What was the game that proved you had the last functioning brain amoung all humans?

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Tohuvabohu

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Mar 24, 2011
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So, this thread is asking which game I think is terrible, genuinely terrible and not just being contrarian - no matter the claims how it's greatness?

Well, I would say the CoD franchise. And I mean it's multiplayer. It's not a matter of it's multiplayer being simply boring and unappealing. But I actually hate playing it. Really. I hate it. As in I become depressed and miserable while I play it. It's not cause I suck at it (I actually do quite well when playing CoD online) But the game itself is conscructed in such a way that prevents me from getting even 1-ounce of enjoyment out of it.

How anyone enjoys playing that game is literally beyond my comprehension, imagine my... surprise for lack of a better word, at the success the series has.

Although at this point, I just accept the game is not for me, and it's not designed in any way to appeal to me. So I don't question the intellect of those who do enjoy it. If you like playing CoD, then that's fine.

s69-5 said:
The characters they say! I say, generic fantasy characters. Most are copied from FFX....
I'm sorry, but can you explain this?
 

braincore02

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You claim to find proof that you have the last functioning brain among ALL humans and this is how you describe the combat?

"- Combat was a cup full of moldy ejaculate straight from the "clunky fairy""

Yeah... ok.

I can't say there's any game that has given me the rather lofty opinion of myself that my brain is the last functioning brain among humans. Some forum posts on the other hand...
 

Hero in a half shell

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Dec 30, 2009
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AsurasEyes said:
It doesn't put me on a higher level of intellect. I merely didn't enjoy it, and cannot understand why so many people called it the BEST GAEM EVAR when it was mediocre at best. The title is hyperbole, but I can understand how hard that it is to grasp that concept of sarcasm through text. One of the reasons I prefer face to face. You lose a lot of subtle things on a screen.
I can understand why people don't enjoy Skyrim, the game has a lot of flaws, combat is crap, there's not enough variety in enemies and landscapes, the quests are almost all follow-the-arrow fetch quests.
The way I enjoy Skyrim is to get really into the roleplaying aspect of it.

I honestly had one of the most alive and enjoyable character stories through one of my Skyrim playthroughs as a Wood Elf. At first I wanted him to be a Robin Hood character, taking from the privileged, protecting the innocent etc. I made him a backstory that fitted into the Elder Scrolls lore, I even gave him a DnD alignment, being chaotic good.

I played him how I expected he would react to situations and after about 20 hours of gameplay he had become a werewolf with the Companions and slaughtering the Silver Hand, been sent to prison by the authorities in Markarth and had to murder his way out, accidentally became wanted by the Thalmor simply for asking a random patrol too many questions, and had to slaughter them on sight, and finally found a note from the Dark Brotherhood on a failed Assassin, wanted to get revenge, and in his search for them had to commit murder again with the orphanage woman.

When Astrid finally kidnapped me and asked me to kill a random person to be accepted into the Dark Brotherhood, I realised my character had been seeking out situations to murder people for so long that he would totally be fine with just gutting someone for the hell of it.
And that's the tale of how I accidentally turned Robin Hood Chaotic Evil through nothing more than making choices the way my roleplay character would.

That's what I love about Skyrim. For each playthrough I pick a different race, a different alignment, and a different combat style and different supporting skills to develop. You'll find yourself playing the game a whole different way, and approaching situations completely differently.
I don't think you're supposed to play it in a way that you complete everything in one walk through, gain all levels, clear all dungeons etc. Pick a character, play their story, heavily limit the content you play to suit their experience of the world: (don't go to a certain dungeon because you know it has epic loot, but wait until it comes up in conversation, or you stumble across it accidentally.) and when it ends, retire them and start a new story.
 

Realitycrash

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renegade7 said:
I tried CoD Black Ops once. My friends: "OMG SHOOTERS FUN GUNSBULLETSBOOOM!!" This was my experience, in a nutshell:

Log in.

Killed by a sniper within 12 seconds.
Respawn.
Killed by same sniper.
Bunch of middle school kids call everyone gay.
Respawn.
Walk 10 feet from spawn point.
Shotgunner kills my "Gay noob ass" (quote).
Nearly manage to kill someone. I'm not entirely sure if that twitching back and forth maneuver that some shooter players do is a tactic to dodge bullets or just lag. Get killed again by a grown ass man talking about whooping my gay teenage punk ass.
Quit, return game for a refund and get sass from some kid behind me bitching about how I could just return 'the best game ever'.
Pretty much my experience with every "realistic shooter" I have ever played.
I think it is because it requires patience, which I lack when I play online. I want to fuck shit up, not be reminded about how tedious "real world"-warfare is, with everyone hiding under cover and taking shots at each-other from a hundred yards away.
It's not my definition of "fun".

I liked the Halo/Quake type games a lot more, but I honestly quit playing them due to said middle school kids being allowed to use a microphone.
 

AsurasEyes

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Dr. McD said:
MetallicaRulez0 said:
I'll agree with the OP's Skyrim nod and add Fallout 3 as well. Giant piles of boring, both of them. I honestly have no idea what enjoyment can be gained from either of these games. 90% of both games was travel. Not interesting travel, mind you, walking around empty deserted worlds/wastelands to get to the next objective... followed by a few minutes of boring, bland, unimaginative, clunky combat. Then it's back to the traveling.

NO THANKS, BETHESDA.
Oh so much this.

Fallout 3 is the EPITOME of overrated shit, people go on about how great it is.

FALLOUT 3 is the fucking TWILIGHT of video games, everybody in the game is fucking retarded, and I mean EVERYBODY. Lets start with the more obvious plot holes.

1. Why would the lone wanderer?s dad install a water purifier at the basin of a river instead of upriver?! Instead of having free flowing water, the Brotherhood of Steel need to SEND WELL PROTECTED CARAVANS ACROSS THE FUCKING WASTELAND, this is both EXTREMELY inefficient and EVEN MORE FUCKING DANGEROUS.

2. How did a fucking SCIENTIST not realize water can be purified through filtration, no, it won?t remove ALL the radiation, but it?s going to do lot more fucking good in the mean time.

3. The Super mutants have no leader, how do they use FEV despite BEING SO FUCKING DUMB THEY HAVE TROUBLE WITH EVEN A FEW WORDS.

4. The G.E.C.K. is NOT a fucking terraformer, it is a farming kit. Hell, the robot at the lone wanderer?s home can pull mousture out of the fucking air, why not distribute THAT to various settlements.

5. People developed agriculture a CENTURY ago in Fallout 1, whereas in Fallout 3 it would kill people, as the people in the east coast are apparently allergic to common sense.

6. Why are there towns of TWO people who would never logically survive on their own!? Who supplies them?! How does ONE mutant cow provide for them?! Where do they get their drinking water?! Why have the raiders not fucking killed them and taken their shit despite them having little-to-no defenses.

7. Megaton was built around a bomb, in 200 years NO ONE has tried to fucking disarm it.

8. RAIDERS! RAIDERS EVERYWHERE! AND THEY OUTNUMBER THE FUCKING TARGETS 50-1, WHY HAVE THEY NOT OBLITERATED LITTLE LAMPLIGHT?!

9. WHY HAVE THE SUPER MUTANTS NOT OBLITERATED LITTLE LAMPLIGHT?!

10. Why is there only music from the 1950s?! Fallout takes place in a world based on 1950s sci-fi science! world. The Fallout world developed in a different direction from the real world, it did NOT halt all fucking development, including in the music industry.

11. Why did Tenpenny want to destroy Megaton? He calls it ?ugly?, but it?s NOT EVEN VISIBLE FROM HIS BALCONY. They?re not competition for his own business or of a rival philosophy.

12. Little Lamplight, teenagers tend to be more rebellious, why has one not simply beat up the mayor and changed it?s ?no adults allowed? rule in 200 years.

13. How the hell have mutants not obliterated Little Lamplight, not super mutants, REGULAR MUTANTS. The children of Little Lamplight are apparently more qualified to hunt than all the fucking adults.

And that's just the story, now for the gameplay.

Exploration: For a game about exploration, it sure as shit has a problem with a fucking LACK OF THINGS TO EXPLORE. See one shitty metro/sewer, you've seen them all.

Combat: The combat is HORRIBLE, the A.I. is as mentally retarded as the writers, V.A.T.S. didn't exist in previous games, you know what aiming at specific limbs was in-universe? EXACTLY THAT! The play character aiming at an enemy's limbs, and exactly how does the fucking Pip-boy help you aim?

Graphics: People go on about how great the graphics are, frankly I prefer the previous games, even those had better graphics and animation. The animations in particular are fucking HORRIBLE.

Atmosphere: IT. HAS. NONE. Little Lamplight is the best example of Bethesda's idiocy.

The only good thing is the mods, and even then there's only so much you fix through modding.
Your foolishness is only matched by your nitpicking. I will not debate every single plot hole since I consider that a waste of good time, but I think Fallout 3 was the best damn game Bethesda put out. If it had just had iron sight aiming, it would have been freaking beautiful. As of now, it sits in the cozy fourth spot in my Top Five List.
 

AsurasEyes

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ServebotFrank said:
Ah yes, because if someone likes something I don't like then they just don't have a functioning brain? So it's not because they had a different opinion then me? It's because everyone but me is an idiot? Love that logic bros.

OT: I'm not going to go OT. I think this is just another thread for people to rage about how they alone are right about opinions.
Jesus Christ man, the most recent and brilliant invention of human language is jokes. That's what the title is. Calm the hell down with the over-thinking of hyperbole.
 

Ranylyn

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Most modern games. Let me use Tales of Graces as an example.

I got into the Tales series for it's characters. Tales of the Abyss, for example, was a damn good game. Say what you will about "he whines too much" or "she's a goddamn *****," as a writer with a thing for character devellopment, they made me like the whole cast, even Anise, who I despised until her own little story arc with Ion, Florian, and Arietta. This really surprised me. I normally despise the token loli simply for existing for the sole reason of appealing to Japan's creepy loli fetishes. Yet in the Tales games, I liked both Presea AND Anise!? That takes something special!

Tales of Graces? Terribly paced (the first 5 or so hours were literally just nonstop backtracking back and forth and almost never seeing new areas. When my sister finally got to go to Strahta, she almost crapped herself in shock. And even then, all the combined time in Strahta and Fendel is about what you spend in Windor's territories first!) The characters really lacked that vital spark, they were amusing enough but not nearly interesting. And the fans ate it up for one reason: the combat system. They ranked it among their favorites, despite all the flaws that made all my friends trade it in, for the combat ALONE. That's right. They didn't care about ANYTHING but the combat. They just mashed clean through the text in every Tales game like a bunch of goddamn morons and didn't care. WHAT THE HELL!?


Skyrim is another perfect example. They've been taking the "fun" (fun spells like Icaron flight, fun magic items like the Boots of Blinding Speed, fun ailments like blind or sound, fun features like custom weapon enchantments within a point based system or custom spellmaking which used far more magicka than an equivalent "in-game" spell to balance it due to all the stuff a player can do, and let's not forget the QUESTS) out with each game in favor of... ONLY making the melee combat better! The end result? A boring, nigh unplayable cesspool of fanboys because of course they like it if it sucks!


But here's the big one. The REALLY big one. Don't get me started on FFVII.

Captcha: Good Luck. Damn. Now I have a feeling someone will make me write a 3000 word essay on VII just to prove I played it, damn.
 

AsurasEyes

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Hero in a half shell said:
AsurasEyes said:
It doesn't put me on a higher level of intellect. I merely didn't enjoy it, and cannot understand why so many people called it the BEST GAEM EVAR when it was mediocre at best. The title is hyperbole, but I can understand how hard that it is to grasp that concept of sarcasm through text. One of the reasons I prefer face to face. You lose a lot of subtle things on a screen.
I can understand why people don't enjoy Skyrim, the game has a lot of flaws, combat is crap, there's not enough variety in enemies and landscapes, the quests are almost all follow-the-arrow fetch quests.
The way I enjoy Skyrim is to get really into the roleplaying aspect of it.

I honestly had one of the most alive and enjoyable character stories through one of my Skyrim playthroughs as a Wood Elf. At first I wanted him to be a Robin Hood character, taking from the privileged, protecting the innocent etc. I made him a backstory that fitted into the Elder Scrolls lore, I even gave him a DnD alignment, being chaotic good.

I played him how I expected he would react to situations and after about 20 hours of gameplay he had become a werewolf with the Companions and slaughtering the Silver Hand, been sent to prison by the authorities in Markarth and had to murder his way out, accidentally became wanted by the Thalmor simply for asking a random patrol too many questions, and had to slaughter them on sight, and finally found a note from the Dark Brotherhood on a failed Assassin, wanted to get revenge, and in his search for them had to commit murder again with the orphanage woman.

When Astrid finally kidnapped me and asked me to kill a random person to be accepted into the Dark Brotherhood, I realised my character had been seeking out situations to murder people for so long that he would totally be fine with just gutting someone for the hell of it.
And that's the tale of how I accidentally turned Robin Hood Chaotic Evil through nothing more than making choices the way my roleplay character would.

That's what I love about Skyrim. For each playthrough I pick a different race, a different alignment, and a different combat style and different supporting skills to develop. You'll find yourself playing the game a whole different way, and approaching situations completely differently.
I don't think you're supposed to play it in a way that you complete everything in one walk through, gain all levels, clear all dungeons etc. Pick a character, play their story, heavily limit the content you play to suit their experience of the world: (don't go to a certain dungeon because you know it has epic loot, but wait until it comes up in conversation, or you stumble across it accidentally.) and when it ends, retire them and start a new story.
I can see the appeal in that, but that's sort of why I play Dragon Age: Origins. Yes it limits your character arc a bit but my god, the personality I gave all my characters were mind blowing to me that I could influence things and talk to people. Skyrim makes you a bit too silent for my tastes, and the combat was wonky. I'm not so much angry at it, that I am disappointed at how such a game COULD have turned out being like a first person D&D adventure, which would be a game I'd buy in a heartbeat.
 

Stavros Dimou

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What games I disliked that other people liked ?
Many,I'll write you a few of them. But I think it would be interesting to also write which games I liked that nobody liked.
Anyway,here are some games I dislike that lots of people like:


1) Dark Souls.
Seriously after seeing how many people was praising this game for having challenge,I thought buying it because I find that most of today's games are too easy and simplified. But Dark Souls wasn't what I expected. It has the same 'trial and error' difficulty that some Super Mario Bros hacks and Castlevania 64 had. I wouldn't mind fair difficulty. But this game is unfair and once I realized that trying to progress felt more like a chore,or I'd better say a carefully designed mixture targeting to frustrate the player,my motivation of playing this game to the finish started paling. The fact that it has no story elements at all and my character just walks aimlessly to nowhere for no reason killed the final piece of motivation I could have to play this game to the finish,so I gave up.
At least in other games that have bare bones story and sometimes are unfair like some Mario games,you know that there is a Princess to be saved,and you keep your patience and keep playing the game to save her. In Dark Souls I didn't knew what I was fighting for... I played about 14 hours and I got to that Blight Town,but still I don't know where my final destination is,and what's my goal. The lack of a goal is another important minus for this game.

2)Metro 2033.
I saw many favorable positive reviews about this game,but I don't get why some people say it was so good. Well ok,it has good graphics,at least its PC version which I tried,and it also has a good atmosphere and world feeling... But these aren't enough for a game to be good,they could make a good movie,but not a good game. I just can't stand its gameplay,and I can say that it has the most awkward weapon selection system I have ever encountered on an FPS.
Usually when you scroll the mouse wheel in FPS games,you roll your weapons,and when the roll stops,you automatically equip that weapon. In Metro 2033 though that's not enough,after having scrolled the wheel until the screen cursor moves to the weapon you want,you then also have to double press the Fire button,which just adds unnecessary steps in something that should be the fastest and simplest it can. When you try to change your weapon mid-combat your character stands there without doing anything until you eventually select your weapon,and that time is enough to get you killed most times! Now add to that that your weapons are ridiculously under-powered,and when you need so many accurate shots to just kill 1 monster,and there are like 6 attacking you on the same time,usually you end up dying before killing one of those monsters. And instead of fighting I ended up running my way and rushing through the areas,just to reach the end point of the area alive. No fun. The fact that this game shows loading screens so often and they last so long is another thing that worsens the experience I could get from this game.

3) Crysis
Yeah Crysis. You read that right. It might had awesome graphics when it came out and its graphics still considered some of the best the industry have made,it also featured larger maps than your average FPS,but I didn't found it that much enjoyable.
It was a rather short game and it ended with a cliffhanger ending,with its story never coming to conclusion because Crysis 2 ignores the story of Crysis 1 like it didn't happened on the same universe. It had lots of bugs and was so broken I had to use console commands to jump from one level to the next,because the final cutscene of a level wouldn't initiate when I reached the end of the level as it should. It's AI was ridiculous and Koreans popped out of thin air in front of my eyes,I would die with a couple of assault rifle bursts even with my nanosuit in armor mode while average Korean wearing t-shirt needed like a whole magazine emptied on his chest from bullet point distance to die, I would wreak havok and slaughter dozens of Koreans in a camp with huge explosions happening everywhere,yet one of those Koreans would just stay staring at me not even in combat stance,without doing anything,without even having my armor suit at cloak mode... Oh and its lip sync was bad,and its story too cliche.
It's multiplayer was somewhat interesting with the large areas and vehicle combat,but only 2 maps where like that.
 

Hyperone

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Trials HD. All my friends loved this game and raved about it. I played it for literally 10 minutes and wanted to go find someone small and fragile to beat into a pulp. I saw colors of the rainbow I didn't know existed. My lord did that game irritate me.
 

Malicius

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*Looks at the name of the thread* Woah! Look at all these idiots! It's like people DARE to have their own opinions! How dumb, right? *rolls eyes*
 

Soopy

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The fact that so many people can't determine the sarcasm in the title makes me think I am one of the last human beings with a functioning title...

It's not serious you twits...
 

WanderingFool

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Metalhandkerchief said:
I think you're the less intellectually inclined here for not knowing what Skyrim was about before succumbing to hype. Everyone knows that TES games are slow-burning games for explorers. It's obvious to me that you're no explorer.

There are, according to the Bartle quotient, 4 types of gamer psych traits. Achievers, Explorers, Socializers, and Killers. Any person can be made up of all or some or one of these traits. The type of person who will enjoy Skyrim must be at least over 50% in either achiever, explorer or both.

You can take the test yourself:

http://www.gamerdna.com/quizzes/bartle-test-of-gamer-psychology
Fucking 500 Internet Sever Errors...

Well, according to this... Im a Explorer (which makes sense.)

Anyways, OT: I played Half-life, didnt like them. I really dont like Valve games period. I understand this to be a sin on this Website, but fuck it.
 

Tohuvabohu

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Mar 24, 2011
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s69-5 said:
Tohuvabohu said:
s69-5 said:
The characters they say! I say, generic fantasy characters. Most are copied from FFX....
I'm sorry, but can you explain this?
Really? You can't see it?

Sten = Khimari (stoic warrior)
Allister = Tidus (whiny ***** with "royal" father)
Morrigan = Lulu (bitchy ice queen and a mage to boot)
Leliana = Rikku (upbeat foreign girl)
Wynne = Yuna/Auron (dutiful, mature)
Logain = Seymour (betrayer, antagonist, power hungry, sees it as saving the country)

Sadly, they were also done better in FFX.

Of course lets not forget the LOTR stuff:
Darkspawn = Orcs (obvious)
Archdemon = Sauron (I see you)

DA:O was a collectiopn of ripped off ideas.
Bioware is the most overrated developper in the industry.
The only one I saw was Morrigan/Lulu. The rest... not so much. I thought you'd connect Sten with Auron, but you didn't. So yeah, I really don't see it.

Saying Wynne is the same as Auron...I really don't think so.
Rikku the same as Leliana. Definitely not. I actually think Wakka has more in common with Leliana. Both are religiously driven, foreign, upbeat, and have a knack for ranting endlessly? No????
Tidus and Alistair. One is delusional, overinflated sports ultramegastar, and far too whiny and forthcoming about his daddy issues. The other is a snarky, yet religious and sheltered, nervous, lacks self-esteem, whines when held responsible for anything. The only thing these 2 have in common is they never shut the fuck up.

As for the antagonists. Well... Seymour was completely insane at this point, probably due to being dead, and wanted to explode the entire planet. He wanted everyone dead, to 'save' them from suffering.
Loghain thought that Cailan was foolishly seeking battles with Darkspawn and wasting the lives of his soldiers, as well as allying with Orlais (Which Loghain fought hard to kick out of Ferelden, now Cailan was inviting them back in) so he let Cailan die. He didn't want to destroy the planet, or his own country.

I've heard the same thing - said about Mass effect squad members, and FF7 party members. I think it's more to do with trying to fit characters into archetypes, which doesn't always work, and I think it's a coincidence when it does.

DA:O being a rip of LOTR is one thing, but saying it's cast of characters were copies of FFX characters is something I do not see at all. Sorry but I really truly don't see how the cast of characters of both games are copies of each other.
 

ServebotFrank

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AsurasEyes said:
ServebotFrank said:
Ah yes, because if someone likes something I don't like then they just don't have a functioning brain? So it's not because they had a different opinion then me? It's because everyone but me is an idiot? Love that logic bros.

OT: I'm not going to go OT. I think this is just another thread for people to rage about how they alone are right about opinions.
Jesus Christ man, the most recent and brilliant invention of human language is jokes. That's what the title is. Calm the hell down with the over-thinking of hyperbole.
The title could be meant as a joke but what I say is true. People are doing what I am doing. Go look at the big argument going on about Fallout 3.
 

Racecarlock

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AsurasEyes said:
"So, the general point of this seems to be that I'm stupid because I like a game you don't? Well, that's what I usually hear.

Honestly, people, get off your bloody horses. Not liking a game doesn't make you smarter. It makes you... Well, not liking that game. You've got your taste, other people have theirs. It doesn't make you special, like you've seen the light surrounded by people who haven't.

Why in Sheogorath's name can't we just play and let's play?"


It doesn't put me on a higher level of intellect. I merely didn't enjoy it, and cannot understand why so many people called it the BEST GAEM EVAR when it was mediocre at best. The title is hyperbole, but I can understand how hard that it is to grasp that concept of sarcasm through text. One of the reasons I prefer face to face. You lose a lot of subtle things on a screen.
Calm down guy, it's just a "Games you hate that everyone else seems to like" thread. Take a chill pill, dude. He was probably being ironic anyways.

OT:Mafia II. I cannot say it enough for the rest of the damn year. It's the worst sandbox game I've ever played.

"But it's an interactive drama!". Well, then why have the open world? It barely even serves a purpose. As for the "drama" it's just every mafia movie ever made smashed together into an unidentifiable gray sludge. I lost all my money due to story convenience twice. I was in debt to drug dealers because of a deal gone bad at least 4. Worst of all, through most of it I have to follow traffic laws, so between every dramatic scene and shootout, there's at least 10 minutes of sitting in traffic.

But back to the movie rip offs. Tell me if these names sound familiar. Vito Scaletta. Henry Tomasino. See? They even ripped two name halves from the godfather!

Then there's the chores. Oh yes there are chores. There's the 3rd chapter where you have to carry a box to a truck, there's chapters 6-8 which include cleaning toilets in prison, chaperoning around drunk friends with the radio not only stuck on, but stuck on one station, and then immediately following all of that you have to sort cigarette colors. Say what you want about bowling in GTA IV, at least I LIKE bowling. I don't like sorting cigarettes or cleaning toilets. Nobody does. Having it in a video game makes it all the more insulting, as if the game's telling you "What? You want entertainment? Well FUCK YOU! This is all you're getting".

I paid $20 for this game, and it did come with an additional content CD so I get all the DLC as well, and I still feel ripped off. All the DLC does is remove the automatic missions and waypoints so you can discover how truly empty Empire Bay really is. You can annoy cops, get drunk at a bar, buy weapons and clothing, and customize vehicles. That's it. 4 things. This is probably the emptiest open world I have ever experienced in a game.

I know what you're thinking though. "Getting drunk could be fun, right?". Yeah, they could easily have made it like GTA IV and RDR and have you hilariously stumble around and shit, but no, you don't get that. You wanna know what happens? You get a slight blur effect. That's it. A slight blur effect. No stumbling, not even some funny phrases, just some blurring and a slight yellow tint.

In fact, nothing is fun in this game. You want to know what happens when you speed or even scratch another car? The police chase you. Yes, this is the only sandbox game on the current gen that has traffic laws, and they're the most annoying thing since house flies. Don't even think of going above 60 mph or hitting another car in front of a cop. If you do, they chase you. Yes, you can pay the tickets or bribe them on a two star level, but even then you have to sit through minute long animations where you just want to get back to regular play. You're going to get pulled over constantly if you drive in any manner even close to resembling a maniac. It sucks.

In conclusion, I played this game because people on GTAForums keep asking for features from Mafia II to be in GTA V, and I can say with %100 certainty that every single part of mafia II barring the garage system should stay as far away from GTA V as possible, lest it turn GTA V into a boring slog like Mafia II was. I still can't figure out what the hell anyone sees in it. Whatsoever. But that's okay, they can enjoy what they want. As long as I don't have to do the same.
 

AsurasEyes

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Sep 12, 2012
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s69-5 said:
Tohuvabohu said:
s69-5 said:
The characters they say! I say, generic fantasy characters. Most are copied from FFX....
I'm sorry, but can you explain this?
Really? You can't see it?

Sten = Khimari (stoic warrior)
Allister = Tidus (whiny ***** with "royal" father)
Morrigan = Lulu (bitchy ice queen and a mage to boot)
Leliana = Rikku (upbeat foreign girl)
Wynne = Yuna/Auron (dutiful, mature)
Logain = Seymour (betrayer, antagonist, power hungry, sees it as saving the country)

Sadly, they were also done better in FFX.

Of course lets not forget the LOTR stuff:
Darkspawn = Orcs (obvious)
Archdemon = Sauron (I see you)

DA:O was a collectiopn of ripped off ideas.
Bioware is the most overrated developper in the industry.
...the ignorance of that statement is so mind boggling that I kind of want to take up self harm so I can make sense of the world I live in through pain.

To boil the character concepts down to a sound byte makes everything in the world generic.
Sauron: Evil lord
Smeagol: Obsessive madman
Frodo: Whiny ***** who has to take up the quest
Sam: Emotional support and love interest
Aragorn: Exiled badass prince
Legolas: Elf archer
Gimli: Badass dwarf
Gandalf: Wise old mage

And I'm sorry, but when the fuck was Sauron ever a dragon?

You either didn't play the game, or didn't enjoy it, which is fine, but insulting my Top Game of All Time is something that I don't fucking take sitting down.
 

PonceyMcTosserFaic

New member
Jul 30, 2011
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renegade7 said:
I tried CoD Black Ops once. My friends: "OMG SHOOTERS FUN GUNSBULLETSBOOOM!!" This was my experience, in a nutshell:

Log in.

Killed by a sniper within 12 seconds.
Respawn.
Killed by same sniper.
Bunch of middle school kids call everyone gay.
Respawn.
Walk 10 feet from spawn point.
Shotgunner kills my "Gay noob ass" (quote).
Nearly manage to kill someone. I'm not entirely sure if that twitching back and forth maneuver that some shooter players do is a tactic to dodge bullets or just lag. Get killed again by a grown ass man talking about whooping my gay teenage punk ass.
Quit, return game for a refund and get sass from some kid behind me bitching about how I could just return 'the best game ever'.

Oh, you too? I always wondered if someone else was having as little fun in the multiplayer as i was.