Well, my preferences have already been disregarded and thrown into obscurity. There is maybe a game like the above released every two or three years, but we get a modern war FPS (which I absolutely deem casual) once a month.Racecarlock said:How the hell are we going to move forward as a community and as a medium if we start excluding people based on their preferences?
I think the problem here is basically the homogenization of genres. When publishers feel the need to make everything more like the most popular titles.Yosharian said:Actually, it's a case of failure to apply logic, on both sides.Racecarlock said:It's a big fucking attitude problem.
Changing games by making them more mainstream changes, get this, the game. If you take a hypothetical game concept that I'm interested in, perhaps an RPG as an example, and then dumb down the story, make the dialogue less wordy, reduce the amount of dialogue selection, make combat easier, make character development easier to understand with less meaningful choices (HI DEUS EX HUMAN REVOLUTIONS IM LOOKING AT YOU), etc etc etc and a million and one other design choices based around MAKE IT MAINSTREAM...
If you do all that, guess what happens? The mainstream, they might like this game. Me? I won't.
Making games more mainstream isn't about widening the potential audience of a game. It's about taking games away from the people that enjoy them most.
And that, in a nutshell, is why so-called 'hardcore' gamers are annoyed with (fairly) recent trend.
I personally think the issue gets over simplified. It's not a black and white system, there's a whole grey scale in the middle, and when people try to argue about Hardcore vs Casual, it just leaves out the majority in the middle. I love video games. I play all kinds on all platforms, and I'm fairly obsessive. Yes I occasionally rage, but in the end, I can laugh when I lose and smile when I mess up.Racecarlock said:So, some (Read again: SOME) hardcore gamers don't like casual gamers because they end up getting less niche games? What about the witcher 2? What about torchlight? What about kingdoms of amalur? I think there are also plenty of new RTS titles out there for people who still enjoy those. Ok, so it's bad when a developer or publishers sort of mitigate their games to appeal to bigger crowds. But, that's not the casual gamer's fault, is it? If you want more niche games, don't tell the casual gamers, tell the developers and the publishers. Don't sit there and insult the casual gamers (again, not all of you do that and I have to put in disclaimers like this) because they don't play as long or as hard as you do. That's not going to help anything.
You know, that might explain why I remember hardcore being something people commonly self identified as well over a decade ago, rather than something recently cooked up by marketers, as a lot of people around here like to claim it is. They may be getting the idea of a core audience member confused with the idea of a hardcore gamer.veloper said:The industry seperates the CORE from the casual.
Games are designed and marketed towards such audiences that companies recognize as casual (for them are kid's games, party games, many wii titles, etc.) or core.
Hardcore doesn't come into it and is a seperate thing that doesn't really get catered to.
Funny thing is how everyone has atleast some idea of what casual means, but many love to deny there's a diffference.
Anyone here on the Escapist boards with more than just a few troll topics to his or her name is CORE, not casual. Too late to deny you have much interest in games now.
Let's test that: What is your status in StarCraft 2? Do the League of Legends gang welcome your presence on their team?Racecarlock said:It's not the complexity or deepness of games. It's not how long you've been playing games. It's not how much you spend on gaming hardware, nor how long you still play games.
It's a big fucking attitude problem.
i dont patience to write a novel.Woodsey said:You know, rhetorical questions tend to lose their potency when you use them on almost every line. And why the hell would a person with a passing interest in gaming want to develop for the medium?
"I hate reading and books but I've thought of this great 500-page novel that I definitely want to write."