What RPG class would you be in the event of a zombie apocalypse?

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FortheLegion

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Mr.Squishy said:
Personally, I would be a cleric (The D&D 3.5 kind), because of the ability to turn undead and heal etc.
Yea i would definitely go cleric They are great at destroying undead they can even summon demons to help against the undead(of course I'm thinking of the NeverWinter Nights cleric but I'm pretty sure its close to the d&d cleric)

Also plate armor ftw
 

Iron Mal

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I'd be a Paladin, immunity to disease ('I'm sorry, you bit me? I'm afraid I don't give a shit!'), immunity to fear, the capacity to sense, smite and otherwise get medieval on the undead, healing hands (and maybe jazz hands if I'm in the mood for it) and heavy armour/weapons and other such things that makes stuff dead...again.

Also, leadership, I could just tell other people to do the hard work for me.
 

ProtoChimp

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Mr.Squishy said:
It's all there in the title, but I'll clarify.
Imagine a world where RPG tropes are true and part of the world, or alternatively, a world where you're granted 10 levels give or take in a "standard" rpg class.
The zombie apocalypse has broken out and you're one of the few in your area that has survived the initial breakout. What class would you most like to be of in that situation (in a modern-day setting).

Personally, I would be a cleric (The D&D 3.5 kind), because of the ability to turn undead and heal etc. Or a (D&D 3.5)druid because of their spell library and ability to turn into animals.
First of all congrats on an actual original zombie apocalypse thread and second of all rogue dragon age style because (and while I dont want to sound like a smug ****) I have mastered the damn thing. Everyone seems to hate it but I am unbeatable as a rogue
 

Sakeretsu

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For Me
Paladin :full suit steel armor(try to chew that brain eater),a spear with a blade edge (to chop a few limbs off),huge resistance (can navigate through a angry zombie mob unscathered )and when it really gets nasty HOLY powers :)!
 

Not-here-anymore

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Nov 18, 2009
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Sinisterspider said:
Rogue, so while all the mages and warriors are fighting the good fight i can sneak off with all the supplies.
Yay! Running away ftw!
So yeah, rogue. Run away, set traps for the zombies, and ambush them if necessary. I have no desire to confront the undead hordes directly.
 

zyoto12

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Multiclass as an evil cleric/rogue. Dominate the zombies and hide from evryone who would try to stop me.
 

Zacharine

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A New World Of Darkness Mage The Awakening, Moros Mage.

That is to say, a matter alchemist/necromancer hybrid. 10 levels is quite a lot (nWoD has no level system, but rather each skill/stats has an exp cost to increase), so expecting a mastery of Death Arcana is not that farfetched (a brand new character can get up to 3 or 4 dots out of five), but even one step below mastery, the necromancy is quite powerful.

Add in basic Space manipulation, and you can create an extremely effective Undead ward. Or just control them en mass (Right, this spell affects all undead within 200 yard radius of me, Assuming Control). Or turn the few peskier individuals to dust. Or kill them, and raise them back as your own. Call back the souls of dead guardsmen or police or such to interrogate them on access codes, escape tunnels, equipment stashes etc.

And use Matter with Death to just bomb them to oblivion when necessary. "Hello there mister ghoul! I just turned your left arm into nitroglycerin! Bye." or just turn the ground around you into a liquid ditch, or raise a rampart, drastically strenghten car bodies, walls etc. Make engines work faster and better.

And if situation gets dicy, transferring yourself to Twiligh-realm (world of ghosts, kind of parallel realm next to the reality.) Movement in one relates to change in relative position in the other. But it is filled with ghosts and remnants of what has been, but is no more. For example, Twilight Berlin likely has the Wall and a few ghosts of german soldiers midlessly walking it in remembrance of their task at life.

But the key thing is, things in one cannot normally interact with things in the other. I could just walk out of whatever situation forced my escape.

And so forth.

I would not be able to just escape, but to thrive at the midst of them.
 

Shoqiyqa

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klakkat said:
If I could choose whatever I wanted, I'd go with a Tank or Stalker (City of Heroes classes)
If we're allowing City Of Heroes classes, by the time you're level 10 (see the OP) you can have Hover (and Recall Friend and Manoeuvres or Swift and Aid Other or some such if you want them) which makes a Blaster of Defender probably the better choice, followed by Controller and Dominator. Just imagine the difference Ice Patch and Carrion Creepers could make in Left For Dead, not to mention how much less dangerous The Witch is if you manage to get her with Chillblain or Impale.

[sub]Yes, I'm sure some of you would love to get the Witch with Impale ... or Dominate ... for the name ... or any of the Plant Control hold/immobilise powers, for the visual.[/sub]
 

eggy32

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A rogue of course. That way I can talk the zombies out of killing me by convincing them that other peoples' brains are nicer while I work with other survivors to formulate a plan to wipe out the zombies.
 

MrShowerHead

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tgcPheonix said:
Necromancer , all the zombies are under my control :D
Isn't that.....cheating?

Anyway, I would be Warrior/Soldier. Why? I like swords.
Sure it's fun to shoots lighting bolts from your hands, but running in the middle of a zombie horde and hack every zombie into several pieces.....Ahh
 

rokkolpo

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Grey_Focks said:
tgcPheonix said:
Necromancer , all the zombies are under my control :D
somebody gets it. But yea, obvious choice is obvious. Necromancer all the way.
now where's the fun in that?

i'd be Eddie Riggs (Brutal Legend) and Rock my way out of the zombie apocalypse!
 

HeySeansOnline

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A Warrior, light leather armor, and a specialisation In both blunt and blades. Now this way I'm fast, ducking In and out of decapitations. Also when the mages are out of mana, and the archers are In a corner, I can just pick up a lead pipe and smash my way out.
 

Shoqiyqa

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Naheal said:
Kelemvor, the God of the Dead (who hates undead more than any other).
It's likely to be a pretty widespread thing, that, no matter what your pantheon.

God of Battle: really prefers fallen warriors to stay dead.
Goddess of Beauty: not going to like Zombies or Nosferatu.
Goddess of Putity: ditto.
God of the Cycle of Birth and Death: infectious undead are an abomination to this guy too.
Goddess of Nature: they're as unnatural as they are undead. Hatred incoming!
God of Death: undeath is downright insulting to him, so, yes, he's going to hate them too.
God of Earthworms: earthworms can't digest corpses that are walking around. Even this guy's not going to like them.
God of Volcanoes: not really concerned one way or the other, but feels he ought to join in for the sake of family.
Goddess of the Oceans: zombies trying to walk across the ocean floor Do Not Belong. Divine Great Hammerhead Shark, it's time to clean up.

All in all, I think pretty much every cleric and paladin (and you can count my friend's ranger as a Nature Paladin to some extent too) is going to forget other differences to smite the undead.

Mezmer said:
You become a fire mage duh, undead are weak against it. Any Roleplayer knows that.
Skeletons? Weaker to shock wave than to fire bolt. Shadows and Mummies are best hit with fire.

Murdering Monk said:
To all saying they would burn the zombies, What would you rather have after you, a giant horde of zombies, or a giant FLAMING horde of zombies.
Webcomic page illustrating this point [http://www.collectedcurios.com/sequentialart.php?s=645] [sub]with cute catgirl.[/sub]

How about Enemy Territory Field Op? I'm not calling it an RPG but he gets some handy powers:
1) a knife that never breaks or goes blunt;
2) a pistol with astonishing accuracy;
3) a reliable SMG;
4) grenades;
5) a very special grenade;
6) ammo kits;
8) special binoculars.
The ammo kit contains ammo for every weapon. No matter what weapons you have, it contains ammo for them. Handy!
The very special grenade gives off coloured smoke for five seconds, then explodes. If it's exposed to the sky at the time, it explodes at the centre of a line of big explosions, big enough to stop a tank. Players of Left For Dead ought to find that prospect attractive. He gets an infinite supply of these things but has to be at full mana to use them. Mana may take a whole minute to recharge.
The binoculars serve a similar sort of function but they're less a grenade and more a sniper weapon, and the explosions are scattered around the aim point over about fifteen seconds rather than all coming at once. In L4D terms, you could use the pistol to shoot out car windows in a car park half a mile away until an alarm goes off, watch the zombies rush the alarm and then call artillery on them. Boom-splat, boom-splat. In an emergency, it's also appropriate to target the floor at your feet, call artillery on it and Romeo Lima Foxtrot.