in games because WAR IS NOT FUN AND GAMES.
Realism? Scenario Examples: You get shot, and don't die but lay there in pain while life leaks out of you. Or you catch an artillery shell with the lower half of your body and wake up with a colostomy bag and a wheelchair where your legs used to be.
Sounds like a wonderful game right?