haha in this current gen you would have to get used to that...ThePirateMan said:"Press Start to play"
..I'm a PC gamer..
Emilox The Great said:Quick time events.
WHY??? OH GOD WHY!?
Okay, and now seriously - why exactly you don't like QTE's? For me, it's a good way to get through a cutscene with action you won't be able to pull off in gameplay (due to game mechanics), while stile feeling like 'damn. I did it, I'm good', instead off 'I wish I would be doing it'.Grouchy Imp said:The reset button...
Sorry, kinda had to. But seriously QTE's.
picture this: you are playing an amazingly awesome combat game, you are doing great, the story is exciting and interesting. the bad guy turns up, start talking, he starts to unravel the mysteries of the games story, OH! but what is this? you died because you had to press XAYD while pulling the joysticks up and down and in a circle, in under 2 seconds. you are now stuck at this particular game. and that my good sir, is the reason i hate QTEs.Yossarian1507 said:Emilox The Great said:Quick time events.
WHY??? OH GOD WHY!?Okay, and now seriously - why exactly you don't like QTE's? For me, it's a good way to get through a cutscene with action you won't be able to pull off in gameplay (due to game mechanics), while stile feeling like 'damn. I did it, I'm good', instead off 'I wish I would be doing it'.Grouchy Imp said:The reset button...
Sorry, kinda had to. But seriously QTE's.
OT: Missions with insanely small time limit (like the last battle in Prototype on higher difficulty levels). It's not challenging - it's frustrating.
its interesting I can never decide if its worth me getting a console, I mean sure my setup right now is probably due for an upgrade....but really mabye its worth just saving the money so I can afford more games (and with working full time I sont have to worry about not having neough to play)vioray said:lack of subtitles (*every* game should include the option to have them on or off)
lack of customisable controls
no PC version. I have nothing against console gamers but I personally cannot justify the cost of a console for the very, very few interesting games on consoles that are not on PC
For me, it's a way of totally breaking the flow of the game. Plus, they get tiresome after a while. Take Mercenaries 2 for example - in the first mission you end up hijacking a tank through a QTE; and the first time you see it you think "Fuck yeah, I did that!". But then playing the rest of the game you find out that there's a QTE sequence EVERY SINGLE TIME you hijack a military vehicle, and since Mercs 2 is basically GTA:World War 3, this gets really old really quick.Yossarian1507 said:Okay, and now seriously - why exactly you don't like QTE's? For me, it's a good way to get through a cutscene with action you won't be able to pull off in gameplay (due to game mechanics), while stile feeling like 'damn. I did it, I'm good', instead off 'I wish I would be doing it'.Grouchy Imp said:The reset button...
Sorry, kinda had to. But seriously QTE's.
I see are exaggerating on purpose, but okay, I see your point. Those are badly made QTE's, sure. But that doesn't mean every game makes them insanely hard and ridiculous (God of War series, Heavy Rain, RE 4 etc.). Just like with timed missions I mentioned - there's nothing wrong with the concept - it a problem, when someone screws up the implementation.Emilox The Great said:picture this: you are playing an amazingly awesome combat game, you are doing great, the story is exciting and interesting. the bad guy turns up, start talking, he starts to unravel the mysteries of the games story, OH! but what is this? you died because you had to press XAYD while pulling the joysticks up and down and in a circle, in under 2 seconds. you are now stuck at this particular game. and that my good sir, is the reason i hate QTEs.
i think they should have like a button in the options menu that removes QTEs, it wouldnt even be that complicated! then you could turn it on/off depending on how you play, well that is my opinion anyway...Yossarian1507 said:I see are exaggerating on purpose, but okay, I see your point. Those are badly made QTE's, sure. But that doesn't mean every game makes them insanely hard and ridiculous (God of War series, Heavy Rain, RE 4 etc.). Just like with timed missions I mentioned - there's nothing wrong with the concept - it a problem, when someone screws up the implementation.Emilox The Great said:picture this: you are playing an amazingly awesome combat game, you are doing great, the story is exciting and interesting. the bad guy turns up, start talking, he starts to unravel the mysteries of the games story, OH! but what is this? you died because you had to press XAYD while pulling the joysticks up and down and in a circle, in under 2 seconds. you are now stuck at this particular game. and that my good sir, is the reason i hate QTEs.