What was the last game you completed and what do you think of it?

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Jacques Joseph

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Nov 15, 2012
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Last game I completed was HeXen II... I know, real retro. All in all, it was pretty fun, actually much harder than I remembered it (had to switch characters and even tone down the difficulty in the last chapter to get to the end).

Game I am trying to beat now: Witcher 3. I loved the first one, loved the second one and so far, I'm loving the third one, too... With such well written interactions and characters you really start feeling for them (and realize how in other RPGs all the dialogues are usually more... wooden). My girlfriend who isn't much into videogames is even asking me from time to time for an update on how the story develops :)
 
Dec 10, 2012
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Shadow of Mordor. I loved it, it's just a ton of fun to go around an open world and shank as many orcs as I like. Great balance of stealth and brawling, cool and useful powers, a map that's big enough and not too big. Meaningless story and drab, uninteresting characters aside, it's an excellent game, that fortunately ended right about the time the formula began to wear thin.
 

dscross

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Batman Arkham Knight, amazing game. Everyone led me to believe that it would be rubbish because of the batmobile, but it was excellent. I'd go as far as to say it's one of my favourite games of all time now.
 

Amigastar

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Jul 19, 2007
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Zelda A Link Between Worlds

ok not entirely finished it yet, but I'm pretty much at the end.
This Game appeared in the right moment, with all the talk, Zelda is getting with BOTW, which i don't have, i was in perfect mood to play a Zelda game again.
But yeah it's great.
 

Felstaff

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Sep 19, 2011
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I completed Assassin's Creed Brotherhood yesterday, some four years after buying it on a Steam sale. I have all the other Assassin's Creed games lined up in my backlog bunker. Aside from Syndicate: might wait for a sale as I probably won't play it until about 2027, given current projections of the time it takes me to complete one game.

I thought it was good! Free-range games kill me sometimes, as any psychoanalyst will tell me I'm one of those unbearable completionist types: I can't finish a game until I've collected all 100 thingies, explored every crevice, nook, cranny and under-the-sofa for hidden treasures, and got 100% completion rate for even the most pointless of side-quests. Which explains why I'm only finishing games made in 2010...

Ezio Auditore is one of the best-realised and most believably three-dimensional character I've seen in a video game since Earthworm Jim. Surely he's the reason why everyone thinks the series peaked around this point. (Although I'm excited about being a pirate in IV).

The previous game I completed was Sonic the Hedgehog. I had a sudden retro-urge to revisit it after all these years, and I'd never actually completed it collecting all the chaos emeralds. That bugged me as a kid; I thought it might've unlocked some secret super-game, and I'd had a terrible bout of F.O.M.O. Even though that was kid paranoia, I still wondered if the ending would be different. Collecting those emeralds in the seizure-inducing bonus levels isn't, it turns out, really worth it after all. If you don't get them all, Dr. Robotnik juggles them saying "try again." If you do get them, Sonic juggles them, and then there are plants with... udders? I don't get it.

?????

Bad ending vs. good ending: taller trees, higher sunflowers, and... udder plants?

I can't remember if I ever completed Sonic 2. So I better revisit that next time the rose-tinted nostalgia bug bites again.
 

JohnnyDelRay

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Jul 29, 2010
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I'm right in between games right now, having just finished Deus Ex: Mankind Divided, and am about to play Quantum Break. Maybe I'll update this a bit later if anyone's interested. In the meantime I'll just comment on the last last game I played as well, Rise of the Tomb Raider.

-Deus Ex: MD I found HR to be much better. This one was excellent playing though, well polished game, no bugs apart from when I tried to run DX12. Stealth approach was actually fun, which is not easy to achieve in games IMO. Interesting characters, simple enough story to follow, with its twists and turns. Enough to give a shit about what's happening, and suspenseful moments where you really feel under duress in making choices, and getting there in time. A bit too much traversal between areas for some side missions, but apart from that, they were good and felt worthwhile too. A bit disappointed in the lack of boss battles, I actually liked them in HR contrary to popular opinion. The boss battle that was here was a small let down too. I took cover, let off a few shots, shot a drone, shot a walking robot, boss comes out as robot is about to explode, it explodes and kills him. Less than 20sec of fighting. ooookay. Also, the ending is one of the worst I've ever seen, easily the worst this generation.
1 minute of brooding Adam muttering to himself by the window, and Alex telling him to loosen up, and 10 minutes of that annoying as hell news anchor ***** commenting on how events turned out based on your decisions with that shitty, forced soft voice of hers. Abrupt, and unsatisfactory. After credits scene was a very mild plus.

-Rise of the Tomb Raider Not much to say here, for those who played the last one. Tombs were fun, but a little too easy, combat was an absolute cakewalk. Felt like the time spent upgrading my weapons and ammo was a total waste of time. But man is this game beautiful. Story and characters were ok, serviceable, Laura looks fantastic, although she always had that concerned, wincing look on her face, which I guess is appropriate for the plot but got tiring after awhile. Seemed like the other characters were more expressive. But I had a great time playing it, would rate highly. Don't ask me how it compares to Uncharted 4 coz I haven't played it.
 
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Assassin's Creed 3

Still a wholey decent experience. I completely understand most of the criticisms though.

I've found that just about any Assassin's Creed game is absolutely fine and fun to play if you don't play each one to soon after the other. I own most of the series, but have only completed 1, 2, 3, and 4, each with about 5 months between each other at least.
 

Poetic Nova

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Jan 24, 2012
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Pokemon White.

Might be the best Pokemon game in my book. Its direct sequel which I'm playing now is almost the polar opposite.
First of the 2 games has very intruiging writing, and I got pretty attached to my own team. White 2, not so much outside Serperior, Chandelure and Scrafty (2 out of 3 which I have in White 1 aswel).
 

JUMBO PALACE

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dscross said:
Batman Arkham Knight, amazing game. Everyone led me to believe that it would be rubbish because of the batmobile, but it was excellent. I'd go as far as to say it's one of my favourite games of all time now.
Yeah Arkham Knight got a really bad rap for the Batmobile and I didn't think it was that bad either. I really enjoyed the whole game.

Last game I completed was Ryse Son of Rome. I got it for like $3 from a key site so figured what the hell. It was just so mercilessly fine that I really don't have much to say about it. It's little more than a tech demo with some gameplay stapled on for good measure. Pretty, but easy and disposable.

Before that was Resident Evil 5 which I got during the last Steam sale. It was pretty good. I mostly got it to see if it was as bad as everyone says. It's not. Definitely not as good as 4 and the descent into ridiculous action movie is clearly beginning, but the solid RE4 style gameplay carried the game. I ran into a few annoying bugs but other than that it was a good popcorn flick of a game.

I just started Deus Ex Human Revolution. If you couldn't tell I'm doing some trimming of my backlog.
 

EscapeGoat_v1legacy

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Aug 20, 2008
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Last game I beat was Trails of Cold Steel. It's a JRPG and I think the best way I could describe it is like Persona 3 filtered through the lens of a Tales of game - it has stuff from Persona 3 like the turn-based combat, the recurring dungeon and gameplay split between fighting monsters out in the field and killing time in your school, answering questions and improving your social links by hanging out with your friends but presented without the dark cynicism of Persona underpinning everything. I liked it - the combat had a tactical element to it that made it that much more engaging than a standard turn-based system, the writing was good enough and while it began with some anime cliches that irked me, most of the characters saw enough development to make me interested in their stories. It's a very lengthy game though - my playthrough took me well over 70 hours to beat, so while I'd definitely recommend it to any JRPG fans on here, be prepared for a long haul to beat it!

Currently I'm trying to beat Sleeping Dogs and as for what I think of it - I think it's fantastic so far! In my opinion, it's a better Saints Row II than the actual Saints Row II, with a fun story that's underpinned by a slightly understated element of comedy. It's a GTA clone, sure, but it's at least a clone of GTA: Vice City rather than IV or V. But yeah, pretty good so far.
 

Scarim Coral

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Pokemon Moon.

Sure I can give it credit for having a more compelling story (it has a plot than being the Pokemon champion) but my expectation is still low when it come to the story part of Pokemon.
 

Trunkage

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I finished two recently, Pillars of Eternity and Watch Dogs 2

Pillars of Eternity - I need to stop listening to people who think Obsidian can write well. They may be better than say a Skyrim but not by much. Because I go in with this expectation, the game always fails me. The combat takes that D&D combat style from Baulder's Gate and makes it good. I'm interested in the sequel but I hope they don't blow it with something like Twin Elms or the ending.

Watch Dogs 2 - They make a lot of situations that could possibly happen in our world, making them more impactful. The quest structure felt really disjointed. Its better not to jump between quests unlike other games. There were some really fun scenarios in there and its fun to take out everyone from a distance. Car combat wasn't as good though
 

RedDeadFred

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May 13, 2009
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Tales from the Borderlands.

I thought it was great. Easily my favourite of the Telltale games I've played. It was funny, but also had some great dramatic moments. Also, the entire cast of characters was so memorable and likable (as much as you can like the villains that is), so when the stakes were high, I actually gave a lot of fucks about making sure the characters survived. Hell, even the romance between Sasha and Rhys was done well IMO. I usually dislike romance in my games because of how forced it often feels (Mass Effect), but they had chemistry almost immediately.

All in all, it was a lot better than I thought it was going to be. A funny game with a surprising amount of heart.
 

Nuuu

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Jan 28, 2011
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The last game I completed: Metal Gear Solid V.
Definitely not the perfect game, but it's still REALLY fun. I guess it helps that i'm personally not all that invested in the story and got it purely because I heard the gameplay was good. I was not disappointed.
183 Hours put into a single playthrough, 96% completed. I still had probably 20 side-ops left as well as about 10 missions with incomplete tasks (but the urge to go back to Overwatch was too strong).
There is just SO much to do, i've never put so many hours into a single-player game before (sandbox games typically don't interest me).
As for flaws:
- Ignoring the game being incomplete, the flaws that bugged me the most were the crappy checkpoint system, which was a stupid way for a stealth game to handle saves, and can't even remember the proper enemy positions if you try to reload too far back.
- Soft-Alerts just DON'T GO AWAY unless you reload a checkpoint. I've sat and waited with a cigar for 2 ingame days and the alert didn't pass, yet if you just hit a checkpoint and reload, all enemies forget you existed, even if it was after the alert.
- And although not an opinion of my own, I do agree that the camouflage system was really stinted and tossed to the side.

------
The game i'm currently trying to complete is one I just found about 2 days ago called SpaceChem.

It's an indie puzzle programming-esque game with a chemistry skin (Though knowledge of chemistry isn't needed). In fact its piping and factory system has a hint of Factorio to it. I've only played the first two planets so far and I've had a lot of fun. I've heard the game takes a massive spike in difficulty so i'm looking forward to that.

The best part of SpaceChem: It has a FREE DEMO (which can transfer your save to the full game if you buy)
So if you like puzzle games, you can give it a free try, before deciding if you want to drop $10 on it.
 

darkcalling

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Sep 29, 2011
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Last game I finished was Star Wars: The Force Unleashed. I never got around to playing it when it was new. Grabbed it when it was free on Games with Gold. It's ok. I feel like it hasn't aged that well. The controls felt unresponsive at times and the camera was just awful in certain levels, Felucia in particular.

Currently I'm replaying Borderlands: The Pre-sequel and still loving it. Borderlands is really the only series that has gotten more than a couple playthroughs out of me.

Also playing through The Technomancer for the first time. Great game though it definitely does have some issues. Slow to start, very limited character creation, voice work that fluctuates from good ham to bad ham. It definitely deserves a bit more attention than it got IMO.
 

Neurotic Void Melody

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Jul 15, 2013
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As for actual story based game - Paper Sorcerer
Last game "beaten" - Risk of Rain


Paper Sorcerer is one of the few games where I've played as the villain and felt like it. The King sent a party of 4 to defeat and imprison you in a magical book. Summon your monsters, break the bindings and fight your way out.
Your typical 2D menu selecting fighting system RPG with a party of 4

The Grey - Linear like an arrow
- Music is out of place (played it mute)
- Loot is RNG - you can find the best heavy armor in the game on the 3rd level or pull junk your entire playthrough

Pros - Grinding is not necessary
- Summons offer great variety as well as amazing synergy
- Re-playability as you can only summon a handful of your library of minions plus gain a secret one by fulfilling certain conditions
- Challenge - Normal difficulty is just right - boss fights/late game mobs are deadly while most regular encounters aren't
- Armor system - First game I've seen such a thing - Even weak physical minions can do significant hp damage once the enemies armor has been chipped down making every member valuable

Valuable mention - Falling emulates the "irl" feel of falling - legitimately scares me

Cons - The walk speed could be sped up just a bit.
- The puzzles are straight forward (optional but major one is left broken by the developer who abandoned the game so you have to edit a .txt file to ever see its conclusion (Fun Fact: The three possible rewards still aren't ever mentioned on the internet))
- I softlocked twice. On the town/area selection menu my camera "broke" free. It turns out the "menu" is literally just an in-game wall that your default camera position happens to view as "fullscreen" rendered in an endless black void.
- Being a kickstarted game it had backer exclusive minions. Luckily GOG version unlocks them all but Steam version owners are SOL.
- Menu navigating (practically the game itself) is really bad. It isn't bad as in inputs don't register but its bad intuitively. Eventually you or your minion(s) have learned enough magic/skills that you must scroll to select the one to use. This can get tedious real fast as turns start to take much longer to make just from navigation alone. Also there is no "last selected category saved" feature. Meaning every turn your spell caster wants to magic you must go down 1 and select magic every turn. There is mouse support but it doesn't make up for the fault.

Final thoughts - Execution isn't anything revolutionary for the genre but the story as little of it there is was good fun and the ending was a neat twist. Wouldn't recommend it though unless your dying for an rpg to play.

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Risk of Rain

Roguelike game where most attempts are met with failure. Objective = pass 6 levels and get off the planet
Formula = pick your guy of varying attacks/abilities + kill enemies/get money + buy/acquire power ups from rng placed loot boxes

What sets this game apart is the more time you spend the harder the mobs get.
At the end of each stage a boss is spawned but if you dawdle too long on a single level bosses start being spawned in along with tougher mobs. Even more time spent and bosses start spawning in regularly.

The last level can have 3 bosses alive at any given time so I find the game ultimately boils down to the following question:
Did you gain enough power ups to ensure you can HP regen/shield past the damage of 20+ mobs by level 4?

By level 4 you have spent too much time naturally playing the game that the mobs are bound to be maxed out if not close to it resulting that end stage boss fights/survive 90 second-thons just mean the end of a run as you don't have the dps/survivability for it all regardless of skill. Unless some major time consuming cheesing is being had you've lost.

What cements this is the fact that loot boxes/possible power up rewards can be few or many in the levels. This is crucial for a successful run as you can leave the first level with 10 good/powerful power ups or a measly bad/weak 3.

I'm still having fun with it for now but I can't see myself playing it much longer.
 

Fijiman

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Dec 1, 2011
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LEGO Batman. It was full of the same LEGO-y goodness I had known and loved in the past and I did like how they had the separate Batman and villian story missions. I was annoyed about the locations of some of the collectables as some of them were in what I thought to be rather asinine locations that were either really hard to get to or in some place that wasn't even a little bit obvious. Also, whoever designed the Wayne Manor bonus level should be burned and shot.

The game I'm cerrently trying to complete(when I'm not busy trying to do something in another game that is only available for a short period of time(Thanks War Gaming)) is LEGO Batman 2. It's definitely a good game, if a fair bit different from previous LEGO game. The voice acting is one of the things that took a bit to get used to, though anyone who doesn't have more than two or three speaking lines or appear for more than twenty seconds sounds like they were asked to record their line(s) with the world's tinniest microphone. The sandbox hub world was also something I needed to get used to since again I was used to how previous games had done it.
 

Wrex Brogan

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Jan 28, 2016
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last game I finished - Horizon Zero Dawn. Was actually pleasantly surprised by this one - I'd somehow heard nothing about it leading up to it's release and everything I saw about it focused on it's graphics, I was quite impressed by the story and characters actually having some depth and complexity to it, as well as the gameplay being rather fun. There was only really one part of the game that was a disappointment story-wise, but that was mainly because it'd been doing everything so beautifully up to that point and then suddenly pulled a cheap move that undermined all the work it'd been doing the whole quest. Sucked, but the rest of the game is a solid 10/10. Plus, as far as sandboxes go I felt it was reasonably sized - no hundreds of collectables or dozens of bandit camps to clear out, so I didn't end up with that usual burned-out feeling I get with open-world games that drown you in side content.

Game I'm currently attempting to complete - Deus Ex: Mankind Divided. About halfway through the game and it's... alright. Not as good as Human Revolution. It also feels really unbalanced - I'm playing on the highest difficulty level and just breezing through the game on a non-lethal run. I don't think I'll 100% it either - getting all the trophies requires doing the 'multiplayer', which is intensely disappointing given it's just something like 60ish shitty single-player levels that requires you maintaining a connection to Square Enix's god-awful servers for the mission to actually count.
 

Rangaman

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Feb 28, 2016
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By completed, do you mean 100% everything? Because if so, I haven't done that in a while. The last instance of that would probably be either Sonic 3 & Knuckles or Megaman X. Sonic 3 & Knuckles is still my favorite game in the Sonic series and one of my favorite 2D platformers. While I like MMX mechanically, I don't see myself replaying it in the near future.

If you mean "got to the final boss and beat him/her/it", Zelda: Twilight Princess. In preparation for BotW I decided to finally finish TP, since I had never been able to previously. I always got bored and stopped playing a few short hours in.

I can comfortably say that...wow. I really did not enjoy it overall. Linear and sloggish, with uninteresting and useless items as well as the award winner for "Most Useless Gameplay Gimmick in a Zelda game": Wolf Link. It ended up being 50% shitty Okami knockoff and 50% Less Interesting Ocarina of Time.

With that being said, the story and characters were decent.