What was the longest boss fight you ever had?

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sb666

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Apr 5, 2010
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What boss fight took you the longest to beat, in any game. For me it was Zophar in Lunar 2 Eternal Blue Complete if i remember correctly the first form took 40 minutes the 2nd took 1 hour and the 3rd took 20 minutes
 

MrShowerHead

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Jun 28, 2010
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Maybe not the longest one, but the boss at the end of Circle of Magi quest (Dragon Age Origins)

My God, I hated that.....thing
 

Asuka Soryu

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Jun 11, 2010
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Final Boss in Zelda the Phantom Hourglass. Ugh, I kept waiting for him to actually die.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
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King Allant from Demon's Souls.

I just kept picking away at him while he smashed me across the throneroom.
 

wooty

Vi Britannia
Aug 1, 2009
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Probably Orphan from FFXIII, think that took me near 4-5 hours and a lot of rage.
 

Joe Deadman

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Jan 9, 2010
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Probably the Avatar of Kain in DOW2, took me almost an hour of hit and run.

I think either I was doing it wrong or more likely that I just was not a high enough level and wasn't carrying a good enough loadout.
 

Shadowfaze

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Jul 15, 2009
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Fools Idol, in Demons souls. I killed it about 8 times before i worked out how to stop it reviving.
 

Aardvark Soup

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Jul 22, 2008
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When fighting the final form of Sephiroth in Final Fantasy VII eventually none of my party members could do anything more than inflict slight damage because of annoying status effects (I forgot to bring any items to cure those). I did have plenty of MP restoration items and could keep casting Cure 3 to keep my party alive.

It took about an hour for me to lose the battle and give up permanently afterwards. The Supernova attack animation gets really irritating when you see it more than fifteen times.
 

Dectomax

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Jun 17, 2010
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The Witch King, on Lord of the Rings: the third age. That fucker took me nearly an hour...250,000hp, when each of the members of my group take off around 1000hp if your lucky...I actually let out a cheer when he died.
 

standokan

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May 28, 2009
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Trainer Red, I could only do minor damage because of paralyzed poisoned and sleeping pkmn, and my enemies pkmn were healing every time exactly before theyre hp ran out, curse you snorlax.
 

KillGuta

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Sep 4, 2009
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Baal from Diablo 2. God, that was such an epic battle. The cinematic was well worth the fight.
 

Superior Mind

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Feb 9, 2009
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I think for me it would be pulling down the Star Destroyer in TFU.

Shaddup, it counts.

Basically because the lower it gets the more difficult it is the position it right so it can be brought down. I was destroying the fighters and attempting to position the ship, moving my mouse as fast as I could and giving myself wanker's cramp in the process but the game seemingly would never give me enough time and I'd have to fight the next wave of fighters. By the time I had destroyed them the ship would be all skewed again and the process repeated itself over and over and over.

Finally I tried to use a little logic. I reckoned as the game was a console-to-PC port it would require console-like motions the get it to work properly. The best way to do that with a mouse was to make long slow-as-possible sweeps. Suffice to say it worked but it took far too damn long for me to actually use my head.